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Moeka_chan

Nagato bug view main gun

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Beta Tester
48 posts
1,758 battles

I think the devs know about this and are leaving it as it is on purpose.

From the patch notes for verision 0.5.0.1 (http://worldofwarships.asia/en/news/announcements/ver-0501-patchnotes/)

 

  • Redesigned the system of turrets turning on all ships. Now Main Caliber guns that meet an obstacle while turning, automatically raise (if technically possible). As a result of this redesign, the cases where main caliber guns go through other ship's elements are nearly gone. In rare cases this issue can still be found, as the fix in such caes would have lead to serious limitation or shooting range. E.g. Nagato battleship's second turret's guns are still "hitting" the raised element of the first turret, otherwise we would have had to add to their "blindspot" nearly 7 km on course of the ship.

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ST Coordinator
2,325 posts
2,196 battles

so, after update, that problem isn't fix yet

 

 

Cause it isn't going to be fixed as per update notes. Unless you want to make it so Nagato cannot fire her 2nd turret under 7km (from the front).

 

 E.g. Nagato battleship's second turret's guns are still "hitting" the raised element of the first turret, otherwise we would have had to add to their "blindspot" nearly 7 km on course of the ship.

 

 

Edited by Windforce

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