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AdverseYaw

0.3.1.1. Update Patch Notes

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Alpha Tester
98 posts
67 battles

 

A new update is steaming into port on May 21, but with it comes some minimal server downtime.

 

Between 04:00 and 05:30 PT (07:00 and 08:30 ET) on Thursday, May 21, the North American World of Warships servers will be down for maintenance and updating. With that bad news out of the way, read on below for what’s being included in this new update!

 

Patch Notes

  • Fixed erroneous display icons of the ships in the "Exterior" tab
  • Fixed erroneous national flag icons of the ship in the "Exterior" tab when you switch to another ship
  • Fixed not displaying the level of allied ships in the results screen
  • Fixed error where sometimes explosive shells would ignore armor
  • Fixed bug which limits the maximum range of Battleships shells on Aurora
  • Fixed incorrect display of the speed of projectiles by pressing "Alt," as it did not reflect the type of shell
  • Fixed a bug that allowed players to follow an enemy squadron in the camera transition to tracking their own squadron
  • Fixed time to capture the base on the map Hot Spot in capture mode with one base
  • Fixed offset of values displayed in the results screen for the allied team
  • Fixed animation error displaying fluctuations of flags on flagpoles
  • Removed an invisible barrier on the map Fault Line
  • Fixed a bug that caused ships in motion and viewing in binocular mode to twitch when ships were detected
  • Reflections of landscape objects are no longer displayed when you select the low graphics preset
  • Fixed a bug where small ships were not seen in the camera at maximum distance
  • Added new sounds

 

 

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Beta Tester
120 posts
4,246 battles

It's doesn't say it but does this fix the graphical glitches caused by using the latest Nvidia drivers?

 

Some nice fixes in there.

 

Never mind it doesn't..  oh well

Edited by Fire_Spy

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Super Tester
802 posts

It's doesn't say it but does this fix the graphical glitches caused by using the latest Nvidia drivers?

 

Some nice fixes in there.

 

Never mind it doesn't..  oh well

 

Only way to fix this is to roll back your drivers to the previous version.

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