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Tips for playing Houshou against Langley?

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Hello everyone. Just today I managed to unlock the Houshou Tier IV Japanese carrier and overall I've been liking it quite a lot. However, I'm noticing that just about every battle that I find myself facing an enemy US carrier, I can't do squat but try to avoid every plane thrown my way. Why?

 

Well, there's a massive gap in air superiority inbetween the carriers of both nations. While Houshou is faster and has 2 torpedo bomber squadrons (Allowing for anvil attacks, something the Langley lacks), the Langley has 2 more fighters in its squadron than the Houshou does. And what this does is it makes any sort of air-to-air confrontation between a Houshou and a Langley nigh-impossible. I've had my upgraded fighters wither away in face of an enemy fighter squadron without even shooting down a single plane. Even with two squadrons teaming up from two Houshous, we still take heavy losses. Hell, I can barely manage to shoot down enemy torpedo squadrons without losing half my planes.

 

So, I'm asking: Are there any tricks for countering this? It seems that the Houshou's fighters simply can't face off against the Langley's planes at all unless there's some sort of particular tactic involved.

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Alpha Tester
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As another Houshou player here, yeah I understood your pain. Japanese fighters in-game are downright mediocre performers. My usual tactics are having the TBs hang out at back and use it only when there's no threat in sight and fighters to cling on to friendly CAs( usually Furutaka,Phoenix,and Omaha). Keep your fighters close to the aforementioned ships and witness the turkey shot that will unfold(provided your friendly CA are competent that is).

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Beta Tester
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use your fighter squadron as scouts find holes which isn't hard Langley only carries one fighter squadron attack ships where Langley squadron is not lure Langley fighters into friendly CA fire.

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Super Tester
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when you meet langley when using hosho,  i think the best thing is not to fight with langley. i will let my TBs go attack enemy BBs (if i can find DD and sink it, it will be better) and reduce their hitpoints as much as possible. when TBs are chased by FT, then i will sacrifice my FTs to protect my TB. ithink this is how IJN CV should work.

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1 vs 1 it's going to be hard unless they are incompetent.

Either try to avoid their planes altogether, or draw them into friendly ships with good AA ability which generally will be higher tier cruisers.

Keep your fighters on escort duty and only commit them if you have to buy time for your bombers.

 

2 vs 2, a lot comes down to whether your other CV will coordinate with you better than the enemy do.

If you can pool your fighters then even 2 IJN squadrons should beat a lone USN squadron.

 

I parked my Zuiho and started the USN carrier line purely to experience the joy of downing the enemy airforce.

I kind of like the fact that the different carriers require different strategies, I'll probably go up both lines.

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Right, so I tried a new tactic today:

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This is the first time I've managed to win air superiority in a 2 Houshou vs 2 Langley battle. The funny thing is I managed to win air superiority not by destroying the enemy planes from the start, but by sneaking my torpedo bombers and crippling an enemy carrier and sinking another. The crippled carrier was then finished off by my fellow carrier's planes. Really nice surprise that it works.

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As you tested, killing the CV will work too, but its not always an easy thing to do, especially if he's protected by enemy cruisers and stuff. Unless he's alone, and his fighter is way out of position, you wouldn't want to waste your planes just for trying to kill the enemy CV.

 

What i'll usually do is to make my fighters as a distraction to the enemy fighters. Look for the enemy fighters, then "shadows" them. Try to make them focused to your fighter at all times, but avoid direct combat if possible/lure them to the friendly AA coverage. That way your torp planes can have plenty of space to work with the enemy fleet. Only "sacrifice" your fighter if combat is inevitable. Or you can also take your chances to attack them when you see their planes are down in numbers (like, from 6 planes to 4 planes left).

 

 Dont forget to get the upgrades too, your planes would survive a bit longer. You will get used to it eventually :)

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I saw a Bogue with the all bomber loadout to the same thing against a Zuiho at the start of a match.

It takes daring and a bit of luck to catch them off guard, but when it works it ain't pretty.

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As you tested, killing the CV will work too, but its not always an easy thing to do, especially if he's protected by enemy cruisers and stuff. Unless he's alone, and his fighter is way out of position, you wouldn't want to waste your planes just for trying to kill the enemy CV.

 

What i'll usually do is to make my fighters as a distraction to the enemy fighters. Look for the enemy fighters, then "shadows" them. Try to make them focused to your fighter at all times, but avoid direct combat if possible/lure them to the friendly AA coverage. That way your torp planes can have plenty of space to work with the enemy fleet. Only "sacrifice" your fighter if combat is inevitable. Or you can also take your chances to attack them when you see their planes are down in numbers (like, from 6 planes to 4 planes left).

 

 Dont forget to get the upgrades too, your planes would survive a bit longer. You will get used to it eventually :)

 

Already have everything unlocked (Save Zuiho). I've found that a lot of CV captains don't even bother leaving spawn or changing the path of their planes, so I generally just send my fighter squadrons after the retreating planes to find where they are. They usually just camp back, so there's no cruiser support.

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what a joke, just had another game vs Langley ,

what are you seriously meant to do , I tried fighting where his fighters are not, but my team were far back from enemy so I had to send my TB's in , while his fighter was absent, but to what surprise his fighters magically fly 3000km/s and kill 2 squad's in less then 5 seconds, he done that twice and I lose all my planes, I really dislike people that seriously just do nothing except wait for your planes. I tried staying near my myogis and saint Louis and they just had no AA cover at all , I really need help this seems so unfair, even if i escort my Tb's with Fighter's he his one squad will wreck all 3 theres only so many planes i have. managed to only get 8 torps off 2 strikes and then i was out the whole game, he killed them after each go

:(


 

Langley strat -

wait in middle of map for enemy tb's do nothing else until I see them ,


 

Edited by AUS_Stevie

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Langley strat -

wait in middle of map for enemy tb's do nothing else until I see them ,

 

 

Yep lol. This is also my bogue strat.

 

you won't find much friendly AA to cover you on ships under tier 5.

 

what skills do you have on your captain?

 

Sometimes it might even pay to let them engage the bombers for a few seconds then throw in the fighters. The bombers do shoot back especially if clumped together.

 

 Of course even if you shoot them all down they're gonna re spawn by the time you reach the CV, at least once.

 

not all the CV captains are at the same level of awareness. There will be games when you can wrong foot them, and games when you are not the only CV on your team.

 

Otherwise it's really a pretty easy grind, everything has to have its counter I guess.

 

 

Edited by Thingol

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So, I'm asking: Are there any tricks for countering this? It seems that the Houshou's fighters simply can't face off against the Langley's planes at all unless there's some sort of particular tactic involved.

 

DOn't engage, bait 1 of his fighters to 1 of your torpedo bomber, 1 to your fighter(if he attacks 1 squadron with both of his fighters then all better). when he comes  lure them away and attack with your remaining bombersr. if he stops chasing the lures, invert their roles. if needed be, just sacrifice your dive bombers/fighters for the most important plane in your arsenal: torpedo bombers. This requires decent micro-management skill and deft hands, use your brain and your hosho's versatility advantage(more squadron to control).

 

remember that when langley uses 2 fighter setup, he virtually loses his capacity to do damage in ships; he's betting his everything in killing planes. If in the end your mission is to deal damage to enemy ships, if you did at least 40k damage you already have accomplished your mission even if you lose all your planes at the same time the langley failed his.

Edited by Deicide

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remember that when langley uses 2 fighter setup, he virtually loses his capacity to do damage in ships; he's betting his everything in killing planes. If in the end your mission is to deal damage to enemy ships, if you did at least 40k damage you already have accomplished your mission even if you lose all your planes at the same time the langley failed his.

 

exactly.

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us carriers are way more greater in air supremacy than JP so attacking wouldnt be easy for hosho!! you will feel the lose if all your aircraft got killed by fighters and yes attacking cruisers battleships and destroyers will be the great option for hosho ...sink me later bro

 

Derogetory term, Post Edited, Player already warned

~lengxv6

Edited by lengxv6

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if can't avoid air-fight, please make sure there is/are friend crusier(s) nearby the battle area, their AA guns may help.

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Playing hide and seek wih his fighters is a good idea, i always group my planes together, anyway, if he tries to chase your bomber, make him do so, while his fighters are busy chasing your bombers, you can chase his with yours, but a direct confrontation should be avoided,

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1. learn how to manual torpedo drop

2. one shot enemy battleship

3.????

4. profit

I do know how to manual drop, tyvm :P

Playing hide and seek wih his fighters is a good idea, i always group my planes together, anyway, if he tries to chase your bomber, make him do so, while his fighters are busy chasing your bombers, you can chase his with yours, but a direct confrontation should be avoided,

Thanks.

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Hmm... Interesting thread. I've been having issues with the enemy shooting down my torp bombers and also fighters, and some of the strategies listed here may benefit my gameplay sessions.

 

What I usually do is I have my fighters circling around me (I don't know why, kinda like the red shells in Mario Kart, maybe?) so that if any TBs or DBs are going to come over towards my ship, they can at least get shot down or, if the AI is smart enough, go away and allow me to re-position or start turning to hopefully minimize torp/bomb damage or avoid it all together. I realize this might be a mistake, because it'll be something like "Oooh! What's that over here?" to the enemy.

 

When people say "Lure 1 of his fighters to your fighters" do you mean one enemy squadron to your squadron, or can you split an AI plane away from the squadron?  What I'm reading is basically use them as a decoy, then if the AI goes for them, quickly slip the TBs/DBs past the enemy? (I think I've done this once in a recent game, two squadrons of fighters were going crazy on my Zuihou's fighters while the TBs were like "Can't touch this". Unfortunately they got KIA but managed to torp and flood the enemy ship that shot them down to the sea floor.)

 

The idea of escorting ships sounds fine. My only question though - should you wait until the enemy has sent out his planes before you do? Or does it really matter?

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All the strategies are situational, I've managed to get an opponent's Langley fighter squadron to attack mine over my teams cruisers and the combined firepower allowed the Hosho fighter squadron to win the engagement. If your opponent has plenty of experience they may not fall for that and you may need to adjust strategies.

In which case avoiding engagements is probably advisable as they may try to lure you into making the same mistake you were hoping they would make, attacking the enemy ships where there is no fighters may work. All in all it's a good idea to remain flexible to the situation and react in accordance to the situation. Occasionally staffing attacks can work as well but are usually more successful while pursuing fleeing TB/ DB squadrons.

Using your fighter squadron as scouts is far more useful than circling your CV, generally speaking if the enemy CV wants to attack your CV they are going to have the longest flight time for any attack and having your fighters circling your CV also means they are not being utilised as effectively as they could be. Scouting early allows your team to know where the enemy ships are going and allows DD's to be detected as well as potentially spotting torpedoes in the water meant for your team. Just don't let your fighters get too close when spotting.

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Using your fighter squadron as scouts is far more useful than circling your CV, generally speaking if the enemy CV wants to attack your CV they are going to have the longest flight time for any attack and having your fighters circling your CV also means they are not being utilised as effectively as they could be. Scouting early allows your team to know where the enemy ships are going and allows DD's to be detected as well as potentially spotting torpedoes in the water meant for your team. Just don't let your fighters get too close when spotting.

 

Is it a wise idea to make the scout planes stick to the blue line? Or just build a route that goes in and out of islands, etc? In addition, is there a way to determine the radius of the circle that the plane will be able to relay the ship it detected back to you?

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Yes, i agree, using the fighter as scouts would be benefinicial and would also give you more chances of oppurtunity, keep in the mind that direct confrontation with US fighters should be avoided, and if its unavoidable, fight with a CA near by, but CA's at this tier have badd AA i discourage from fighting over DDs because this lights up the dds to the enemy and might end uo counter productive, at this tier its best to sneak your bombers in, it gets harder to that at higher tier though since most US CVs have 2 fighter squardrons

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