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PROPK3R

In-game flicker bug

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Member
4 posts
458 battles

This has been happening since the first game I played yesterday when I downloaded the game. I would play one battle, return to the port, then have the ship flicker as i'm viewing it. It starts off as a random bug that doesn't really concern me until I play a couple more games, the flickering becomes unbearable in the menu screen as well as in-game. Here are some screen shots of the bug.

 

 http://imgur.com/iqODC4Y,487ZPZJ,qSlhmnl,DaWSEU1

http://imgur.com/E999QKw,zSLBcsH,4thN7Mh,GJjbHFS

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Alpha Tester
1,063 posts
509 battles

Propk3r mind attaching your dxdiag, and if possible your game python log( this can be found in the root folder of your game installation, only get this after the session which you encountered the bug).

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Super Tester
1,177 posts
4,099 battles

I've seen this bug occur various times before as well, and one of my previous bug reports also demonstrates this.

 

I've been told on an off-site forum (where many EU and NA players meet) that it might be a graphics card issue, but I can't concretely confirm anything.

Edited by benlisquare

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Member
4 posts
458 battles

Propk3r mind attaching your dxdiag, and if possible your game python log( this can be found in the root folder of your game installation, only get this after the session which you encountered the bug).

 

Could not find dxdiag in the whole WOWS folder and my python log exceeds the 1000kb upload limit

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Super Tester
1,177 posts
4,099 battles

 

Could not find dxdiag in the whole WOWS folder and my python log exceeds the 1000kb upload limit

 

dxdiag isn't in your game directory, it's the DirectX diagnostic tool. Type "dxdiag" in the "Run" field from the Windows start menu.

 

Upload your python.log to a free file host such as https://maxfile.ro/ and then post the URL link here.

Edited by benlisquare

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Member
4 posts
458 battles

Propk3r mind attaching your dxdiag, and if possible your game python log( this can be found in the root folder of your game installation, only get this after the session which you encountered the bug).

 

 

dxdiag isn't in your game directory, it's the DirectX diagnostic tool. Type "dxdiag" in the run menu.

 

Ohh thank you :) Here you go

dxdiag: http://imgur.com/evNck7d 

Python: https://d.maxfile.ro/cjxhpcsgst.log 

Edited by PROPK3R

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[POI]
Super Tester
350 posts
3,601 battles

I get the same Issue,

It's really really distracting and I wonder how close I am to getting seizure at this point

 

You should see it when it happens in a battle   o.o -> O.O(MY EYESSS) 

 

This bug didn't show up for me till a version update about a month or 2 ago

 

Below are my screen shots of the bug taken in the CBT test, It still occurs regularly today in ver 0.4.2

 GovOXAa.jpg1UVjF4I.jpg

Edited by Juan_23

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[POI]
Super Tester
350 posts
3,601 battles

I've gotten that on and off since early alpha.

Restarting the client fixes it.

 

 

True but as soon as I load another ship in my ship selection or tech tree it starts again, Thank goodness this happens rarely in battles for me, because this happens most of the time in the main menu (port)

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Senior Moderator
4,798 posts
1,924 battles

 

True but as soon as I load another ship in my ship selection or tech tree it starts again, Thank goodness this happens rarely in battles for me, because this happens most of the time in the main menu (port)

 

I just noticed your in your SIG your have SLI enabled, try turning that off and see how things go.

There have been reports of SLI not being fully compatible at this stage (something about nVidia support and beta games).

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Member
4 posts
458 battles

 

I just noticed your in your SIG your have SLI enabled, try turning that off and see how things go.

There have been reports of SLI not being fully compatible at this stage (something about nVidia support and beta games).

 

Can confirm disabling SLI works plus seems to not utilise the second card in any fashion, no extra fps increase/decrease. Thanks for the suggestion :) 

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