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Nishizumi_AnkoSP

Ready for the upcoming patch on next Tuesday?

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So who ready for the upcoming patch i like how they finally buffed [not nerfed] the Colorado, implementation of Marco Messages like WoT, fixing the aviation, new premium ship last but not least how about the new game mode of domination just cap the base and hold for 180secs<---1000pts=win.

Edited by davud1537

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Super Tester
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 i like how they finally  nerf the Colorado,

 

Read the notes again. They buffed her RoF from 1.7 rounds/min to 2.0 rounds/min and the Turret traverse from 3o/sec to 4o/sec (180 turn time buffed from 60sec to 45sec by my calculations)
Edited by Gunduck

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Here's the full note in case any of you missed it.

 

 http://worldofwarships.asia/en/news/announcements/ver-0501-patchnotes/

 

 

Patch Notes


Ships*

* These ships have been included into the version for testing purposes, and will become available to all players with the following updates.

  • The opening of German and Russian/USSR Tech tree are represented by the branch of  German cruisers and  the branch of Russian/USSR destroyers
    • The starting ship of Russian/USSR Tech tree patrol ship Orlan
      destroyers branch represented by ships: Storojevoy – Tier 2; Derzky - Tier 3; Izyaslav - Tier 4; Gnevny - Tier 5; Ognevoy - Tier 6; Udaloy - Tier 7; Tashkent - Tier 8; Kiev - Tier 9; Khabarovsk - Tier 10.
    • The starting ship of German Tech tree colony ship Hermelin was introduced before and now will take her proper place in the branch 
      Cruisers branch is represented by ships: Dresden - Tier 2; Kolberg - Tier 3; Karlsruhe - Tier 4; Königsberg - Tier 5; Nürnberg - Tier 6; York - Tier 7; Admiral Hipper - Tier 8; Roon - Tier 9; Hindenburg - Tier 10.
    • 3 ships were added to the premium ship collection: Polish destroyer Bliskavica - Tier 6; Russian/USSR battleship Nikolay I - Tier 4; Japanese cruiser Tone - Tier 7.

 

Balance changes

All ships:

  • The values of thickness of hull planking have been corrected. Now it is not thicker than bills planking. When we were setting the armour for the bills, in some cases we didn't realize that the center of the hull can be really "true", and on high tiers in some cases arnouor in the ceter of the hull was smaller than on the bills. This is now fixed.
  • Increased by 50% the number of HP points for the 4 and 5 inches main battery guns.
  • Redesigned the system of turrets turning on all ships. Now Main Caliber guns that meet an obstacle while turning, automatically raise (if technically possible). As a result of this redesign, the cases where main caliber guns go through other ship's elements are nearly gone. In rare cases this issue can still be found, as the fix in such caes would have lead to serious limitation or shooting range. E.g. Nagato battleship's second turret's guns are still "hitting" the raised element of the first turret, otherwise we would have had to add to their "blindspot" nearly 7 km on course of the ship.

 

Germany:

  • Battleship Tirpiz: Added Messerschmitt Bf.109 G catapult fighter plane.
  • Added branch of German cruisers.

 

Japan:

  • Cruiser Hashidate: Removed inner hull upgrade.
  • Cruiser Myoko: Mounted torpedo module type 90 mod1, the same as in Hatsuharu destroyer. Players that have researched the module for both ships will receive compensation.  

 

Russia/USSR:

  • Cruiser Aurora: AA armament 7,62-mm “Maxim” machine gun changed for 76,2-mm Lender guns. Firing distance of AA guns increased to 2 km, the damage doubled.
  • Cruiser Murmansk: КОР-2 catapult spotter changed for "original" Vought OS2U.
  • Added branch of destroyers and starting ship "Orlan".

 

USA:

  • Cruiser Erie: removed inner hull upgrade.
  • Battleship South Carolina: Increased the number of HP points of top hull from 29000 to 31700.
  • Battleship Colorado battleship: Increased fire rate (to 2 times per minute, i.e. cooldown time 30 sec instead of 35) and turrets rotation speed to 4 radians per second (used to be 3).

 

Maps

  • Added the Domination mode with two control points to all the maps, except the "Hotspot".
  • Changed script settings of the "Domination" mode with two points. The reward for capture of enemy’s control point is 1000 points. The time of control point capture is 180 seconds.
  • Reduced the speed of getting points from captures points on the maps "Two brothers", "North" и "Islands of ice" from 3 points every 5 seconds to 3 points every 6 seconds.
  • Changed the probability of getting some of the maps.

 

Aviation

  • If the fighter planes began to carry out the "fire storm" mission, other fighters will not be able to engage them into battle until the end of the mission.

 

Sound

  • Added voice messages for  Quick commands and  Emoticons. Voice messages are only played once in a row, to exclude the possibility of sound spamming.
  • Introduced Japanese voice overs (TBA 17/09).

 

Interface

  • Quick Messages are available during battle.
    Use F3 - F11 to send a short message and give commands to allies. 
    The messages are sent to all players or only allies depending on the chosen chat channel.
    Commands are given only within your team.
    Messages and commands are duplicated in the chat; the speaker is marked for a short time in the game screen and on the mini-map.
    Key bindings can be changed in the Settings menu.

List of available commands:

    • F3 Indicate targets (targets possible to indicate: base, point, ship)
    • F4 Thank you 
    • F5 Affirmative!
    • F6 Negative!  
    • F7 Support required
    • F8 SOS

List of available messages: 

    • F9 Great battle 
    • F10 Good luck to all  
    • F11 Damn and blast!

 

  • Average battle experience in player's profile in client is now displayed with premium account in consideration, but excluding the modificators (first win per day modificator, signal flags modificators, etc). Average battle experience on World of Warships Portal worldofwarships.* is now displayed the same way.

 

AMD Cooperation

For players with ATI Radeon GPUs (5XXX and 6XXX series) AMD released a hotfix to resolve WoWS client crush some users may experience. More details are avaliable on driver download page http://drivers.softpedia.com/downloadTag/AMD+Catalyst+15.201.1151

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Read the notes again. They buffed her RoF from 1.7 rounds/min to 2.0 rounds/min and the Turret traverse from 3o/sec to 4o/sec (180 turn time buffed from 60sec to 45sec by my calculations)

 

Ops it buffed not nerfed <----- Typo error now i blame Haku for it.

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Time to save some money to get the Tone-class cruiser...

 

You better don't regret [4x2] turrets on front only no guns on rear so yup i may or may not want to buy it.

[it from the Battlestations Midway and Pacific I recall]

Edited by davud1537

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Alpha Tester
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Let's see

The redesign of range finding system through obstacle is very interesting except the high possibility of minor or major bug

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Super Tester
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So who ready for the upcoming patch i like how they finally buffed [not nerfed] the Colorado, implementation of Marco Messages like WoT, fixing the aviation, new premium ship last but not least how about the new game mode of domination just cap the base and hold for 180secs<---1000pts=win.

 

Who is this Marco and is he spemming?

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So who ready for the upcoming patch i like how they finally buffed [not nerfed] the Colorado, implementation of Marco Messages like WoT, fixing the aviation, new premium ship last but not least how about the new game mode of domination just cap the base and hold for 180secs<---1000pts=win.

 

Just to remind, speak carefully

 

Edited by Conkhead_12

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You better don't regret [4x3] turrets on front only no guns on rear so yup i may or may not want to buy it.

 

But then again, if it's true to it's RL composition, the Tone class would be capable of launching multiple seaplane fighters...

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Alpha Tester
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 3 ships were added to the premium ship collection: Polish destroyer Bliskavica - Tier 6; Russian/USSR battleship Nikolay I - Tier 4; Japanese cruiser Tone - Tier 7

 

Uh, which Nikolay I battleship? This one or this one? And wow a Polish warship, that was unexpected.

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Beta Tester
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USA:

  • Cruiser Erie: removed inner hull upgrade.
  • Battleship South Carolina: Increased the number of HP points of top hull from 29000 to 31700.
  • Battleship Colorado battleship: Increased fire rate (to 2 times per minute, i.e. cooldown time 30 sec instead of 35) and turrets rotation speed to 4 radians per second (used to be 3).

 

Am I to understand that the Colorado can turn its turrets 229.18 degree per second? 

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Beta Tester
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  • Battleship Colorado battleship: Increased fire rate (to 2 times per minute, i.e. cooldown time 30 sec instead of 35) and turrets rotation speed to 4 radians per second (used to be 3).

Colorado is gonna be decent for Ranked Battles now. Good stuff.

 

  • Increased by 50% the number of HP points for the 4 and 5 inches main battery guns.

Great News for DDs. Still no Damage/ROF/Arc/Velocity buff though.

 

  • Battleship Tirpiz: Added Messerschmitt Bf.109 G catapult fighter plane.

There is a BF109T, but with floats... ​Do they feel Embarrassed writing this...? Whatever.:popcorn:

 

 

 

 

Still no Blue Line Fix. Kek WG. :sceptic:

Like, would it be THAT hard to just treat the border as Running Aground?

 

Edited by Alvin1020

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Beta Tester
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Let endure it then.

 

Yes of course we should, as we are in Be-.... Sorry, Please continue :D

 

Should start preparing myself for 5.2/6.0 now.

Edited by Alvin1020

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look at this word

* These ships have been included into the version for testing purposes, and will become available to all players with the following updates.

 

so just for testing :trollface:

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Beta Tester
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H4h...

[FYI changed my @ to 4]

 

 

You still need to be more loy4l to V4dim in order to m4ke him summons 4 new Keybo4rd for you :teethhappy:

 

look at this word
* These ships have been included into the version for testing purposes, and will become available to all players with the following updates.

so just for testing :trollface:

 

 

Heh, for people to focus down first? ( ͡° ͜ʖ ͡°)

Edited by Alvin1020

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