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Feedback Thread for Update 0.11.3

Feedback Thread for Update 0.11.3  

29 members have voted

  1. 1. Do you enjoy Update 0.11.3 content overall?

    • I love it
      1
    • I generally like it
      4
    • Neutral
      7
    • I generally don't like it
      6
    • I don't like it at all
      11
  2. 2. Do you like Superships in the Tech Tree?

    • I love it
      2
    • I generally like it
      2
    • Neutral
      5
    • I generally don't like it
      1
    • I don't like it at all
      19
  3. 3. Do you like this Dockyard event?

    • I love it
      3
    • I generally like it
      5
    • Neutral
      10
    • I generally don't like it
      5
    • I don't like it at all
      6
  4. 4. Do you like the Italian Destroyers Collection?

    • I love it
      3
    • I generally like it
      7
    • Neutral
      12
    • I generally don't like it
      2
    • I don't like it at all
      5
  5. 5. Do you like the Italian Destroyers?

    • I love it
      4
    • I generally like it
      4
    • Neutral
      15
    • I generally don't like it
      5
    • I don't like it at all
      1
  6. 6. Do you like the Division Stars?

    • I love it
      7
    • I generally like it
      4
    • Neutral
      14
    • I generally don't like it
      1
    • I don't like it at all
      3
  7. 7. Do you enjoy the Brawls?

    • I love it
      3
    • I generally like it
      3
    • Neutral
      11
    • I generally don't like it
      5
    • I don't like it at all
      7
  8. 8. Do you enjoy the visual effects improvements?

    • I love it
      16
    • I generally like it
      8
    • Neutral
      2
    • I generally don't like it
      0
    • I don't like it at all
      3
  9. 9. Do you enjoy the other improvements and changes?

    • I love it
      1
    • I generally like it
      4
    • Neutral
      12
    • I generally don't like it
      5
    • I don't like it at all
      7

24 comments in this topic

Recommended Posts

103
[WG]
WG Staff
165 posts
1,246 battles

Hello Commanders!

Here is the feedback thread for Update 0.11.3:

Features:
Superships in the Tech Tree
Dockyard
Italian Destroyers Collection
Italian Destroyers
Division Stars
Brawls
Visual Effects Improvements
Content Additions and Changes
Other Changes and Improvements

Check out this article for more details: Update 0.11.3: Italian Destroyers - Part 2| World of Warships

Have you enjoyed our new Update 0.11.3? Please give us your feedback and let us know what you think.

If you haven't tried yet, download Update 0.11.3 and try out the new features!

In case you face any issue in the game, please report the bug or problem on below thread:

 

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45
[WZSA]
Member
49 posts
12,028 battles

Applying CV's camo into planes is good.

But can you give me a option to switch this function off?

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906
[VKNGS]
Member
1,669 posts
22,569 battles

Usually love brawls but this time its very dicey as a solo player.

Having up to 2/3 of team of under-average skilled players in a division is horrific for the other players unlucky enough to be on their team. Especially when the rewards are handed out based on getting wins. Having 67% of your team not really understanding how to get a win in randoms in the first place makes it a guaranteed loss. 

Consecutive games with the same terrible div is something you don't wish on your worst enemues. 

Or let players disconnect from that game with no penalty so they can abandon a hopeless cause and get out of the game with that terrible division tied up and not able to get back into the queue.

Brawls are about fast close ranged games and have always been like this. With so many ships now on the map its like randoms.

Edited by Puggsley
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Member
1,284 posts
19,377 battles

It's a bit hard to judge the patch when the game keeps disconnecting me. Nothing wrong with my PC, or my internet connection - it's your bloody servers and your bloody game code.

I'm trying to do naval battles here and this keeps happening today. As a result I will not play another game today. It's costing me NB attempts AND consuming valuable flags. Fix your damn code wargaming.

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2,685
[FORCE]
Modder, Member
4,329 posts
19,359 battles

I wish there is a way to turn off the snow effect. It's not a bad thing, but I'm not a fan of it.

shot-22_04.15_16_17.50-0354.thumb.jpg.03cbd5c87d1a1d26d9eedc9ad40789d0.jpg

Also, the new island textures are way too bright that they make the UI texts obscured.

shot-22_04.15_15_30.36-0826.thumb.jpg.b0561f44d6810e6295b42c882001d047.jpg

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1
[4RSE]
Member
8 posts

I always love the Brawl its the only time  I buy/spend doobloons but this 9 v 9 brawl is a total failure should be Teir 5 or 6 and 2 v 2 or 3 v 3  very dissapointing

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5
[JTF]
Member
13 posts
10,469 battles

this is no brawl

it's a clan battle

people are not brawling, people are playing like in random battle :l

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906
[VKNGS]
Member
1,669 posts
22,569 battles
55 minutes ago, Lienatic said:

it's a clan battle

^^^^

Nailed it

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Member
1 post
209 battles

yeh- the brawls are usualy the most fun 3v3  or even 2v2  at tier 5   to tier 8   they have totally ruined it 9v9 t10   noooo!

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649
[SEARN]
[SEARN]
Member
1,206 posts
23,172 battles
On 4/15/2022 at 4:41 PM, UnderTheRadarAgain said:

It's a bit hard to judge the patch when the game keeps disconnecting me. Nothing wrong with my PC, or my internet connection - it's your bloody servers and your bloody game code.

I'm trying to do naval battles here and this keeps happening today. As a result I will not play another game today. It's costing me NB attempts AND consuming valuable flags. Fix your damn code wargaming.

Been getting the same. Many random disconnects that started only with this new patch.

Also noticed a huge delay when returning to port screen from certain other screens. A really noticeably delay. Just sitting watching that spinning thing in the middle of the screen for many seconds. Never had an issue ever before this patch.

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9,288 battles

I'm sure its been said elsewhere, but the super CVs are game breaking. I have no issue with the other Superships, they're mostly balanced and fit well as a kind of T11, but the Super CVs are absurd. The alpha strike, combined with the speed of the planes means they can demolish almost any ship, regardless of AA, in a matter of moments. I cannot express how frustrating it is to be solo killed in a full AA-spec Gouden Leeuw by a United States in a matter of minutes while only being able to shoot down 16 planes in response. And they're in *every* T10 game. I don't know why the developers released them in this state, but for me they've successfully removed all the fun from T10.

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17
[PCE]
Member
37 posts

I enjoyed the previous brawl (3v3) although the amount of P. Heinrich and Scharnhosts appearing in every game got pretty boring after a while but at least it was fun both solo and in a division. Then came Savage Battles with their 3 teams of 3 and that was really both fun and fresh. Then came this patch and new "brawls" consisting of one team of 9 players in a division against 9 randoms on a normal size map. Tried it a few times then gave up. Nearly every game was a boring one sided blowout. I even had several games where our team didn't even have a carrier or a radar ship...

This new "brawl" mode seems to be the very worst of everything - take the normal random battle mode and very slightly reduce the number of ships while keeping the same map size, allow for a giant team stack, allow for one team to have a carrier and the other not and then top it off with a requirement to win 40 battles in 4 days?? Very disappointed at this to say the least.

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906
[VKNGS]
Member
1,669 posts
22,569 battles

The 44 wins requirement was much more difficult this time because most games went on for at least 15 minutes. Many went down to the wire.

Small team format is usually over in 5 minutes.

Would be very interesting to see how many solo players got the required number of wins. I know I only got there because of one long night with the clan using a full russian meme team. 

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320
[RYUSE]
Member
111 posts
24,720 battles

Super ships in the Tech tree

・It is clearly the worst, and it is good to set the credits high to prevent beginners from being able to easily afford it. But it is unbalanced.

・T10 naval vessels cannot compete. The Yamagiri can be dealt with by radar and carriers, but the Conde, Annapolis, United States, Eagle, and Satsuma are difficult to counter with current T10 ships. It is even more so if the player in control of the ship is good.

(The average damage of the United States is over 200,000 by default for some players, and the Annapolis  sink 10 ships in one match, so the current high-tier battlefield is unbalanced.)

・The burst fire of T11 ships causes significant damage to T9 and T10 ships in a single blow, whereas T10 and T9 ships do not have the same method. It is an alarming situation that the performance difference is more than the traditional tier disparity.

(For example, it is difficult but not impossible for a T6 ship to compete with a T8 ship. However, it is almost impossible for a T9 to compete with a T11.)

 

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2,843 battles

The United States is absolute cancer.  How did it make it out of testing in this state!?  I just played the Tier IX Soviet BB and it killed me in two f-ing strikes!  The torps did 40k damage!!!!!!!!!!

The first thing you should do is make it impossible for super ships to come up against Tier IX.  It just isn't fair.

Also, FYI - the subs are absolute horrific too.

While subs and Super Carriers remain as they are, I won't be giving the game another penny.

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3,409
[-CAT-]
Member
6,356 posts
22,659 battles

Superships

Remove supership gimmick Combat Instructions and Alternative Fire Mode.

Superships are already powerful in their own, and does not need those gimmicks.

Super Battleships:
Satsuma and Hannover - Increased gun caliber.
Patrie - Increased number of guns.

Super Cruisers:
Annapolis, Conde, and Edgar - Increased number of guns.

Super Destroyer:
Zorky - It is a Khabarosk at T11. And is already blessed with Russian Biasness. I am not joking.
Yamagiri - Already has switching torpedo gimmick.

Super Aircraft Carrier:
I did not have enough time to test the super CV, as well as there were changes to the Super CV that I was not able to try and test since they are no longer rent-able and is already added to the tech tree.
Hence I can not give a proper feedback on super CV for now.

 

 

CV Spotting

I do however have feedback for CVs (T4 to T11).

CV spotting is still an issue since CV rework back in 2019.

There were 2 devblogs about this. One in 2021 and another just recently in 2022.

Both has not been communicated after the announcement.

I suggest to work on CV spotting first before moving forward to any CV changes.

 

 

Submarines

Remove homing torpedo.

The original implementation of submarines in Operation Terror of the Deep was fun.

The current implementation of submarine, is trash.

Does the developers have a hard time lead aiming that they resort to cheating by implementing homing torpedo.

 

 

Italian Destroyers

I feel like Italian Destroyers are now the same as British Ships. Inconsistent.

I would have preferred to have SAP and AP combo for Italian ships. This makes it consistent as a "Nation Flavor".

 

 

Italian Destroyers Collection

Unlike other collections, which has both the ability to mount 2nd flag and the ability to change 2nd camo color.

The Italian destroyer collection does not have the ability to change 2nd camo color.

 

 

Clydebank Dockyard (Dockyard 2.6)

Atlantico is a T7 ship, based on preliminary design of the Revenge class battleship, and is bumped up to T8 only for monetization.

And there is no "Middle Reward". No T6 Jurua or T6 premium ship container.

 

Dockyard is becoming more of a chore and money event rather than a fun and enjoyable event.

Where Pay2Advance players are welcomed and favored over Free2Play players.

Both Free2Play players and Pay2Advance players should both have opportunity to win in the event.

 

And no, this is not a proper "Battle Pass".

Battle passes gives opportunity for both Free2Play players and Pay2Advance players.

Free2Play players will have to play through the game, to get to the main prize.

While Pay2Advance players can get the main prize early, while also still able to collect additional rewards when playing.

 

Finally, there has been no, zero, none, dockyard ship that has ever returned to the game.

Players will want alternative way to get dockyard ships. So far, there has been no alternative way to get dockyard ships in the game.

 

Dockyard is now becoming repetitive, grindy, and to an extent, boring now. Too much attention on money making and too little attention on the event's activity. Just like Puerto Rico.

And no! We do not accept nor treat this an apology for the Puerto Rico fiasco and Lesta CEO's unprofessional response toward the playerbase / community during that fiasco.

 

 

Updated Graphics (Slow Loading Time)

Updated graphics looks very nice.

However, the new graphics update seems to be slowing down the loading time.

The loading issue also affects the game's loading time. The game has already started, but players are still at the loading screen.

 

This issue was present in patch 0.10.11, patch 0.11.0, patch 0.11.2 and patch 0.11.3.

It was fixed during patch 0.11.1, but it is back again once patch 0.11.2 was implemented.

 

 

Snow Graphics in Ship's Deck

Too much snow in the deck.

Need to lessen / tone sown the snow on the deck.

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2
[WSGFM]
Member
9 posts
9,183 battles

Am I the only one enjoying brawls at tier 10??? Just by not having CVs and SS the game is so much more dynamic, people are not sitting behind an island together all game. The uneven team comps.... Are annoying, especially if there is no DD on your team at all and enemy has 2-4. In games where this is not the case, I find the uneven team comp pretty fun, brings more variety to the plays you can make. I think it would be a nice change to just remove CV and SS altogether from random battles, or provide a permanent game mode that does not allow CV or SS. 

Superships..... I havnt played much tier X and only a few games of satsuma and yamarigi to get the reward. I feel like yamagiri is so underwhelming compared to all other superships. the 1 extra torp per launcher is nice to have, but at the cost of much worse turning compared to shima (and every other tierX dd except harugumo and elbing) makes it not worth it imo. The improved gun reload and burst fire falls much in the same category, its nice to have but not something that can be relied on, she is hardly better than a shima at gun fights even though she has faster reload, thanks to her larger size and worse manerverability. Torpedo reload gimmick is also pretty useless since 20km torps are trash, I normally run f3 on shima so i am pretty comfortable with the range, but the slow and large turn makes it so much harder to use than on a shima, I suggest giving her the option to use 8km/12km and take away the burst fire, then inprove her turning circle by 50m and rudder shift by 0.5s.

Satsuma is pretty op with the accuracy but she gets burned so easily and has same weakness as yamato so I feel the balance is fine there, the two feels pretty similar to play where as yamagiri is such an awkward ship coming from shima, honestly it feels like a downgrade, the 800m turn is completely out of line from shima's 690m.

 

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5
[N-G-F]
Member
49 posts
5,037 battles

I applaud the ones who put the effort in to provide genuine constructive and detailed feedback. Hope springs eternal..

My two cents is let English speaking players move to NA server if they have a decent ping. Forcing them to play with no common language makes them stop playing. I know, I quit out if players no-speak-a-d-english. If you wont allow transfers, then Split this server into Asia/Oceania, or lose your Oceania playerbase.

There really is no point though. WG couldn't care less about their players/cattle.
These forums are to give the impression that the player base has a a WG monitored winging post to hear all their grievances.
If you disagree, ask yourself- Does the direction of the game give any long-term players confidence that they've invested wisely?!..

So, no point in wasting your time giving feedback. Just click the radio buttons up the top for the survey.
KPI's (key performance indicators) are all WG are interested in.

Edited by Hawk_de_Guerre

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906
[VKNGS]
Member
1,669 posts
22,569 battles

Then leave and stop whinging. Co-op wont miss you at all.

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5
[N-G-F]
Member
49 posts
5,037 battles
12 hours ago, Puggsley said:

Then leave and stop whinging. Co-op wont miss you at all.

Hah!, so Mr compliant is stalking me now..?!
just sad dude

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0
[BONED]
Member
1 post

Submarines are stupidly strong. 

Super CV's are too powerful

Hannover still useless

Matchmaking still trash. Still get rid of the 3 tier matchmaking. 

 

Not that you actually listen to the community base.... I mean the CC's get ignored and belittled lol

 

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