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sfcgx3

Otherwise a nice game, if my team didn't die so quickly

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149
[AN-DO]
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I'm sure it's not only my experience. I feel quite exhausting and unsatisfied. My question to all of you: how do you manage your emotions after such games?

Here's the story. I actually really like playing French DD. 4 Kills, 117k dmg, including a DD kill. Plus 17 planes kill, and 2.1m potential damage.

Certain win? Nope, because my team died much quicker than I tried to carry more.

This kind of game has been my experience this weekend. Lost but top spot, by a large margin.

Not saying everyone on my team was noob, but again, many just very eager back to port.

 

567533662_LeFantasque117k1.thumb.jpg.732ff146701b198d49edc11140426251.jpg528462132_LeFantasque117k2.thumb.jpg.009698836b8c163049e12df412c05b8f.jpg942887708_LeFantasque117k3.thumb.jpg.d8a42ec9e517348f6e4f7a1ae431af0d.jpg

Edited by sfcgx3

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1,079
[SMOKE]
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It's not uncommon these days , the problem on hand , everyone only caring about what he /she could archive but fail to play the play to team effort, support duties, tactical task but could we blame the players. The game mechanics itself penalize each and every right thing one can do when pretty much reward none for one doing that.

When there is clearly lack of grouping , formation, team play this happens

So you are in your French DD did you hold off your damage dealing to forward scout, screen and use the Torp to restrict , force enemy movement , to made a better tactical positioning possible for your team .. if you do I praise you for your effort. But if you are not doing that the first half or even latter half of the game I cannot blame you for not doing that cause the game pretty much had all hard counter , penalize people for doing all these needed support and yet reward the support effort itself nothing. And let's not trying to made a point why the team do not group up and formation.

It's worse for DD, but it's equally the same for Cruisers, for BB. And while CV is best posted to actually support ; the game again penalize rather than rewards.

This is no longer a MOBA team Vs team it's just 12 individual fighting another 12 individuals and well you guess it 

Edited by Mechfori

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461
[ARRR]
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And with a lot of T6 and T7 players you can get a team which has very little experience. 

Sucks but you had a blinder, in part because your team was so bad. Big carries need both teams to be bad.

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3,777
[TLS]
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Unfortunately nothing much. The skill disparity is there and you can't always carry. Carrying requires the enemy to make mistakes that you can exploit, provided you are at the right place at the right time. 

  • Cool 1

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156
[JUNK]
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well too much these days actually, when i say such thing happen in wows discord everyone there say i need to carry harder i need to play better..ah well whatever

what to say, playerbase is awfully bad? unbalance distribution of ships? huge skill disparity? one thing for sure gotten worst over the years of wows life and it's no fun losing or winning easily

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On 11/22/2020 at 9:55 PM, sfcgx3 said:

I'm sure it's not only my experience. I feel quite exhausting and unsatisfied. My question to all of you: how do you manage your emotions after such games?

Here's the story. I actually really like playing French DD. 4 Kills, 117k dmg, including a DD kill. Plus 17 planes kill, and 2.1m potential damage.

Certain win? Nope, because my team died much quicker than I tried to carry more.

This kind of game has been my experience this weekend. Lost but top spot, by a large margin.

Not saying everyone on my team was noob, but again, many just very eager back to port.

 

567533662_LeFantasque117k1.thumb.jpg.732ff146701b198d49edc11140426251.jpg528462132_LeFantasque117k2.thumb.jpg.009698836b8c163049e12df412c05b8f.jpg942887708_LeFantasque117k3.thumb.jpg.d8a42ec9e517348f6e4f7a1ae431af0d.jpg

But it is good when new players are on the other team its a better chance to get the kraken

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