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S0und_Theif

Patch 0.10.11 will last more than 4 weeks(?)

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If I am understanding this correctly:

image.thumb.png.75937c0f271fd8881941c3edd861b01a.png

Patch 0.10.11 will last for 6 weeks, yes?

Edited by S0und_Theif

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Longer Updates = more time to grind events (aka to suffer), more time for WG to collect their spreadsh*t data.

Edited by Paladinum
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I'd rather have the longer cycle. Because ever since WG shortened the cycle to 3 weeks, they have been pumping out new contents without checking all the potential bugs more thoroughly. Even if the update cycle lasts for 2 months each, there would still be 6 updates per year and that would still be a lot.

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4 hours ago, Paladinum said:

Longer Updates = more time to grind events, more time for WG to collect their spreadsh*t data.

The problem though is, WG ppl does not know how to interpret those data.

Another problem is, if the manager or boss does not like the data, WG ppl will have to lie and falsify those data, just to make the manager's or boss's fee fees (feelings) happy.

 

1 hour ago, Reinhard_of_Avercland said:

I'd rather have the longer cycle. Because ever since WG shortened the cycle to 3 weeks, they have been pumping out new contents without checking all the potential bugs more thoroughly. Even if the update cycle lasts for 2 months each, there would still be 6 updates per year and that would still be a lot.

Not a bad idea.

6 or 7 weeks per patch. Droppig the frequency from 12 or 13 patches a year, to 8 or 9 patches a year.

Giving WG plenty of time to test and QA their work. (Assuming they even have a QA team.)

 

This also benefits modders, they don't have to update their mods frequently, since the patch frequency has lessened.

 

The downside is, this will prolong new line release and will make the game bland the longer WG takes to releases 1.0.

Though it can be mitigated if WG combines both part 1 and part 2 events in 1 patch and release them in a 8 or 9 weeks event patch.

It also brings down the patch frequency to 6 or 7 patches per year.

Edited by S0und_Theif

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51 minutes ago, S0und_Theif said:

The downside is, this will prolong new line release and will make the game bland the longer WG takes to releases 1.0.

Though it can be mitigated if WG combines both part 1 and part 2 events in 1 patch and release them in a 8 or 9 weeks event patch.

It also brings down the patch frequency to 6 or 7 patches per year.

I wouldn't call that downside. Even 2 lines per year is plentiful enough to keep the game fresh. Not everyone is a no-lifer who grinds new lines whenever WG pull out new lines. Even the Co-Op main can't catch up with all the new stuffs.

The release of Soviet CV & German BC lines are in fact too short in between, and that's awful management of new contents. If they keep it going that way, they would run out of contents more easily. And that would shorten the game's existence because the inability to release new content is always one of the major reasons why the multiplayer online games are dying out here & there.

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That's what I was led to believe as well, the problem is though there is alot of things happening all at once so I would recommend if there are certain warships like the Kurfurst and Kharborsk you want to get, I would recommend doing so whenever you can. 

Of course you have the Snowflakes and other events as well so yeah, fun times in getting them done that's for sure.

 

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2 minutes ago, Reinhard_of_Avercland said:

I wouldn't call that downside. Even 2 lines per year is plentiful enough to keep the game fresh. Not everyone is a no-lifer who grinds new lines whenever WG pull out new lines. Even the Co-Op main can't catch up with all the new stuffs.

The release of Soviet CV & German BC lines are in fact too short in between, and that's awful management of new contents. If they keep it going that way, they would run out of contents more easily. And that would shorten the game's existence because the inability to release new content is always one of the major reasons why the multiplayer online games are dying out here & there.

In fact they overlapped and it's kinda hard keeping up.(Co-Op main).
And monetizing tech tree content at that.(In the guise of EARLY ACCESS).
Well that's they prerogative and if you get sucked into it just because you'd have to get the latest ... it's on you.(I got sucked into it once myself on the RU BB early access)

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35 minutes ago, Reinhard_of_Avercland said:

Not everyone is a no-lifer who grinds new lines whenever WG pull out new lines.

Well, Lesta CEO begs to differ. :Smile_trollface:

 

Joking aside;

35 minutes ago, Reinhard_of_Avercland said:

I wouldn't call that downside. Even 2 lines per year is plentiful enough to keep the game fresh. Not everyone is a no-lifer who grinds new lines whenever WG pull out new lines. Even the Co-Op main can't catch up with all the new stuffs.

:fish_book:

The world is starting up again and ppl are going back to work, so WG slowing down is a good thing.

 

35 minutes ago, Reinhard_of_Avercland said:

The release of Soviet CV & German BC lines are in fact too short in between, and that's awful management of new contents. If they keep it going that way, they would run out of contents more easily. And that would shorten the game's existence because the inability to release new content is always one of the major reasons why the multiplayer online games are dying out here & there.

WG was trying to play catch up since they skipped a tech tree launch in 0.10.5.

 

But yes, it was an aweful experience for both 0.10.8 and 0.10.9. It was too compressed and too much content in one patch.

The time wall was agonizing.

Didn't even get a chance to enjoy convoy mode, as it was only available for a very short period of time.

Edited by S0und_Theif

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13 hours ago, Reinhard_of_Avercland said:

I'd rather have the longer cycle. Because ever since WG shortened the cycle to 3 weeks, they have been pumping out new contents without checking all the potential bugs more thoroughly. Even if the update cycle lasts for 2 months each, there would still be 6 updates per year and that would still be a lot.

Yep I would like to slow down the addition of new ships, there are already over 500. How many are actually played!

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