Jump to content
Forum Shutdown 28/7/2023  Read more... ×
Forum Shutdown 28/7/2023  Read more... ×
Sign in to follow this  
You need to play a total of 20 battles to post in this section.
Waskly_Wabbit

PT 0.11.2 - SUBMARINES - SUGGESTIONS

3 comments in this topic

Recommended Posts

Member
9 posts
6,725 battles

I've played submarines a lot on the live and test servers 
There are a lot of players looking forward to their introduction

There is also a group of players who are against the introduction of subs 

A lot of the gripe relates to the non-historical acoustic torpedoes

Here is a suggestion:
REMOVE ACOUSTIC TORPEDOES (I use them exclusively, but they seem to be a strong contention point)

Make them the same as destroyers and torpedo bombers (in regards to dumb torpedoes)
Subs will then only be able to engage at Surface and Periscope depth (Historical)

Diving will then be for evasion (as it was historically)

Subs could still detect enemy submerged subs with sonar etc and assist surface depth charging
GIVE SUBS THE  FULL 20MINS BATTERY TIME

Keep the detection penalties

I am looking forward to the intro of subs 
I really hope they aren't removed 
They are a great addition to the game 

 

 

Share this post


Link to post
Share on other sites
7
[GYH]
Member
49 posts
9,972 battles

How about no. Just remove subs as they are a waste of a slot. No one wants them. 

Share this post


Link to post
Share on other sites
Member
1 post
3,891 battles

I like subs.  Would be nice to have AA enabled.  I know it gives away position, but have zero defence against spotters or planes.

Share this post


Link to post
Share on other sites
Sign in to follow this  

×