18 [TCY] BlackLancer2014 [TCY] Member 55 posts 20,464 battles Report post #1 Posted January 3 How about 4-team Rank battles of 3-player teams so individual skill/tactics is more significant in earning/keeping stars? The top scoring team gets stars while the runner-up keeps their stars. This removes the unfair punishment of skilled players losing stars while less skilled ones in the team keep theirs simply because they did more damage. Share this post Link to post Share on other sites
0 [FAO] FloatingPinata Member 3 posts 545 battles Report post #2 Posted January 8 It also opens a huge can of worms. Teams can gang up on one team, matches can be rigged and the worst part may be that the biggest part of tactics would be making sure not to attract too much attention and watch the other teams kill each other. So expect camping to increase a lot Share this post Link to post Share on other sites
18 [TCY] BlackLancer2014 [TCY] Member 55 posts 20,464 battles Report post #3 Posted January 9 Obviously, it would not be exactly like Key Battles since teams are still going to be randomly assigned in the beginning and no divisions allowed just like normal Ranked Battles. The only similarity to Key Battles is that there will be more than 2 teams. Camping in my opinion is caused by the design of the ships more than anything else. Having battles with smaller but more than two teams might actually disincentivize camping since players will be more unsure of their flanks. Share this post Link to post Share on other sites