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S0und_Theif

Rewards in Returned Operations

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So generous that it feels almost... off :fish_aqua:

I mean, players do have to play a lot weekly already. I can't exactly follow through with that, having a life and all.

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13 minutes ago, Paladinum said:

So generous that it feels almost... off :fish_aqua:

I mean, players do have to play a lot weekly already. I can't exactly follow through with that, having a life and all.

Sus

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29 minutes ago, Paladinum said:

So generous that it feels almost... off :fish_aqua:

Don't be optimistic until you see the requirements of the missions, maybe the required grinding of every single one of them equals to a dockyard mission

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7 minutes ago, New_Jersey_prpr said:

Don't be optimistic

I'm not. That's the point of my comment.

 

 

Edited by Paladinum
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image.thumb.png.d45549b65f2a7a20750c5ec5e35b1474.png

According to NA staff:

image.thumb.png.df9d0b64d0a640613bbe51b449173d2c.pngimage.thumb.png.41e398fb38fc75889c1e3d70f9fe4c29.png

So it's not -25% when playing in a divisioned operation.

It's +25% when playing in random operation.
Divisioned operation is the baseline / 0%.

Edited by S0und_Theif

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5 hours ago, S0und_Theif said:

image.thumb.png.d45549b65f2a7a20750c5ec5e35b1474.png

According to NA staff:

image.thumb.png.df9d0b64d0a640613bbe51b449173d2c.pngimage.thumb.png.41e398fb38fc75889c1e3d70f9fe4c29.png

So it's not -25% when playing in a divisioned operation.

It's +25% when playing in random operation.
Divisioned operation is the baseline / 0%.

So… a 7 man division who goes into a randomly selected Operation will get +25%.

And a 7 man division who selects Narai deliberately with just get +0%…?

However. Assuming operations have not changed too much, an efficient team could play Narai 4-5 times in an hour, whereas most others you’ll be pushing 3 (assuming you’re not spending too much time between games looking for players, bio breaks, shooting the breeze etc…).

Which has always been the great thing about Narai. Though it wouldn’t surprise me if WG pulled a Raptor and had randomly spawning ships behind the main force to pick off the transports while all the players run ahead.

I hope not though, the enjoyable thing about Narai is the ability to crash through and try to beat your time.

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“We’ve removed stars, but doing the secondary tasks will still earn extra XP”

…Then what was the point of removing stars? I liked the stars. They were shiny, and gave a clear indication of how well the team went.

Ops vets stopped associating stars with the one time rewards long ago anyway, so it makes no difference.

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5 hours ago, S0und_Theif said:

So it's not -25% when playing in a divisioned operation.

It's +25% when playing in random operation.
Divisioned operation is the baseline / 0%.

It's similar to Co-op in Starcraft 2 (which is a clearly superior Co-op mode btw), where you get more Commander XP (50% IIRC) if you don't choose a specific mission (aka Random mission). Selecting an actual mission will not give you the bonus.

It is a good lesson to take from a clearly superior Co-op mode.

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I'm sure others have done more impressive, but here is the results of the last Narai I will do in Sharnhorst under the current system.

346350318_LastNarai.thumb.PNG.f4df85a6e6e35bb531c3478a78e1b256.PNG986854402_LastNarai2.thumb.PNG.0894022e2568472c75ca008a21fbc24d.PNG

I'd like to thank the 3 team members who died early, and the Nelson who hung back for a while before making it to the bay, (ok, not his fault, its a slow ship).

Sharnhorst will likely still be my go to ship... by Maybe going foward I can see how Tirpitz B goes.

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39 minutes ago, Grygus_Triss said:

I'm sure others have done more impressive, but here is the results of the last Narai I will do in Sharnhorst under the current system.

346350318_LastNarai.thumb.PNG.f4df85a6e6e35bb531c3478a78e1b256.PNG986854402_LastNarai2.thumb.PNG.0894022e2568472c75ca008a21fbc24d.PNG

I'd like to thank the 3 team members who died early, and the Nelson who hung back for a while before making it to the bay, (ok, not his fault, its a slow ship).

Sharnhorst will likely still be my go to ship... by Maybe going foward I can see how Tirpitz B goes.

The final week to play Narai in T7 and the final day to enjoy her in her T7 state.

A fitting end before the updated version.

 

I salute operations and the social wolves.

:Smile_honoring:

 

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WG and miscommunication. Again.

 

From:

On 9/7/2022 at 2:01 AM, S0und_Theif said:

image.thumb.png.d45549b65f2a7a20750c5ec5e35b1474.png

According to NA staff:

image.thumb.png.df9d0b64d0a640613bbe51b449173d2c.pngimage.thumb.png.41e398fb38fc75889c1e3d70f9fe4c29.png

So it's not -25% when playing in a divisioned operation.

It's +25% when playing in random operation.
Divisioned operation is the baseline / 0%.

To:

Quote

image.thumb.png.4584216ae805e21470b134131e675b79.pngimage.thumb.png.5334ecc7b1c2127c712f697c329d718d.png

Someboy got banned for calling out WG on this. Typical WG response towards truth.

So Divisioned is -20% and Random Ops is 0%.

Edited by S0und_Theif

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I really enjoy that WeeGee changed AI behavior in Narai. Weimar soloists and the likes will not be so oppressive anymore, everyone would have to pull their own weight in a mostly T8 team.

Which is kinda bad if you want to grind T6/7 ships, however...

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