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S4pp3R

Marco Polo... ...

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Hey folks

So some of you wanted my honest opinion on MP...

She's the most balanced T9 premium BB released.

(I consider Pommern weak, yet to confirm that).

But I wouldn't call her balanced.

Because this is with Deadeye and with her wonky dispersion...

If you want to pick her up, go for it - for coal.

But she’s got nothing on JB or Georgia apart from looks.

 

This is something I am worried about for RM BBs T4-7 as well. They are ok with Deadeye but even then I wouldn't call any of them (including MP) truly balanced.

It's the Monarch or Lion canundrum.

Let me explain.

Their damage potential per shell is quite high but to balance this they have crud accuracy or highly inconsistent dispersion.

So over a number of games, sure they'll come up balanced but game to game they aren't.

They're either too strong or too weak and it's got little to do with the player.

Monarch and Lion pull it off by having absurd HE, RM BBs are trying to do it with SAP.

And SAP can get REALLY good results sometimes but generally rolling the dice with AP is better.

 

I am yet to test tech line T8-10, they could be amazing due to shell number but MP is... ... Consistently inconsistently inconsistent.

And with any change to Deadeye, they may become 'bad' or at the very least unfun, even for me (I have a history of making 'bad' ships work and enjoying the challenge).

Further AP testing with MP required, T8-10 techline yet to be unlocked.

Edited by S4pp3R
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Again with Deadeye.

Deadeye this. Deadeye that.

 

 

Mind you. Deadeye is being removed.

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Just now, IJN_Katori said:

Again with Deadeye.

Deadeye this. Deadeye that.

 

 

Mind you. Deadeye is being removed.

I know...

Thus the issue

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1 minute ago, S4pp3R said:

I know...

Thus the issue

Anything's related to deadeye makes the argument worse

It's like zero diving by zero

 

 

It does help italians but not the current gameplay wise. For players lol

 

Edited by IJN_Katori
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When I tested that ship, the guns were accurate without Deadeye. It wasn't Thunderer-level of accurate, but it was still better than Lepanto (whose accuracy scatter worse than FdG before the dispersion buff).

Did WG nerf it secretly on last seconds?

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So only we can do is hiding the rock and shoot with deadeye?

HONESTLY!? Monarch and Lion sucks yes you 'RE right but RM BB give me a shitty dispersion exclude Roma or AL Litto

 

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Just now, Reinhard_of_Avercland said:

When I tested that ship, the guns were accurate without Deadeye. It wasn't Thunderer-level of accurate, but it was still better than Lepanto (whose accuracy scatter worse than FdG before the dispersion buff).

Did WG nerf it secretly on last seconds?

Nah I think it's the dispersion formula + gun number...

It feels like a slightly better Roma (no deadeye) for me...

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I think the guns are not that inaccurate. But even so, I've been only playing shotgun BBs for the whole time, like Alsace. The dispersion is workable at around 15km. So sniping with the spotter kinda ruin the dispersion.

My only problem with her is that she came with only a 3-point captain.

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1 hour ago, Admiral_Helena said:

I think the guns are not that inaccurate. But even so, I've been only playing shotgun BBs for the whole time, like Alsace. The dispersion is workable at around 15km. So sniping with the spotter kinda ruin the dispersion.

My only problem with her is that she came with only a 3-point captain.

Ahhhh...

See I have Sansonetti 21 thanks to Venezia and also a backup 19 point from pre skills rework GC...

If given the choice I'd always stay down in middle tiers till at least 10, preferably 14 points.

(But completely understandable as I'm assuming you don't have other RM ships).

Her dispersion is functional it's just not great and TBH Iowa is a better ship and Izumo just beasts her not to mention Bajie, or the not-available prems.

But tentative assessment of course.

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On 3/20/2021 at 4:32 PM, S4pp3R said:

It's the Monarch or Lion conundrum.

Their damage potential per shell is quite high but to balance this they have crud accuracy or highly inconsistent dispersion.

Shell consistency is traded against gun consistency. So if the shells are more likely to damage a target, then the guns made less accurate so that the individual shells less likely to hit. As you note, the idea is to make the total damage add up to the same.

USN, IJN : 0,1,1,0,2,25,0,1

RN, RM : 2,3,2,1,0,2,1,3,5

The thing is that "25" is a once in a game opportunity that requires some skill to pull off. As such it is under-represented in the speadsheets since few players can consistently post those numbers.

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17 hours ago, Rina_Pon said:

Shell consistency is traded against gun consistency. So if the shells are more likely to damage a target, then the guns made less accurate so that the individual shells less likely to hit. As you note, the idea is to make the total damage add up to the same.

USN, IJN : 0,1,1,0,2,25,0,1

RN, RM : 2,3,2,1,0,2,1,3,5

The thing is that "25" is a once in a game opportunity that requires some skill to pull off. As such it is under-represented in the speadsheets since few players can consistently post those numbers.

The problem as noted by @S4pp3R here though is that every battleship tweaked and created though the design and testing of the captain skill rework has had their consistency balanced against deadeye being available. Now Deadeye is going particularly with the Italians that's going to be felt harder than it does now as they already have poor dispersion based on the above + the number of shells they throw downrange.

Edited by Ralgon

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36 minutes ago, Ralgon said:

The problem as noted by @S4pp3R here though is that every battleship tweaked and created though the design and testing of the captain skill rework has had their consistency balanced against deadeye being available. Now Deadeye is going particularly with the Italians that's going to be felt harder than it does now as they already have poor dispersion based on the above + the number of shells they throw downrange.

Yep

It's like Roma...

Fun ship to play... Not the strongest without Deadeye...

I think MP power at tier with Deadeye is like Roma without Deadeye but slightly better dispersion

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For me, the biggest thing with the Italian BBs is when to use SAP and when to use AP. I feel like since SAP can deal so much extra damage, it makes sense to have a different dispersion.

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1 小時前,mademoisail 說:

For me, the biggest thing with the Italian BBs is when to use SAP and when to use AP. I feel like since SAP can deal so much extra damage, it makes sense to have a different dispersion.

Additionally, the poor accuracy make AP ineffective

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8 minutes ago, Make_Scenario_Great_Anew said:

Additionally, the poor accuracy make AP ineffective

For sure. I will be happy to share that feedback with my team. Thanks 🙂

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