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TangoDango

0. 9. 10 bug report

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143
[WG]
WG Staff
131 posts
3,655 battles

Hello, Commanders!

Have you already played our new 0.9.10 update?

How's everything going so far? As you've already noticed, there are several changes and improvements in this update.

We kindly ask you to report any bugs or problems on this thread. Related screenshot or replay files would be much appreciated.

Please be noted that this thread is for bugs and issues on 0.9.10 only.

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20 hours ago, amnesia98 said:

Hello, Commanders!

Have you already played our new 0.9.10 update?

How's everything going so far? As you've already noticed, there are several changes and improvements in this update.

We kindly ask you to report any bugs or problems on this thread. Related screenshot or replay files would be much appreciated.

Please be noted that this thread is for bugs and issues on 0.9.10 only.

i have repeatedly experienced this issue that i am unable to see enemy ships during battle this update.

i would see their names, the ship names and their hp bars, and even the fires burning on their ships, but i am unable to see the ship, also the minimap just stops updating mid match, i am unable to see my shell tracers, and the whole game is just a mess

i .have asian client and i use the asian client to play both on SEA and EU , and i experienced this on both servers.

the SS is from a game on EU.

and the game files are one from each server (yorck on EU and devonshire replay from asian account).

shot-20.10.29_20.39.10-0720.jpg

20201029_202518_PGSC107-Yorck_53_Shoreside.wowsreplay

20201029_224247_PBSC206-Devonshire_50_Gold_harbor.wowsreplay

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10
[K-O-F]
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My wows data is constantly corrupted by the new event, the game kicked me out to the Connect screen each time I entered big hunt. I check the game integrity and every time the game would download 60 MB of data to repair the corrupted data. Been doing this since the update is out. While playing random battle is just fine, coop and such. Just the big hunt has some corrupted data every time playing the mode. Its not my hdd or ssd drive issues as I already move them to another drive and even external drive to be sure. I prefer avoiding reinstall as I'm on mobile line/LTE. Edit: I just reinstall the game and its still corrupted every time I played big hunt mode.

Edited by generalhetzer
Added more info

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[IOWAC]
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11 hours ago, PNS_Shamsheer said:

i have repeatedly experienced this issue that i am unable to see enemy ships during battle this update.

i would see their names, the ship names and their hp bars, and even the fires burning on their ships, but i am unable to see the ship, also the minimap just stops updating mid match, i am unable to see my shell tracers, and the whole game is just a mess

i .have asian client and i use the asian client to play both on SEA and EU , and i experienced this on both servers.

the SS is from a game on EU.

and the game files are one from each server (yorck on EU and devonshire replay from asian account).

shot-20.10.29_20.39.10-0720.jpg

20201029_202518_PGSC107-Yorck_53_Shoreside.wowsreplay

20201029_224247_PBSC206-Devonshire_50_Gold_harbor.wowsreplay

I have been having the same problems since the update went live and if i try to exit , it will take at least a minimum about 10 minutes before the game quits. 

World Of Warships 10_29_2020 7_28_59 PM.png

World Of Warships 10_29_2020 7_29_06 PM.png

World Of Warships 10_29_2020 7_29_16 PM.png

World Of Warships 10_30_2020 1_18_01 PM.png

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2 hours ago, p4ru_fighter said:

I have been having the same problems since the update went live and if i try to exit , it will take at least a minimum about 10 minutes before the game quits. 

World Of Warships 10_29_2020 7_28_59 PM.png

World Of Warships 10_29_2020 7_29_06 PM.png

World Of Warships 10_29_2020 7_29_16 PM.png

World Of Warships 10_30_2020 1_18_01 PM.png

also you use the consumables once and then you cant use them again.

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[IOWAC]
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4 hours ago, PNS_Shamsheer said:

also you use the consumables once and then you cant use them again.

That is true, my spotter lasted for 10min and when firing , the guns shot in the other direction where it wasn't aimed and torps as well.

Edited by p4ru_fighter

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1
[JUNK]
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It seems there is a bug with torpedo would launch in the direction of the gun whenever the gun is locked to a bearing/sector (Ctrl+X). If the gun is facing a bearing outside of the torpedo reticle, torpedo tube won't launch the torpedo at all. I had this problem while playing Shimakaze and Hill so it's safe to assume any ships with torpedo tube would suffer from this bug. I will provide replay for this if requested.

For now the only way to bypass this is to NOT use the gun lock to bearing. Hope this could be fix as soon as possible

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0
[DBN1]
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Big Hunt mode. Playing the Valkyrie, there is NO SOUND of the main guns firing. None at all for any of the three different gun types.

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86
[NTSB]
Supertester
191 posts
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Hello, there is a bug on 0.9.10. 

When the battle ends, it  showed me a static picture from last battle.

As we know, when the battle ends, usually we need to wait for seconds until the battle result comes out. During these sceonds, the game should show us a static picture of  the last second of current battle, not a picture from last battle. This is not a really serious bug but it happend almost all the time when the battle ends, no matter which ship we chose. 

Thank you.

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9
[AUSDF]
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My torps aren't going where I am AIMING THEM - in two games and two different destroyers Fubuki & Akatsuki. No chat window was open & in gameI I had torps ready green aimed in free look mode - torps wouldn't fire no matter what I did (Akatsuki). I looked in my control settings and fire command LMB was set & should've worked. Next game I tried again (Fubuki) free look launch they all went at a angle about 30-40 degrees in front of the direction I aimed. The direction the torp launchers were pointing at was where I actually aimed.  Sounds like p4ru_fighter and flagstar are having the same issues.

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3,582
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1. Ship model disappear / missing during battle.
Battle Type encountered: Random Battle, Co-op Battle, Scenario Battle.

Can see enemy ship name, enemy ship type, enemy IGN, and enemy health bar.
But ship model is missing. Can not see enemy ship until 2km range.
Unable to make correct shooting decition  as ship is invisible.

 

2 Post Battle Screen.
Battle Type encountered: Random Battle, Co-op Battle, Scenario Battle.

Post battle screen will flicker or show previous battle picture.

 

3 Post Battle Music.
Battle Type encountered: Random Battle, Co-op Battle, Scenario Battle.

No music after post battle screen.

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[IOWAC]
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4 hours ago, Robert_Redbeard said:

My torps aren't going where I am AIMING THEM - in two games and two different destroyers Fubuki & Akatsuki. No chat window was open & in gameI I had torps ready green aimed in free look mode - torps wouldn't fire no matter what I did (Akatsuki). I looked in my control settings and fire command LMB was set & should've worked. Next game I tried again (Fubuki) free look launch they all went at a angle about 30-40 degrees in front of the direction I aimed. The direction the torp launchers were pointing at was where I actually aimed.  Sounds like p4ru_fighter and flagstar are having the same issues.

Yes , when i was using Ancourage and I fired my torps it went from the front of the bow. I was so confused and thought that my wifi may have been slow but the ping was stable so i don't know  how this happened.

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6
[EJECT]
[EJECT]
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Musashi (and Yamato) seem to show wrong values for shell flight time, confirmed both w/ and w/o mods.

The game says it takes 13s for Musashi guns to reach 19.15kms, but after counting the time with replay, it took only about 11s.

Others on different forums also have reported this issue, so it must be a bug from this patch.

https://forum.worldofwarships.eu/topic/142947-910-bug-yamato-nerf/

 

asdf1.PNG

asdf2.PNG

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14
[ASALT]
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im using ARP Kongo voice over in my game, but it seem the voice for speed boost consumable is bug, it use ARP Kirishima voice

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188
[AN-DO]
Member
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On 11/15/2020 at 3:41 AM, highping100 said:

Jean Bart Reload booster bug
Reload time sometime didn't cut half when use it
1336508425_.jpg.5e19db5a6785148ada338255db525a4f.jpg

I have the same issue.

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Supertester
1,074 posts
16,311 battles

Unique Commander Andrew Cunningham talent activates, but does not result in the described tangible effect.

Tested on Implacable in coop; For Lightning Strike talent, Upon obtaining 2 flood ribbons, aircraft speed is supposed to go up by 5% across the board, but for rockets (which have a base speed of 180 kt) and TBs (172 kt base speed, this remained the case even after obtaining the 2 floods.

Replay attached below:

20201120_191914_PBSA108-Implacable_14_Atlantic.wowsreplay

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On 10/31/2020 at 2:06 AM, flagstar said:

It seems there is a bug with torpedo would launch in the direction of the gun whenever the gun is locked to a bearing/sector (Ctrl+X). If the gun is facing a bearing outside of the torpedo reticle, torpedo tube won't launch the torpedo at all. I had this problem while playing Shimakaze and Hill so it's safe to assume any ships with torpedo tube would suffer from this bug. I will provide replay for this if requested.

For now the only way to bypass this is to NOT use the gun lock to bearing. Hope this could be fix as soon as possible

Experiencing the same issue .... Torps will not LMB fire, been playing my cruisers and can't stealth fire my torps on command. Did a test and seems if you fire guns, then it "unfreezes" the torpedoes allowing it to launch. 

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On 10/30/2020 at 4:32 AM, PNS_Shamsheer said:

i have repeatedly experienced this issue that i am unable to see enemy ships during battle this update.

i would see their names, the ship names and their hp bars, and even the fires burning on their ships, but i am unable to see the ship, also the minimap just stops updating mid match, i am unable to see my shell tracers, and the whole game is just a mess

i .have asian client and i use the asian client to play both on SEA and EU , and i experienced this on both servers.

the SS is from a game on EU.

and the game files are one from each server (yorck on EU and devonshire replay from asian account).

shot-20.10.29_20.39.10-0720.jpg

20201029_202518_PGSC107-Yorck_53_Shoreside.wowsreplay

20201029_224247_PBSC206-Devonshire_50_Gold_harbor.wowsreplay

I also have been having the same problem. But I think it only affects cruisers (mine are Yoshino and Mogami). I also experienced it on DD (Kitakaze) but only once. BB seems imune to this bug (Yamato and Izumo). Not gonna touch CV cause I don't want to mess my team up.

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On 11/24/2020 at 11:28 PM, Sassena said:

I also have been having the same problem. But I think it only affects cruisers (mine are Yoshino and Mogami). I also experienced it on DD (Kitakaze) but only once. BB seems imune to this bug (Yamato and Izumo). Not gonna touch CV cause I don't want to mess my team up.

 CV and BB are the only ones immune to this bug , ships with torps like many crusiers , destroyers and a few battleships are affected to this bug ( from personal experience) . Due to this bug i havent been able to crusier or destroyers since the update launched. 

Edit: Now BB's are also affected by the bug.

Edited by p4ru_fighter

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KURFURST SECONDARYS ARE NOT FIRING AT ALL FOR 3 WEEKS NOW! WHAT A WORTHLESS POINT IN HAVING 11KM SECONDARYS WHEN THEY DO NOT EVEN FIRE ON THE TARGET AT ALL!!!

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