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Italian Battleship Branch has been revealed!

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27 minutes ago, Work_ln_Progress said:

634418711_Scene42020-09-25_02-22-56.thumb.jpg.b4f48713266173e0f5984d950bd6303d.jpg

I wonder if Conte di Cavour will have the 13 x 305 mm guns or 10 x 320 mm guns or both separated by hull A and hull B? :fish_book:

Lepanto = 12 x 380 mm?  :fish_book:

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32 minutes ago, S0und_Theif said:

I wonder if Conte di Cavour will have the 13 x 305 mm guns or 10 x 320 mm guns or both separated by hull A and hull B? :fish_book:

Lepanto = 12 x 380 mm?  :fish_book:

Cavour will have 320 one, and Lepanto 12x 380mm  yes. 4 triple 15" turret

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51 minutes ago, Work_ln_Progress said:

Cavour will have 320 one, and Lepanto 12x 380mm  yes. 4 triple 15" turret

Thank you.

Always appreciate the help and info.

Kamshamida chingu. :Smile_medal:

Edited by S0und_Theif
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The ships of the new branch are most effective in combat at medium range. The main features of the Italian battleships:

  • Like the Italian cruisers, instead of HE shells, the new ships are armed with SAP shells. They inflict high damage on weakly and moderately protected targets and ship parts, but do not cause fires.
  • The "Exhaust smoke generator" is among the consumables of the Italian battleships, which will allow you to hide from the enemy without sacrificing speed.
  • A large number of guns with a relatively short firing range and not very good accuracy.
  • Secondary battery with good accuracy, but short range
  • Decent concealment and average maneuverability, quickly turning turrets and rather good armor.

 

Links:

https://blog.worldofwarships.com/blog/81

Edited by S0und_Theif

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Detailed Characteristics: (T6, T7, T8, & T10 only.)

Italian battleship Andrea Doria, tier VI

phpniDAiP

Hit points – 45,000. Plating - 26 mm.

Main Armament:
Main battery - 2x3, 2x2 320 mm. Firing range - 17.2 km.
Maximum AP shell damage - 9,700. AP initial velocity - 830 m/s.
Maximum SAP shell damage - 10,250. SAP initial velocity - 830 m/s. Penetration of SAP shell - 82 mm.
Reload time - 30.0 s. 180 degree turn time - 36.0 s. Maximum dispersion - 235 m. Sigma – 1.60.

Secondary Armament:
4x3 135.0 mm, range - 3.5 km. Maximum HE shell damage – 1950. Chance to cause fire – 9%. HE initial velocity - 825 m/s
10x1 90.0 mm, range - 3.5 km. Maximum HE shell damage – 1300. Chance to cause fire – 5%. HE initial velocity - 860 m/s

AA defense:
8x2 20.0 mm, 9x2 37.0 mm, 10x1 90.0 mm.
AA defense short-range: continuous damage per second - 60, hit probability - 70 %, action zone 0.1-2.0 km;
AA defense mid-range: continuous damage per second - 193, hit probability - 75 %, action zone 0.1-3.5 km;
AA defense long-range: continuous damage per second - 123, hit probability - 75 %, action zone 0.1-4.6 km;
Number of explosions in a salvo - 4, damage within an explosion - 1,050; action zone 3.5-4.6 km.

Manuverablility:
Maximum speed - 27.0 kt. Turning circle radius - 640 m. Rudder shift time – 13.0 s.

Concealment:
Surface detectability – 13.3 km. Air detectability – 8.1 km. Detectability after firing main guns in smoke – 10.6 km.

Available consumables:
Slot1 - Damage Control Party (Duration time 15 s; Reload time 80 s)
Slot 2 - Repair Party
Slot 3 - Exhaust Smoke Generator (Duration time 45 s; Duration time 10 s; Reload time 180 s; Charges 3; Radius 510.0 m)


 

Italian battleship Francesco Caracciolo, tier VII

phpOhJgHM

Hit points – 54,500. Plating - 26 mm.

Main Armament:
Main battery - 4x2 381 mm. Firing range - 17.0 km.
Maximum AP shell damage - 12,000. AP initial velocity - 850 m/s.
Maximum SAP shell damage - 14,050. SAP initial velocity - 880 m/s. Penetration of SAP shell - 96 mm.
Reload time - 28.0 s. 180 degree turn time - 30.0 s. Maximum dispersion - 233 m. Sigma – 1.60.

Secondary Armament:
4x3 152.0 mm, range - 4.0 km. Maximum HE shell damage – 2,100. Chance to cause fire – 7%. HE initial velocity - 950 m/s
12x1 90.0 mm, range - 4.0 km. Maximum HE shell damage – 1,300. Chance to cause fire – 5%. HE initial velocity - 860 m/s

AA defense:
8x2 37.0 mm, 10x6 20.0 mm, 12x1 90.0 mm.
AA defense short-range: continuous damage per second - 137, hit probability - 70 %, action zone 0.1-2.0 km;
AA defense mid-range: continuous damage per second - 168, hit probability - 75 %, action zone 0.1-3.5 km;
AA defense long-range: continuous damage per second - 147, hit probability - 75 %, action zone 0.1-4.6 km;
Number of explosions in a salvo - 5, damage within an explosion - 1,120; action zone 3.5-4.6 km.

Manuverablility:
Maximum speed - 29.0 kt. Turning circle radius - 740 m. Rudder shift time – 14.3 s.

Concealment:
Surface detectability – 13.3 km. Air detectability – 9.1 km. Detectability after firing main guns in smoke – 12.3 km.

Available consumables:
Slot 1 - Damage Control Party (Duration time 10 s; Reload time 80 s)
Slot 2 - Repair Party 
Slot 3 - Exhaust Smoke Generator (Duration time 45 s; Duration time 10 s; Reload time 180 s; Charges 3; Radius 510.0 m;)


 

Italian battleship Vittorio Veneto, tier VIII

phpbIGfop

Hit points – 64,800. Plating - 32 mm.

Main Armament:
Main battery - 3x3 381 mm. Firing range - 18.1 km.
Maximum AP shell damage - 12,000. AP initial velocity - 850 m/s.
Maximum SAP shell damage - 14,050. SAP initial velocity - 880 m/s. Penetration of SAP shell - 96 mm.
Reload time - 30.0 s. 180 degree turn time - 30.0 s. Maximum dispersion - 244 m. Sigma – 1.60.

Secondary Armament:
4x3 152.0 mm, range - 4.5 km. Maximum HE shell damage – 2100. Chance to cause fire – 7%. HE initial velocity - 950 m/s
12x1 90.0 mm, range - 4.5 km. Maximum HE shell damage – 1300. Chance to cause fire – 5%. HE initial velocity - 860 m/s

AA defense:
12x2 37.0 mm, 8x6 20.0 mm, 12x1 90.0 mm.
AA defense short-range: continuous damage per second - 105, hit probability - 70 %, action zone 0.1-2.0 km;
AA defense mid-range: continuous damage per second - 245, hit probability - 75 %, action zone 0.1-3.5 km;
AA defense long-range: number of explosions in a salvo - 6, damage within an explosion - 1190, continuous damage per second - 140, hit probability - 75 %, action zone 0.1-4.6 km;
Number of explosions in a salvo - 6, damage within an explosion - 1,190; action zone 3.5-4.6 km.

Manuverablility:
Maximum speed - 30.0 kt. Turning circle radius - 810 m. Rudder shift time – 15.5 s.

Concealment:
Surface detectability – 14.9 km. Air detectability – 10.7 km. Detectability after firing main guns in smoke – 13.7 km.

Available consumables:
Slot 1 - Damage Control Party (Duration time 10 s; Reload time 80 s;
Slot 2 - Repair Party
Slot 3 - Exhaust Smoke Generator (Duration time 45 s; Duration time 10 s; Reload time 180 s; Charges 3; Radius 510.0 m)
4 slot - Fighter/Spotting Aircraft 


 

Italian battleship Cristoforo Colombo, tier X

phpACPGfi

Hit points – 89,900. Plating - 32 mm.

Main Armament:
Main battery - 4x4 381 mm. Firing range - 18.9 km.
Maximum AP shell damage - 12,000. AP initial velocity - 850 m/s.
Maximum SAP shell damage - 14,050. SAP initial velocity - 880 m/s. Penetration of SAP shell - 96 mm.
Reload time - 38.0 s. 180 degree turn time - 30.0 s. Maximum dispersion - 251 m. Sigma – 1.60.

Secondary Armament:
12x2 90.0 mm, range - 5.0 km. Maximum HE shell damage – 1300. Chance to cause fire – 5%. HE initial velocity - 860 m/s
6x3 152.0 mm, range - 5.0 km. Maximum HE shell damage – 2100. Chance to cause fire – 7%. HE initial velocity - 950 m/s

AA defense:
8x4 37.0 mm, 8x2 37.0 mm, 20x6 20.0 mm, 12x2 90.0 mm.
AA defense short-range: continuous damage per second - 245, hit probability - 70 %, action zone 0.1-2.0 km;
AA defense mid-range: continuous damage per second - 406, hit probability - 75 %, action zone 0.1-3.5 km;
AA defense long-range: continuous damage per second - 186, hit probability - 75 %, action zone 0.1-4.6 km;
Number of explosions in a salvo - 8, damage within an explosion - 1,400; action zone 3.5-4.6 km.

Manuverability:
Maximum speed - 29.6 kt. Turning circle radius - 960 m. Rudder shift time – 18.0 s.

Concealment:
Surface detectability – 16.4 km. Air detectability – 13.9 km. Detectability after firing main guns in smoke – 15.1 km.

Available consumables:
Slot 1 - Damage Control Party (Duration time 10 s; Reload time 80 s;
Slot 2 - Repair Party 
Slot 3 - Exhaust Smoke Generator (Duration time 45 s; Duration time 10 s; Reload time 180 s; Charges 3; Radius 510.0 m;
Slot 4 - Fighter/Spotting Aircraft 

All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.

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Status at first test
Reload time - 38.0 s. 180 degree turn time - 30.0 s. Maximum dispersion - 251 m. 
Sigma 1.60 :cap_fainting:

Status at second test (my prediction)

Reload time - 40.0 s. 180 degree turn time - 40.0 s. Maximum dispersion - 270 m. 

Sigma 1.60 :cat_paw:

Bye bye

581359694_EF9kVnMW4AYBAHx(1).thumb.jpg.000fc70015e5c5d07e80cd90dfeaab07.jpg

Edited by THAI_THIEF
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1 hour ago, S0und_Theif said:

@LawrenceXVIII

Pizza / Pasta BB

Decrescendo, crescendo, FORTISSIMO!

コロス!コロスゥッ!

Spoiler

118823543_2631370290462457_1600348706289952420_o.thumb.jpg.46ce9cc5ca502ec5b360cc9addb0e6df.jpg

 

Edited by THAI_THIEF

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56 minutes ago, IJN_Katori said:

 

 

hmm

T7 4x2

T8 3x3

T9 4x3 ???

TX 4x4

 

but 1.6 for all :fish_glass:

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32mm? Ugh

But that quad turret looks pretty, is it historical?

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God this forsaken national tree is fiddly.

I hope it won't be as meh as Trento nor... "decent" like Venezia

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4 hours ago, THAI_THIEF said:

Status at first test
Reload time - 38.0 s. 180 degree turn time - 30.0 s. Maximum dispersion - 251 m. 
Sigma 1.60 :cap_fainting:

Status at second test (my prediction)

Reload time - 40.0 s. 180 degree turn time - 40.0 s. Maximum dispersion - 270 m. 

Sigma 1.60 :cat_paw:

Bye bye

They have 381 mm SAP. Stop complaining.

 

3 minutes ago, Earl_of_Arland said:

God this forsaken national tree is fiddly.

I hope it won't be as meh as Trento nor... "decent" like Venezia

WG themselves stated that Brindisi and Venezia are hypothetical upgrades of Amalfi - a CA design Italy did for Spain.

However, there are better designs for a BB line than a monstrous 16 gun ship that uses DD/CR-slayer shells. 

Ah yes, the old name is rising again, "World of Battleships".

 

What happened to "Littorio"? The name of the class is Littorio, not Vittorio Veneto. There are Kongou and ARP Kongou. Why couldn't the T8 be "Littorio"? That is the name ship of the class!

Caracciolo's turrets so are... uhm... taller than expected.

 

2 hours ago, rookieFTW said:

32mm? Ugh

But that quad turret looks pretty, is it historical?

Possibly an old design (before WNT) that was too big and too powerful for its time, like Conq/Thund.

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10 minutes ago, Paladinum said:

What happened to "Littorio"? The name of the class is Littorio, not Vittorio Veneto. There are Kongou and ARP Kongou. Why couldn't the T8 be "Littorio"? That is the name ship of the class!

Either way is fine

From wiki:

"Vittorio Veneto and Littorio were laid down on the same date, so ambiguity exists in the naming of the class." 

Edited by rookieFTW
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Where is the T3 battleship? Cuniberti's purposal would work fine there.

Andrea Doria reminds me of... Aoba. Let's see how her will be improved over Giulio Casare.

The silhouette icon does not resemble Dante Aligheri by much.

Caracciolo is somewhat anticipated, however all the "smaller battleship" studies has been dropped. Maybe they will be added later as mid-tier premium ships?

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No T3?

Most of my suggestions are right (T6-8).

And why is the T10 named after that dummy who claimed to be the first to reach the American continent? He only landed in the Caribbean Islands on his expeditions.

Edited by Reinhard_of_Avercland

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4 hours ago, Reinhard_of_Avercland said:

And why is the T10 named after that dummy who claimed to be the first to reach the American continent? He only landed in the Caribbean Islands on his expeditions.

Do you prefer this name?

https://en.wikipedia.org/wiki/Italian_battleship_Leonardo_da_Vinci

 

Why aren't these the name(s) for any of the ships?

https://en.wikipedia.org/wiki/Italian_ironclad_Re_d'Italia

https://en.wikipedia.org/wiki/Italian_battleship_Vittorio_Emanuele

https://en.wikipedia.org/wiki/Italian_battleship_Emanuele_Filiberto

Edited by Paladinum

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29 minutes ago, Paladinum said:

Leonardo da Vinci is appropriate enough if WG won't make that exact ship eventually, which is a clone of GC/Cavour. Both FdG & GK are reusing names from the Kaiser-class & König-class BBs. So this name should be plausible.

What about Impero? The real Impero was never finished, but so was Montana/Lion/etc.

Emanuele Filiberto is.... that T6 premium cruiser, although that ship is often referred by his title.

I'm not trying to discard Colombus, but he is a bit too controversial for a certain group of people. Many of his statues are being removed from the public places now amid the current racial issues. I might have to peek to NA forum to see what the folks say.

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2 hours ago, Reinhard_of_Avercland said:

 I'm not trying to discard Colombus, but he is a bit too controversial for a certain group of people. Many of his statues are being removed from the public places now amid the current racial issues. I might have to peek to NA forum to see what the folks say.

Only the NA would boo at Colombus. I don't care. WG certainly don't. Check Reddit too :Smile_trollface:

(Too) many people say 'Impero' would be the name of a CV or something so I avoid that. Are you one of them? 'Impero' would THE replacement for 'Lepanto'.

But Re d'Italia tho. Mamma mia, why not-a use it tha?

I'm already bumped that the T10 French BB is whatever it is instead of "Charlemagne".

 

PS. They said no T3. 

PPS. The T4, Dante from DMC, is 100% not the real Alighieri. The real Alighieri has 4 funnels in pairs of 2 and they are near the superstructure, and her turrets are not superfiring pairs. This Dante from DMC, however, has 2 funnels and they are in the middle of the ship and her front turrets are superfiring. Looks like this T4 has 305 mm guns. Undiscernible turret laylout, most likely 4x2.

PPPS. Would Cavour have her 13-gun (2x2 3x3) 305 mm config? It'd better be.

Edited by Paladinum

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24 minutes ago, Paladinum said:

Too) many people say 'Impero' would be the name of a CV or something so I avoid that. Are you one of them? 'Impero' would THE replacement for 'Lepanto'

That only works if the CV is really based on the real Impero (the Littorio/Vittorio Veneto-class conversion). What if WG comes up with some paper design instead?

I actually expected Littorio at T8, Vittorio Veneto would be the name for the UP41 at T9, and Impero at T10.

40 minutes ago, Paladinum said:

I'm already bumped that the T10 French BB is whatever it is instead of "Charlemagne".

That's just the French being French. They hate monarchy, and at the same time they named the proposed cruiser design after the monarch figure.:Smile_trollface:

 

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