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fren2015

cv torpedo op plz fix this

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Beta Tester
506 posts
1,386 battles

Nah,

 

Just increased the XP gained from shooting down IJN planes by tenfold. I bet players will flock into USN carriers.

 

I shoot down on average around 25-30++ planes in my bogue. But i only get very few XP, even fewer when we couldn't win the match since i sacrificed damage/XP gain to maintain air superiority.

 

EDIT: But i'm really happy shooting down those planes. It feels very therapeutic. So i will keep on patrolling the sea against IJN carriers.

Edited by RG_Kid

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Beta Tester
2 posts
244 battles

How about brush up map sense and learn how to evade incoming torpedo bombers instead?

 

Considering most AC can rapid fire torpedoe's & dive bombers, not to mention majority games the total scores have the AC's at top of the ScoreBoard.

 

Map awarness and evading torpedoe's has nothing to do with the fact that AC's are obviously OP and need to be adjusted.

 

Anyone that says different is just ignorant and needs to take there Rose coloured glasses of.... :sceptic:

 

 

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Alpha Tester
6,604 posts
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That's why we have something call Fleet

To Shred down incoming Air, you need strong AA

To have strong AA weaponry you need multiply ship (not destroyer)

in high tier (5 and up) you won't worry about god Damn Planes coming at you when you in a tight formation with your allied ships

Historically True

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[LBAS]
Super Tester
1,290 posts

That's why we have something call Fleet

To Shred down incoming Air, you need strong AA

To have strong AA weaponry you need multiply ship (not destroyer)

in high tier (5 and up) you won't worry about god Damn Planes coming at you when you in a tight formation with your allied ships

Historically True

 

True....BUT

 

With the muppetry that goes on with so called "fleet" actions in this game, All I can say is good luck with that!. Most players are in the mindset of F*** you jack, I'm doing my own thing!

 

The bottom line is, if you are in a BB that has poor AA, stay close to a good AA cruiser and that way you can provide mutual fire support. Your big guns protect him, his AA protects you.

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Beta Tester
506 posts
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That's why we have something call Fleet

To Shred down incoming Air, you need strong AA

To have strong AA weaponry you need multiply ship (not destroyer)

in high tier (5 and up) you won't worry about god Damn Planes coming at you when you in a tight formation with your allied ships

Historically True

 

Yeah since in Tier 4 there are a lot of ships with AA, amirite? :sceptic:

 

I'm more concerned when MM put one CV against another team with no CV at all. MM needs some tweaking. Sometimes it thinks it can compensate the lack of carrier with MORE BATTLESHIP FOR CARRIER TO FEAST UPON.

 

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Alpha Tester
1,063 posts
509 battles

Going to quote someone as they have already found the perfect answer to these threads:

 

oLMrgl9.gif

When would people realise that tiers 1 - 4 are generally made up of ships from the pre-CV era where planes were nothing but mere scouts. Therefore the thinking was that there was no need for extensive AA

PAY3PCc.gif

When would people realise that tiers 1 - 4 are generally made up of ships from the era where naval aviation was in it's infancy and that the thought of outfitting them with extensive AA was not emphasised upon

eZrhISx.gif

When would people realise that tiers 1 - 4 are generally made up of ships from the "big gun ship era" where the threats were from other capital ships and DDs. Naval aviation was almost unheard off at that era

Despite this being an arcade game, tiering ships with those of their contemporaries seems fine by me even if there exists the air threat and as a ship, you can't do anything about it. 

And if you're wondering, I have been sunk repeatedly in my tier 4 BBs and "AA defenceless ships" back in CBT by air attacks. Though, that's not the reason why I sold off my entire BB fleet back in CBT.

In short, at tier 4, especially in BB, the only thing we CAN do is...

qudG72V.gif

And pray for the best

fBQL5Re.gif


Despite being a CBT player, even now I still commit noobie mistakes in my CL and get wrecked by CVs. Nope, that's not due to the nefarious manual drop but the refined skill of CV players putting manual drops. I've yet to get my CV though...

 

Edited by Halken_Sky

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Beta Tester
2,040 posts
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The inclusion of CV at tier4 is a bad idea, because almost nothing aside from opposing CV can stop them.

There's exceptions such as the Yubari, but her AA is purely self-defense and not many CV captains would go for her because of that AA and maneuverability.

 

Tier5 and above it's a different story though.

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[FAFTS]
Member
8 posts
1,097 battles

That's why we have something call Fleet

To Shred down incoming Air, you need strong AA

To have strong AA weaponry you need multiply ship (not destroyer)

in high tier (5 and up) you won't worry about god Damn Planes coming at you when you in a tight formation with your allied ships

Historically True

 

I will play that style when I get properly rewarded for it. 

I spent an entire round in my Cruiser, protecting our carriers. I even ate three torps to keep the CV alive. 

 

What did I get for my actions?

400xp. 

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Beta Tester
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I will play that style when I get properly rewarded for it. 

I spent an entire round in my Cruiser, protecting our carriers. I even ate three torps to keep the CV alive. 

 

What did I get for my actions?

400xp. 

 

Thats how WG calculate their reward, unfortunately. Also at low tiers there are little AA to hell even to protect yourself.

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[FAFTS]
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They should add an xp per minute reward for being in range of CV's; or somehow calculate defensive actions (AA shot down within range of a CV/BB). 

I would do that all day long if I got rewarded and in the process made our team stronger. 

 

I can see that being abused though (everyone sitting in spawn hugging their CV's for twenty minutes). 

 

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Beta Tester
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They should add an xp per minute reward for being in range of CV's; or somehow calculate defensive actions (AA shot down within range of a CV/BB). 

I would do that all day long if I got rewarded and in the process made our team stronger. 

 

I can see that being abused though (everyone sitting in spawn hugging their CV's for twenty minutes). 

 

 

Or plane shots down while within 2-3 km from carrier or capital ship will net you more xp?

 

I don't see how WG could implement this. Capital ship escorts are only possible in clan matches IMO.

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Super Tester
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Or plane shots down while within 2-3 km from carrier or capital ship will net you more xp?

 

Then people will start intercepting bombers at 2-3km instead of 15km.

Unless those are tier VII fighters/ships shooting down tier V bombers you'll get hit by the full squadron -2... yay?

Edited by Retia

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Beta Tester
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Then people will start intercepting bombers at 2-3km instead of 15km.

Unless those are tier VII fighters/ships shooting down tier V bombers you'll get hit by the full squadron -2... yay?

 

Easy - Increase the attacking radius of Fighters when you press Escort on a ship and give them a Attacking AND XP/Credit Bonus for it.
Edited by Alvin1020

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Alpha Tester
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well , for me the most fraustating thing for CV is in lower tier cuase lower tier ship did not have enough AA to take down the aircraft combind with thier  short AA firing range   carrier borne aircraft would get it's free meat on some big target such as Myogi with some well  manual aim  and it's target didn't have a chance to defend themselve

 

it is painfully to balance in lower tier but in high tier that's another story to deal with :P    

 

i'm really really want  sec gun and high carliber  AA manual control but i know that not gonna happen

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Alpha Tester
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I will play that style when I get properly rewarded for it. 

I spent an entire round in my Cruiser, protecting our carriers. I even ate three torps to keep the CV alive. 

 

What did I get for my actions?

400xp. 

 

Sounds like you got exactly what you deserved, aside from protecting carriers in the opening minutes of the game (when the enemy carrier will be trying to take out your team's carrier) you are essentially AFK if you sit at the back protecting carriers the entire game, which means you are for all intents and purposes useless except for the few seconds every few minutes where you get a chance to shoot down some planes, and that's assuming you actually shoot down enough to make a difference.

 

And yes, CVs are indeed very poorly balanced at the moment.

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Beta Tester
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Sounds like you got exactly what you deserved, aside from protecting carriers in the opening minutes of the game (when the enemy carrier will be trying to take out your team's carrier) you are essentially AFK if you sit at the back protecting carriers the entire game, which means you are for all intents and purposes useless except for the few seconds every few minutes where you get a chance to shoot down some planes, and that's assuming you actually shoot down enough to make a difference.

 

And yes, CVs are indeed very poorly balanced at the moment.

 

not really, protecting CV is actually very helpful to your team(if the CV isn't a noob)

what would happened if no one protect the CV, your team got 1 more front line fighter

but your CV will be easily taken out, losing the air superiority, or losing the air striking damage

without their help, your team can be easily screwed by the enemy CV

or you'll lose a strong supporting force which can take down several BB for you

1 more front line fighter / 1 more OP CV you're talking about

what would you choose??

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Alpha Tester
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not really, protecting CV is actually very helpful to your team(if the CV isn't a noob)

what would happened if no one protect the CV, your team got 1 more front line fighter

 

1 more front line fighter / 1 more OP CV you're talking about

what would you choose??

 

Which is exactly why I suggested that protecting it at the start is a good idea, however, sitting at the back of the map with the CVs for the entire game is not, once that initial attack is over, assuming both CVs survived you will be sitting there doing absolutely nothing except waiting for an attack that may never happen, and thanks to the time it takes for planes to fly across the map waiting is something that you will certainly be doing a lot of, in the meantime the other team will have an easier time winning due to numerical superiority, establishing map control, capping or so on.

 

Lastly, would you mind pointing out where I used "OP CV" in my post, as I can't seem to see it myself, thanks.

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Super Tester
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what would you choose??

 

A CA at the frontline killing stuff and a CV following it's team instead of sitting at the border of the map.

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Beta Tester
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How about brush up map sense and learn how to evade incoming torpedo bombers instead?

 

these is no way to avoid them .

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Alpha Tester
184 posts
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Going to quote someone as they have already found the perfect answer to these threads:

 

 

 

When will people realise that the CV was meant for aerial superiority and the Battle of Midway is proof that the CV's fought each other and no warships were involved. The same CV's are now in a game and have been given a free hand at other warships and from the number of topics related to this it is proof how much frustration this is causing to players(except CV lovers). Irrespective of the tier, the CV is an unbalanced vehicle in WOW's.

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Member
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850 battles

I dodged all 6 torps salvoes and 4 bombs a CV player threw at me. Then he finally snapped and deploy 2TBs and drop torps 0.6 Km away from both side of my ship.

 

 

Can I Dodge it? No. Did I fully aware of that? Yes. Did I sail in straight line? No.

 

Those planes are 3 times faster than my max spd and turn around with a little bit of time compared to my 700m turn radius.

 

Simply can't outrun them and even more impossible to dodge or survive especially when a CV player personally wants you dead.

 

 

Nerf their minimum drop range for manual control would be a very good idea.

 

Edited by Menrva_Scarlet

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Beta Tester
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If a carrier wants you dead, then you will be.. the only time I have successfully avoided multiple torp attacks was in my Nicholas, this guy was trying to hit me from all sides, he had his torp bombers dancing all around me..  He was good too.. dropping them in close, Actually hit me once but the torp hadn't armed..  In a BB? I don't see how you could avoid all torp attacks.. not if the CV driver wants you gone.. 

 

I don't know if they are OP, but when you only get one in a battle, you really want it on your side..  At any rate, you know how WG likes collecting data.. 

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