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Kamiki_Chiyuki

Rework operations, simple solution

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image.thumb.png.955bf8fbb5b07bb9417c3e709cd24b3f.png1060381772_LUE_4@CI6NQYWVW41RO3O.thumb.png.3128a0bdbbda95eec3c98d1f99eabdaf.pngimage.thumb.png.bd43828a63e2dd9f9ebb79600b00eb28.png

Players using lower tier ships now have to face your so called "The final team composition will affect the strength of bots, depending on the ship tiers."

Well, WG sure did some affect to bot, regadless whether ship tiers are higher or lower. 

Congrats, playing tier VI-VII ships has now become the most stupid thing in scenarios. You neither can farm enough damage as your tier VIII teammates are killing everything on his way, nor finishing the main task with your tier VI and VII mates simply because no one can fight against strenghtened bots.

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World of Warships Screenshot 2022.09.20 - 00.17.32.25.jpg

World of Warships Screenshot 2022.09.20 - 00.20.20.16.png

Edited by Max_Battle
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Oh, I forgot to add, "CHALLENGE ACCEPTED!"

😄

 

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44 minutes ago, Kamiki_Chiyuki said:


image.thumb.png.955bf8fbb5b07bb9417c3e709cd24b3f.png1060381772_LUE_4@CI6NQYWVW41RO3O.thumb.png.3128a0bdbbda95eec3c98d1f99eabdaf.pngimage.thumb.png.bd43828a63e2dd9f9ebb79600b00eb28.png

Players using lower tier ships now have to face your so called "The final team composition will affect the strength of bots, depending on the ship tiers."

Well, WG sure did some affect to bot, regadless whether ship tiers are higher or lower. 

Congrats, playing tier VI-VII ships has now become the most stupid thing in scenarios. You neither can farm enough damage as your tier VIII teammates are killing everything on his way, nor finishing the main task with your tier VI and VII mates simply because no one can fight against strenghtened bots.

Player skill issue. no more no less.

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1 minute ago, Lowyat said:

Player skill issue. no more no less.

How do you explain the tier-upped bots in narai. It was a tier VII operation, considering the team were using 3 VI and 4 VII ships,there has no reason to level up bot's ships. Yet now we have to deal with ships significantly stronger than 0.11.7. I can't think of any suitable reason to explain why we should play a harder scenario without any ship exceeding the tier VII limit that was previously used in narai. By the way, skill issue is obviously irrelevant to my topic as I was talking about AI's ships.

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1 hour ago, Kamiki_Chiyuki said:

How do you explain the tier-upped bots in narai. It was a tier VII operation, considering the team were using 3 VI and 4 VII ships,there has no reason to level up bot's ships. Yet now we have to deal with ships significantly stronger than 0.11.7. I can't think of any suitable reason to explain why we should play a harder scenario without any ship exceeding the tier VII limit that was previously used in narai. By the way, skill issue is obviously irrelevant to my topic as I was talking about AI's ships.

Wait, yeah I see your point.

I haven't been in Random Ops with only T6 and/or only T7 so I haven't seen this.

I understand what you are saying now.

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The simple solution is queueing T6 ships with T6 ships, T7 ships with T7 ships, and T8 ships with T8 ships. Single-tiered queue. You will only see different tiers IF the queue time becomes too long.

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7 hours ago, Kamiki_Chiyuki said:

Congrats, playing tier VI-VII ships has now become the most stupid thing in scenarios. You neither can farm enough damage as your tier VIII teammates are killing everything on his way, nor finishing the main task with your tier VI and VII mates simply because no one can fight against strenghtened bots.

This is probably the one true downside of the new ops.

I would hope that as more feedback comes in, WG will try to balance the AI ships more when dealing with tiers lower than T8.

As far as Narai being stronger… I have the feeling that WG may have purposely made old ops stronger simply to make them harder.

Narai was one of those ops we farmed a lot.

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12 小時前,Lowyat 說:

Player skill issue. no more no less.

You only played two games.This does not represent the final result.

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Yeah if you end up on a team short of T8 then you just are going to suffer alright matter not which Op , in a fashion instead of allowing more tier spread now it's forcing people to play T8 so the going for strength adjusted according to team composition part , well , cheap talk , last evening I was on a game , Newport , no T8 , but guess what the whole waves of ships and the final attack still comprising ships that you would face if you put in a full T8 team , when the Yamato show up even the most polite in the team is cursing , yeah we finally did win but we are down to 2 surviving it and not the BB either

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8 hours ago, Paladinum said:

The simple solution is queueing T6 ships with T6 ships, T7 ships with T7 ships, and T8 ships with T8 ships. Single-tiered queue. You will only see different tiers IF the queue time becomes too long.

 

That would the simple and elegant solution. Keep the tier spread but match ships per tier for these operations and scale the bots and rewards accordingly. Not sure why they haven't done that, unless the number of players queing for the ops is too low in their estimate. The current situation may not help, though, as it can easily discourage the players who don't yet have tier 8 ships from playing the operations (unless the plan is to induce them to buy tier 8 premiums here.. :cap_hmm:). For everyone else, it makes it harder to use the operations to grind tiers 6 and 7 in operations. I for one would rather do some of the grinding there just to get more gameplay variety (and to not have to (try to) see subs in the fray...

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I like being able to queue in a T6 and have more of a challenge.

I've always found mono-tier Ops to be boring.

Bots are bots, with a little practice it is very easy to abuse the AI, thus shaming skynet.

But each to their own, maybe there's some MM tweaks WG could do to improve chances of not being constantly uptiered.

I will note though, if you are in a T6 and vsing an Izumo or Yamato in Newport, the relative difference is mostly just HP, both overmatch and will blat you.

Edited by S4pp3R
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Single-tiered or two-tiered queue is something some players (me included) across all servers want the game to have (in Random at least), but WeeGee don't care.

 

3 hours ago, Admiral_Karasu said:

Not sure why they haven't done that, unless the number of players queing for the ops is too low in their estimate.

I've encountered at least 3 "Server is overloaded" since the beginning of this Update trying to play Operations (like 2 weeks). I have encountered maybe 20 during the previous ~5 years playing this game. That's quite a ratio, yes?

 

3 hours ago, Admiral_Karasu said:

unless the plan is to induce them to buy tier 8 premiums here.. :cap_hmm:)

They effing should make even more T7/8 premiums, spec them for Operations and add a little line in the advert "This ship will shine in [insert one or more Operations here]".

That WILL/COULD be the best business decision WeeGee can make in the history of WoWS.

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44 minutes ago, Paladinum said:

I've encountered at least 3 "Server is overloaded" since the beginning of this Update trying to play Operations (like 2 weeks). I have encountered maybe 20 during the previous ~5 years playing this game. That's quite a ratio, yes?

 

Not entirely sure the issue is that straightforward, though.

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1 hour ago, Paladinum said:

They effing should make even more T7/8 premiums, spec them for Operations and add a little line in the advert "This ship will shine in [insert one or more Operations here]".

That WILL/COULD be the best business decision WeeGee can make in the history of WoWS.

Yup.

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That's the downside of the new Operations - they are now balanced with the assumption that the player side is playing with Tier 8s.

So playing anything other than a T8 is just hurting your chances of success.

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