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Dockyard Missions

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So if you want to complete it (Getting the Marlborough) after getting your 5 Starter packs.

You still need to do

One Battle 190k Damage
One Battle 210k Damage
One Battle 4 Kills
One Battle Kraken
One Battle 2200 Base Xp
One Battle 2400 Base Xp
One Battle 2 Heroic Achievements

In Random or Rank.

I wonder how many people who will start the grind and are force to purchase more starter packs to complete it!

 

 

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17 minutes ago, EvilJade said:

So if you want to complete it (Getting the Marlborough) after getting your 5 Starter packs.

You still need to do

One Battle 190k Damage
One Battle 210k Damage
One Battle 4 Kills
One Battle Kraken
One Battle 2200 Base Xp
One Battle 2400 Base Xp
One Battle 2 Heroic Achievements

In Random or Rank.

I wonder how many people who will start the grind and are force to purchase more starter packs to complete it!

 

 

I'll end my grind after getting Repulse anyway

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59 minutes ago, EvilJade said:

So if you want to complete it (Getting the Marlborough) after getting your 5 Starter packs.

You still need to do

One Battle 190k Damage
One Battle 210k Damage
One Battle 4 Kills
One Battle Kraken
One Battle 2200 Base Xp
One Battle 2400 Base Xp
One Battle 2 Heroic Achievements

In Random or Rank.

I wonder how many people who will start the grind and are force to purchase more starter packs to complete it!

 

 

No you don't. How about not posting misleading stuff. There are 9 missions at each stage, and you only need to complete six. I.e. not the hard ones

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57 minutes ago, EvilJade said:

So if you want to complete it (Getting the Marlborough) after getting your 5 Starter packs.

You still need to do

One Battle 190k Damage
One Battle 210k Damage
One Battle 4 Kills
One Battle Kraken
One Battle 2200 Base Xp
One Battle 2400 Base Xp
One Battle 2 Heroic Achievements

In Random or Rank.

I wonder how many people who will start the grind and are force to purchase more starter packs to complete it!

 

 

You do not need to do any of the above single battle tasks to progress through the dockyard.  Each phase only requires 6 of the available tasks (usually 9 I think) are completed (your choice).  These “One Battle” tasks provide a quick way of getting one of your six if you are good enough (or lucky enough) - which is not me :-).

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Just now, EnochIsHere said:

How grindy are the missions? Still at work/lunch so can't check lol

Nothing too bad, biggest is probably 24mil potential damage in the last stage.

50,000 base xp. Etc. Nothing absurd

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3 minutes ago, drop271 said:

Nothing too bad, biggest is probably 24mil potential damage in the last stage.

50,000 base xp. Etc. Nothing absurd

That sounds nice (apart from the 24 mil potential damage lol)

Thanks :cap_like:

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The longest would be using BB to farm main battery ribbons. Base exp is easy, potential is also easy.

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Im just playing for free and praying i can get repulse.

 

One Battle 190k Damage
One Battle 210k Damage
One Battle 4 Kills
One Battle Kraken
One Battle 2200 Base Xp
One Battle 2400 Base Xp

Each of these are all impossible on my account, I simply don't get the "luck" with mm, teams, enemies, or rng. That, or I'm simply just so bad at ships I don't carry my teams enough.

One Battle 2 Heroic Achievements This one I did yesterday, take a Russian BB, and easy to get fireproof and dreadnought, coz everyone shoots at you and you can heal large damage, and lots of HE comes your way too.

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You do not need to do any of the above single battle tasks to progress through the dockyard.  Each phase only requires 6 of the available tasks (usually 9 I think) are completed (your choice).  These “One Battle” tasks provide a quick way of getting one of your six if you are good enough (or lucky enough) - which is not me :-).

I think you are right else it would be very hard for some players to complete it.

They could have easily said a "Complete 6 Missions in any order" for the final reward instead of "Complete Missions in any order"

Can we get somebody from Wargaming just to confirm it is 6 missions each stage?

 

Edited by EvilJade

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42 minutes ago, drop271 said:

Nothing too bad, biggest is probably 24mil potential damage in the last stage.

Pick Georgia, choose co-op, engine boost on, charge into bots, potential dmg get, that's it

Edited by New_Jersey_prpr
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18 minutes ago, EvilJade said:

You do not need to do any of the above single battle tasks to progress through the dockyard.  Each phase only requires 6 of the available tasks (usually 9 I think) are completed (your choice).  These “One Battle” tasks provide a quick way of getting one of your six if you are good enough (or lucky enough) - which is not me :-).

I think you are right else it would be very hard for some players to complete it.

They could have easily said a "Complete 6 Missions in any order" for the final reward instead of "Complete Missions in any order"

Can we get somebody from Wargaming just to confirm it is 6 missions each stage?

 

It is six missions a stage. It has been for the last 4 dockyards, and the first stage of this time is six missions.

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3 minutes ago, New_Jersey_prpr said:

Pick Georgia, choose co-op, engine boost on, charge into bots, potential dmg get, that's it

I used to just use Moskva, but Georgia is a better idea!

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34 minutes ago, New_Jersey_prpr said:

Pick Georgia, choose co-op, engine boost on, charge into bots, potential dmg get, that's it

Seems legit, but what if you do it on random or other pvp based battle? which one is more effective, in term of the  amount of potential damages that you can farm?

So far, IMO, It's more efficient to farm potential damage on Pvp based battle.

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3 minutes ago, Sharr_Dextera said:

Seems legit, but what if you do it on random or other pvp based battle? which one is more effective, in term of the  amount of potential damages that you can farm?

So far, IMO, It's more efficient to farm potential damage on Pvp based battle.

Petro always nets me good potential, Yamato too. Nose in and use your throttle to keep them guessing.

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20 minutes ago, Sharr_Dextera said:

Seems legit, but what if you do it on random or other pvp based battle? which one is more effective, in term of the  amount of potential damages that you can farm?

So far, IMO, It's more efficient to farm potential damage on Pvp based battle.

It depends on the player, a typical co-op game lasts about 6-7 min while a random game's duration can differ greatly. The amount of potential you can farm in a random game also depends much on skills, you need to take damage while keep your ship floating, it's not an easy job. Also, random game is tiring for me (mostly because I'm a potato)

For me, Georgia can farm about 500k potential every co-op game. In addition, you are not only farming potential damage when doing these missions, some missions are very easy to accomplish when playing co-op, but not so in random.

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1 hour ago, drop271 said:

I used to just use Moskva, but Georgia is a better idea!

I think they are equally efficient in doing this, they are both fast and tanky ships (the only downside on Moskva is her huge citadel block, can be deleted by bot BBs if not careful)

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If you want to farm the tokens for steel, you don't have any options BUT to complete those missions.

They could be some super hard ones there.

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1 hour ago, New_Jersey_prpr said:

It depends on the player, a typical co-op game lasts about 6-7 min while a random game's duration can differ greatly. The amount of potential you can farm in a random game also depends much on skills, you need to take damage while keep your ship floating, it's not an easy job. Also, random game is tiring for me (mostly because I'm a potato)

For me, Georgia can farm about 500k potential every co-op game. In addition, you are not only farming potential damage when doing these missions, some missions are very easy to accomplish when playing co-op, but not so in random.

Good point, I think I should give a try on that.

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4 hours ago, legionary2099 said:

The longest would be using BB to farm main battery ribbons. Base exp is easy, potential is also easy.

You can always switch to other type of ships , co-op and mid tier with a CL allow the numbers to take up quick ; the only that require a BB specific is on Stage 2 but it did state Main or Secondary Battery Hits , which is not hard to do require some effort but not that hard

Edited by Mechfori

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I played a few rounds earlier today and every single match had at least one Marlborough in it. 

It always seems strange to me that people will whale so hard to buy a ship be ause they don't have time to grind it out. If they don't have the TIME then why buy a ship because you won't have much TIME to play it? 

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Saw a few in my matches today as well... I guess it's hard to imagine the mindset of a mega whale when you aren't one :Smile_teethhappy:

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7 hours ago, New_Jersey_prpr said:

I'll end my grind after getting Repulse anyway

And that would be during which stage of the construction in the dockyard?

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