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yobbo1972

Domination with 2 caps?

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Beta Tester
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whats with Domination mode and only having 2 caps? friendly and enemy cap only???

I don't remember reading that in the patch notes??? or did I just miss that part ?

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Beta Tester
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Anything wrong with that? Personally I feel that's better than Standard Battle, because we can't draw the game out.

 

yes true but it be nice to know its been changed in the game

typical WG making changes without telling anyone

also warspite had a buff as well and they didn't say anything

 

 

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Super Tester
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I would rather get a defeat than a draw..

 

btw I recall they did said that they will make changes in Domination mode to tackle the problem of too many draws

 

 

 

Edited by R3negade

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Moderator
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This game mode was implemented back in CBT. 2-base domination, each team starts with one base, counter advances at the same rate. Teams do not lose immediately if their base gets captured.

 

Looks like they just re-enabled it for 0.4.1.

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Beta Tester
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yes true but it be nice to know its been changed in the game

typical WG making changes without telling anyone

also warspite had a buff as well and they didn't say anything

 

 

 

What did they buff for the Warspite? I'm interested to know. Was long since last time I took her out for a spin. :hiding:

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Beta Tester
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yes true but it be nice to know its been changed in the game

typical WG making changes without telling anyone

also warspite had a buff as well and they didn't say anything

 

 

 

WHAT BUFF!? TELL US OR THERE WILL BE CONSEQUENCES!

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[WOWMY]
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Yep...and I thought it was Base Cap at first...kinda hate this one but after few games...starting to like it...so work harder to defend or to rush...if you rush foolishly the points is going up for the enemy team...pretty nice IMO

 

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Beta Tester
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What did they buff for the Warspite? I'm interested to know. Was long since last time I took her out for a spin. :hiding:

 

yeah they improved gun rotation down from 72s to 56.3s

they  improved dispersion from 229m to 204m

rudder speed has also been improved from 18s  to 11s

so quicker moving guns, quicker turning ship and shells closer together, all tho fuso has a 179m dispersion of her guns.

Edited by yobbo1972

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[STGGC]
Beta Tester
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yeah they improved gun rotation down from 72s to 56.3s

they  improved dispersion from 229m to 204m

rudder speed has also been improved from 18s  to 11s

so quicker moving guns, quicker turning ship and shells closer together, all tho fuso has a 179m dispersion of her guns.

 

ermm,, try to demount the equipment and the commander......

if there a slightly nerfed that mean it's your equipment that buff the ship,, like my Nagato,, usually with 14 sec rudder shift IIRC but after equipping my equipment,, it become 9 sec

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Beta Tester
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I like it more than standard battle .... but it happen in small map so it already hard to draw .... want to see how it goes for bigger map ... should be interesting :popcorn:

 

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Beta Tester
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ermm,, try to demount the equipment and the commander......

if there a slightly nerfed that mean it's your equipment that buff the ship,, like my Nagato,, usually with 14 sec rudder shift IIRC but after equipping my equipment,, it become 9 sec

 

yes it seems you are correct, but before the update the rotation speed, dispersion and rudder shift speed etc had not changed in port when you looked at them (still said 72s rotation of guns) and yes I had a upgraded commander with level 4 skill on the ship.

which makes me believe that b4 the patch some of the modules and commander skills didn't work on the Warspite because now when I play it, it does seem to be working correctly now, with faster gun rotation and rudder shift.

 

 

happy days :honoring:

Edited by yobbo1972

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