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Grey_Maker

8 missing commander skills

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Member
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Hi all,

             just a quick question about the 8 missing commander skills.

Wondering when these will be  added to the skills tree ???

Grey_Maker

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Member
195 posts
356 battles

Not quite sure what missing skills you're referring to, mind elaborating?

He means the 2 or so skills missing every tier of the skill, up to 5.

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Alpha Tester
6,605 posts
2,889 battles

you mean, there is empty spot at each tier?

no, i don't think they are missing

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Yes the commanders talent tree   has 8 missing  spots  ....if they not missing why spread them out like 8 are missing then   and not stack them side by side   ?

Edited by Grey_Maker

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406
[BLUMR]
ST Coordinator
2,325 posts
2,213 battles

Yes the commanders talent tree   has 8 missing  spots  ....if they not missing why spread them out like 8 are missing then   and not stack them side by side   ?

 

Cause they are based on what type of skill they are.

Repair skills will be in the same column, same for plane-related skills.

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Beta Tester
2,040 posts
1,492 battles

Yes the commanders talent tree   has 8 missing  spots  ....if they not missing why spread them out like 8 are missing then   and not stack them side by side   ?

 

They aren't missing. They didn't exist in the first place.

Anyhow, the real answer has been given:

Cause they are based on what type of skill they are.

Repair skills will be in the same column, same for plane-related skills.

 

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if not missing        ...............  Then  why do the skills only help the    small caliber (under 155) &   torps(10%reload)   and AA...

 Nothing for large caliber.

 

 

They could fill in the blank spaces with Advanced fire fighters (rapid response fire team)   or    an Advanced Spotter   to help detect ships better ( ie  dd's)

 

There are plenty of things they (WG) can   'fill'  the blank spaces in with.

 

Not asking for fight  just curious and wanting to know if/when/possible/suggestion

 

Grey_Maker

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Beta Tester
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if not missing        ...............  Then  why do the skills only help the    small caliber (under 155) &   torps(10%reload)   and AA...

 Nothing for large caliber.

 

 

They could fill in the blank spaces with Advanced fire fighters (rapid response fire team)   or    an Advanced Spotter   to help detect ships better ( ie  dd's)

 

There are plenty of things they (WG) can   'fill'  the blank spaces in with.

 

Not asking for fight  just curious and wanting to know if/when/possible/suggestion

 

Grey_Maker

 

Because WG don't feel like buffing the range/reload on large caliber guns? 

I'm pretty sure they'll introduce more skills in the (far) future, but I'm not expecting anything because things might turn out differently. It's difficult to tell WG's plan, they change their minds so often.

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406
[BLUMR]
ST Coordinator
2,325 posts
2,213 battles

if not missing        ...............  Then  why do the skills only help the    small caliber (under 155) &   torps(10%reload)   and AA...

 Nothing for large caliber.

 

 

They could fill in the blank spaces with Advanced fire fighters (rapid response fire team)   or    an Advanced Spotter   to help detect ships better ( ie  dd's)

 

There are plenty of things they (WG) can   'fill'  the blank spaces in with.

 

Not asking for fight  just curious and wanting to know if/when/possible/suggestion

 

Grey_Maker

 

The game is still pretty young, you can see alot of stuff is not in the game yet, give it some time, maybe WG might add in new skills.

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Member
10 posts

yeah  ok,       was sorta thinking once they dumped beta(last week)  that they might of filled them in  ;) 

hopeful thinking

 

its the way all (95%) games are now.

 

test/play/add/edit/repeat. 

 

thanks for replies

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