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gunner96

Turrets operation and torpedoes effective

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Member
6 posts
89 battles

 

Here are 2 totally different ideals that I suggest for WoWS :

 

1. TURRETS OPERATION (This is the most importain subject in this topic).

 

p0aV2No.jpg

 

As usual, in WoWS, the turrets point into where you aiming at, even in dead zone' they still turn; especially battleships, which take a lot of time to turn the turrets, in some situations, aiming into dead zone but the turrets still turn and do nothing, then don't have enough time to turn back, and this extremely annoying me -_-+

Well maybe it's quite hard to understand, I give you an example to easier get it :

While steering a battleship, you spot an enemy ship in front of you, the front turrets of your ship get to work, the back turrets are in dead zone but they still turn, and do nothing, then suddenly another enemy ship appear behind of your ship, this time, your back turrets take the duty, but those stupic turrets already try to aiming in front of your ship, and now they need lot of time to turn back, while those turrets are able to use, your ship's already eaten many of enemy's shells.

So my suggestion is lock some of the turrets, and only allow other turret to turn, especially for battleships.

 

2. TORPEDOES EFFECTIVE.

 

VcJAtWA.jpg

 

a) Torpedo vs torpedo.

 

In real life, what happen when a torpedo hit another torpedo ? Yeb you guy all know that !!! BOOM !!! And I suggest Wargaming should add this effect, even it rarely happen but it cool and more realistic.

 

b) Torpedo and sinking ship.

 

I don't how that happen to you guy, but in my game, I see a torpedo can move through a sinking ship (a ship just being destroyed still floating on water), I don't know is that a bug or the game really being programed like that, anyway I'll leave it here and let Wargaming decide for next update.

 

How about you guy, what do you guy think ? Let share your opinion :D

 

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Moderator
4,163 posts
1,874 battles

 

b) Torpedo and sinking ship.

 

I don't how that happen to you guy, but in my game, I see a torpedo can move through a sinking ship (a ship just being destroyed still floating on water), I don't know is that a bug or the game really being programed like that, anyway I'll leave it here and let Wargaming decide for next update.

 

How about you guy, what do you guy think ? Let share your opinion :D

 

Torpedoes cannot move through sinking ships - they'll impact on the wreck and detonate.

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Alpha Tester
1,637 posts
7,230 battles

The chances of two torps hitting one another are minuscule.

Torps run at different depth settings and the ocean is a big place.

If it did happen, all you would see is a geyser of water erupting from the surface, it would not be much different then shots falling into the water. I'm sure not going to sit around to admire that when there is more business at hand ----> like my survival and enemy destruction.

 

There is more important stuff to be developed.

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Beta Tester
2,083 posts
5,169 battles

 

b) Torpedo and sinking ship.

 

I don't how that happen to you guy, but in my game, I see a torpedo can move through a sinking ship (a ship just being destroyed still floating on water), I don't know is that a bug or the game really being programed like that, anyway I'll leave it here and let Wargaming decide for next update.

 

How about you guy, what do you guy think ? Let share your opinion :D

it was programmed that way and i like this mechanic of the game. i remember being save by sunken allied hull from torpedo multiple times. in the future i really wanted to see floating dead ship hull to be used as obstacle too. of course those are floating dead ship are ships that succumb to damage from HE, AP or fire until their hp ran out but receive not enough critical damage to have their hull sink. they have their own hp too so they will sink after taking hits from a torpedo or two or couple of shells.

Edited by yansuki

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Super Tester
2,725 posts

a) Torpedo vs torpedo.

 

In real life, what happen when a torpedo hit another torpedo ? Yeb you guy all know that !!! BOOM !!! And I suggest Wargaming should add this effect, even it rarely happen but it cool and more realistic.

 

b) Torpedo and sinking ship.

 

I don't how that happen to you guy, but in my game, I see a torpedo can move through a sinking ship (a ship just being destroyed still floating on water), I don't know is that a bug or the game really being programed like that, anyway I'll leave it here and let Wargaming decide for next update.

 

How about you guy, what do you guy think ? Let share your opinion :D

 

a) Simply no.

 

b) A recently destroyed & sinking ship still have hit model/hit boxes. If a torp hit it, it will explode. Else, it will pass through.

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