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S0und_Theif

Developer Bulletin and Public Test 0.9.9

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Developer Bulletin:

 

U.S. Battleships: Part 1

Update 0.9.9 kicks off an event with the new U.S. battleships flag_USA_dd9fc06d19a8638f4077ab2fe200d22standard_01624cacb82f39f77a4e677a7b9fdf4VIII Kansas and flag_USA_dd9fc06d19a8638f4077ab2fe200d22standard_01624cacb82f39f77a4e677a7b9fdf4IX Minnesota right in spotlight! These ships will become available in Early Access on the Live Server only when the Update is released. Meanwhile, we invite you to take part in the testing of the event.

Features of the Ship Branch

  • Numerous main battery guns with a solid salvo weight and decent firing range, which comes at the expense of longer gun reload times.
  • The ships enjoy great maneuverability for their type, as well as good anti-torpedo protection, but are rather slow.
  • Their decent AA defenses are reinforced by the availability of the Defensive AA Fire consumable.

Early Access: flag_USA_dd9fc06d19a8638f4077ab2fe200d22standard_01624cacb82f39f77a4e677a7b9fdf4VIII Kansas can be obtained by completing Directives. flag_USA_dd9fc06d19a8638f4077ab2fe200d22standard_01624cacb82f39f77a4e677a7b9fdf4IX Minnesota can be obtained from random bundles that are available in the Armory in exchange for doubloons.

Rewards for completing Directives: a new temporary resource called American Tokens.

Rewards in exchange for American Tokens: sequentially available bundles with Gold Eagle permanent camouflage patterns for the new U.S. battleships, as well as other rewards.

 


:fish_book: So Oklahoma will not be present in 0.9.9?  0.9.10?

:cap_hmm: T8 Kansas is going to be acquired for free, while you have to "gamble" for T9 Minnesota via doubloons.

:Smile-angry: WG still forgot to mention that they are slow. Like 21 - 23 knots slow. Not to mention they nerfed Kansas's sigma.

 

Link:

https://worldofwarships.asia/en/news/general-news/bulletin-099/

 


Public Test:

 

Special Features of the Test

The Public Test server will host Clan Battles, with Tier X ships facing each other in a 3 vs. 3 format.

Procedure

  • A maximum of two mercenaries per Division.
  • Ship restrictions per team:
    • A maximum of one destroyer, cruiser, and aircraft carrier.
    • A maximum two battleships. If the team has one aircraft carrier, there can be no more than one battleship in the same team.
  • You can start a Clan Battle on the Public Test server at any time.

For testing purposes, all players will have access to one of three Daily Shipment options. These will be allocated at random and differ in their designs, as well as the rewards they can drop.

 


:fish_book: Was there ever clan battle test in PT before?

:cap_horn: Probably a good idea to test them in public test server first. Let clan battle players write their feedback, before launching it to live server.

:cap_hmm: 3 v 3 format feels limited. You can either have 1 clan commander and 2 mercs or 2 clannies and 1 merc format. The test format is very limited. Should be 5 vs 5 to test the mechanic's full potential IMO. 

 

Link:

https://worldofwarships.asia/en/news/public-test/public-test-099/

Edited by S0und_Theif
  • Cool 1

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993
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19 hours ago, Reinhard_of_Avercland said:

Geez another sequential bundle.....

Maybe Oklahoma will be available as a side prize, like Mikoyan during the Soviet cruiser split.

I forgot about Florida (still not renamed as Louisiana).

Not sure, but one of them will be on 0.9.9 and the other will be 0.9.10.

:fish_book:

How to obtain them = ?

Edited by S0und_Theif

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