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realpower3288

Topedo spamming by carriers

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145 battles

Seriously the game has reached a stage of unplayability  when the whole stretch of water is line with topedos with no way to run. 20 topedos in 5 secs .

U might as well call this game world of topedos  

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Beta Tester
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5,169 battles

arming torpedo squadron IJN: 16 sec USN: >30 (tier 4-6)

launching: 10 sec

getting from CV to the nearest target at the start of the game >2mins

returning to carrier >2mins

landing squadron to carrier :10 sec

rinse and repeat.

 

with that amount of time to spend just to bomb a target, i don't thing you can  call it a spamming. 

 

 

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[AE]
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As per a post I made yesterday, this is NEVER going to end. Anybody who has played WoT will know that arties are reviled. This line of ships has been introduced to the game, and the anger by many players WILL NEVER END. Its only going to get worse. The moment carriers were introduced, WG made sure that the same debate will rage in wows forever.

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Super Tester
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As per a post I made yesterday, this is NEVER going to end. Anybody who has played WoT will know that arties are reviled. This line of ships has been introduced to the game, and the anger by many players WILL NEVER END. Its only going to get worse. The moment carriers were introduced, WG made sure that the same debate will rage in wows forever.

 

Arty =/= Carrier

 

Why? Because you can see the planes coming, and you can do something about the planes. For artillery, you get a split-second tracer and that is it.

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Thats the thing, the big differences between carriers and artillery is you can actually see them coming.

 

Squadron of planes with symbols below them indicating torpedos is kinda a big give away to start evasive maneuvers.

 

If you've put yourself into a position where they can attack you without fear of being shot down on both sides then you deserve the torpedos to be honest because it means you've advanced to far forward and don't have anyone to provide AA cover for you.

 

Other than that the little trianbles in the water also indicate torpedos and it's not exactly mission impossible to dodge them. 

 

EXCEPT for very skilled CV players that can anticipate your turn and drop their torpedos on you mid turn... then it's painful experience and one to learn from.

 

Other than that I don't see carriers as anywhere near the problem artillery are in WoT. It's just a case of paying attention to things like, air craft, pinging sounds when they're in the water, your crew telling you what direction they are and watching for the triangles... I mean it's not like WGing gave us any of those things to you know.... realise there are fish in the water near us....

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Super Tester
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Can you explain more?

How many carrier on enemy team in that match and what are those (is it 2 Houshou or 2 Langley)?

And I assume this happened on your tier 3 South Carolina? Based on your battle records.

 

http://worldofwarships.asia/en/community/accounts/2002552500-realpower3288/#tab=pvp/account-tab-ships-pvp

 

I assume he didn't check his minimap for battle awareness unless otherwise, as in he got cross-torpedo by enemy carriers.

Edited by Mingfang47

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Alpha Tester
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Are you BB user? Then stay with cruiser..

 

Wait..

 

20 torpedo? Are you kidding us? How can usn carrier get 2 squadron torpedo bomber.. And how ijn can lunch 20 torpedo bomber?

 

 

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Alpha Tester
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It gets back to the unfortunate game design choice of WG to make low tier BBs utter food for low tier CVs. Hell, none of the BBs has any AA worth a damn, and players are inexperienced.

 

So you get a lot of "WTF is this BS?" posting. In that respect it's kind of like the initial arty in WoT, as I remember the fist times I got in battles with them way back in beta and they were absurdly OP (early SU-26 for example).

 

The shame is WG appears not to have learned much.

 

I maintain a smarter thing would have been to give low tier CVs more planes and slightly better plane durability then give all low tier ships some AA that might shoot some down. Done properly CV players could still be effective BUT, importantly, at least the BBs (mainly) would have the impression they were doing something other than being a punching bag.

 

Also worth noting for all those who say "stay with CAs" that nobody has much AA before tier 5, and the early BBs are so slow that it's a question of whether CAs bother to stay with BBs (there's no way a BB can keep up with the CA). Even when they do, it's also open to debate how much difference it makes with no AA consumable to affect manual drops and, frankly, barely enough to kill any planes.

Edited by Steeltrap

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Member
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It gets back to the unfortunate game design choice of WG to make low tier BBs utter food for low tier CVs. Hell, none of the BBs has any AA worth a damn, and players are inexperienced.

 

So you get a lot of "WTF is this BS?" posting. In that respect it's kind of like the initial arty in WoT, as I remember the fist times I got in battles with them way back in beta and they were absurdly OP (early SU-26 for example).

 

The shame is WG appears not to have learned much.

 

I maintain a smarter thing would have been to give low tier CVs more planes and slightly better plane durability then give all low tier ships some AA that might shoot some down. Done properly CV players could still be effective BUT, importantly, at least the BBs (mainly) would have the impression they were doing something other than being a punching bag.

 

Also worth noting for all those who say "stay with CAs" that nobody has much AA before tier 5, and the early BBs are so slow that it's a question of whether CAs bother to stay with BBs (there's no way a BB can keep up with the CA). Even when they do, it's also open to debate how much difference it makes with no AA consumable to affect manual drops and, frankly, barely enough to kill any planes.

 

That was going to be my point. I play USN BB's. I rarely get CA's to stay with me. Most CA's are too busy trying to keep up with the DD and hunt enemy DD...and cap in domination but dont get me started on that.

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Super Tester
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Are you BB user? Then stay with cruiser..

 

It's not like you need a Yuubari or Iwaki around you though.

My advice to this is the same I gave in WoT against SPGs.

Play them, learn the countermeasures other players take and adapt them into your own

playstyle.

 

If you're unwilling to learn about counters to a vehicle class then please empty your tears into my bathtube.

I heard salt water helps healing injuries.

Edited by Retia

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Member
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It's not like you need a Yuubari or Iwaki around you though.

My advice to this is the same I gave in WoT against SPGs.

Play them, learn the countermeasures other players take and adapt them into your own

playstyle.

 

If you're unwilling to learn about counters to a vehicle class then please empty your tears into my bathtube.

I hears salt water helps healing injuries.

 

Salt water do heal injuries but not adviseable to do so.

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Member
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Ah, the carrier.

 

A fearsome predator of other ships, the carrier is not very powerful by itself, but coexists with a hive of "planes". Usually travelling alone, carriers and their little friends feed off the tears of other ships, particularly battleships.

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Member
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Stop complain if you are dumb enough to not sail in fleet formation or with cruiser, there's ~2:1 cruiser to BB ratio, so finding a cruiser for AA support is easy.

Keep communicate with teammates and ask for AA support, most USN cruiser captain will love you asking them

Edited by yanyatcheng

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Alpha Tester
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Stop complain if you are dumb enough to not sail in fleet formation or with cruiser, there's ~2:1 cruiser to BB ratio, so finding a cruiser for AA support is easy.

Keep communicate with teammates and ask for AA support, most USN cruiser captain will love you asking them

 

Yes, well done on ignoring everything everyone else wrote. You must be playing a different game if you think at tiers 3-4 that:

1. CAs will escort a BB, and

2. it will make any difference if they do.

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Stop complain if you are dumb enough to not sail in fleet formation or with cruiser, there's ~2:1 cruiser to BB ratio, so finding a cruiser for AA support is easy.

Keep communicate with teammates and ask for AA support, most USN cruiser captain will love you asking them

A few points to note;

 

1/ Communication is probably an issue

 

2/ The word 'teammate' implies that there is a realistic expectation of teamwork, let's face it, there are 12 individuals on most teams, it is rare to see anyone play in a way that benefits anyone other than themselves

 

3/ The reward for providing AA is non-existent, until this changes don't expect many CA/Ls to take their guns out of the fight to do something that only hurts their profit and xp gain

 

 

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Member
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A few points to note;

 

1/ Communication is probably an issue

 

2/ The word 'teammate' implies that there is a realistic expectation of teamwork, let's face it, there are 12 individuals on most teams, it is rare to see anyone play in a way that benefits anyone other than themselves

 

3/ The reward for providing AA is non-existent, until this changes don't expect many CA/Ls to take their guns out of the fight to do something that only hurts their profit and xp gain

 

 

 

yup, agree, but even I am in cleveland, asking CV/ BB if I need to escort them, they will more likely to tell me to F off.....

 

they need to make team-work a "must do" thing in game just like ArmA3 (you are going to get rekt by AI if you go lone-wolf), and people need to keep their coms and support each other to win the match. but seems even they got that, people won't do that.....

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