Jump to content
Sign in to follow this  
You need to play a total of 10 battles to post in this section.
S0und_Theif

ST 0.9.9, new ships

41 comments in this topic

Recommended Posts

1,273
[-CAT-]
Member
2,519 posts
11,629 battles

Please note that all information in the development blog is preliminary and subject to change during testing. Any showcased features may or may not end up on the main server. The final information will be published on our game's website.

 

Japanese battleship Hizen, Tier IX

One of the "Super Battleship" project variants (project A-140-J3), preliminary to the creation of the Yamato-class battleships. The main armament of the ship is twelve 410 mm guns in four turrets. Such a number of guns, uncharacteristic for Japanese high-tier battleships, allows the ship to deal a significant amount of damage.

phpNiHHbB

 

German destroyer Z-44, Tier IX

A Type 1936B torpedo destroyer, armed with two quintuple torpedo tubes with fast reload and long-range torpedoes. The ship is mostly suitable for torpedo attacks from a distance. Unlike researchable German destroyers, Z-44 lacks the "Hydroacoustic Search" consumable.

phpdHlGDo

 

French battleship Strasbourg, Tier VII

Strasbourg is a Dunkerque-class battleship equipped with the "Main Battery Reload Booster" consumable. Her decent rate of fire, good firing range, and mediocre armor make her most effective when playing at a distance and conducting flank attacks.

phpLhlNKc

 

British cruiser Plymouth, Tier X

One of the variants of the project preliminary to the construction of the Edinburgh-class cruisers. The main features of the ship are sixteen 152 mm guns in four turrets and the availability of only AP shells, similar to the ones available to the British light cruisers tech tree branch. The ship is equipped with the "Surveillance Radar", "Smoke Generator", and "Hydroacoustic Search" consumables, but has a short firing range and light armor.

Plymouth feels most comfortable when firing over islands or from smoke, if the situation allows. When contesting caps it's important to be careful, because the shorter than average range of the "Surveillance Radar" consumable will lead to the necessity to get closer to the enemy. Torpedoes with a 10 km range, which can be launched from smoke, may also prove quite useful.

Unlike Minotaur, Plymouth has more guns, the simultaneous availability of "Surveillance Radar" and "Smoke Generator", and slightly better armor. However, she has a lower firing range, longer main battery reload, less powerful AA, two times fewer torpedo tubes, and she is equipped with a standard "Repair Party" consumable. 

phpiaCLmb

 

Commonwealth cruiser Mysore, Tier VI

The Fiji-type light cruiser, built for the Royal Navy and transferred to the Indian Navy. Like British light cruisers, the ship is equipped only with AP shells. A "Crawling Smoke Generator" consumable will be of use when having to retreat or, on the contrary, get closer to the target, and "Hydroacoustic Search" will allow her to detect enemy ships and torpedoes.

phpipakEP

 


Edited by S0und_Theif
Adding source link. Forgot again.
  • Cool 3

Share this post


Link to post
Share on other sites
1,273
[-CAT-]
Member
2,519 posts
11,629 battles

Characterisitcs and Specifications:

Japanese battleship Hizen, Tier IX

phpNiHHbB

Hit points – 80,700. Plating - 32 mm.

Main Armament:
Main battery - 4x3 410 mm. Firing range - 21.1 km.
Maximum HE shell damage – 6,500. HE initial velocity - 834 m/s. Chance to cause fire – 30%.
Maximum AP shell damage - 12,750. AP initial velocity - 834 m/s.
Reload time - 30.0 s. 180 degree turn time - 40.0 s. Maximum dispersion - 236 m. Sigma – 1.7.

Secondary Armament:
3x3 155.0 mm, range - 7.0 km. Maximum HE shell damage – 2,600. Chance to cause fire – 10%. HE initial velocity - 925 m/s
8x2 127.0 mm, range - 7.0 km. Maximum HE shell damage – 2,100. Chance to cause fire – 8%. HE initial velocity - 725 m/s

AA Armament:
AA defense: 12x3 25.0 mm, 24x2 25.0 mm, 18x1 25.0 mm, 8x2 127.0 mm.
AA defense short-range: continuous damage per second - 435, hit probability - 85 %, action zone 0.1-2.5 km;
AA defense long-range: сontinuous damage per second - 150, hit probability - 75 %, action zone 0.1-5.8 km;
Number of explosions in a salvo - 5, damage within an explosion - 1,540, action zone 3.5 - 5.8 km.

Manuverbility:
Maximum speed - 28.2 kt. Turning circle radius - 880 m. Rudder shift time – 17.1 s.
Surface detectability – 16.4 km. Air detectability – 12.2 km. Detectability after firing main guns in smoke – 15.9 km.

Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Repair Party
Slot 3 - Fighter / Spotting Aircraft

 

German destroyer Z-44, Tier IX

phpdHlGDo

Hit points – 19,400. Plating - 19 mm.

Main Armament:
Main battery - 5x1 128 mm. Firing range - 11.1 km.
Maximum HE shell damage – 1,500. HE initial velocity - 830 m/s. Chance to cause fire – 6%.
Maximum AP shell damage - 3,000. AP initial velocity - 830 m/s.
Reload time - 4.2 s. 180 degree turn time - 22.5 s. Maximum dispersion - 98 m. Sigma – 2.00.

Torpedo Armament:
Torpedo tubes - 2x5 533 mm. Range - 12.0 km.
Maximum damage - 13,700. Speed - 64 kt.
Reload time - 85 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.3 km.

AA Armament:
AA defense: 7x4 30.0 mm.
AA defense short-range: continuous damage per second - 365, hit probability - 95 %, action zone 0.1-3.0 km;

Manuverbility:
Maximum speed - 36.5 kt. Turning circle radius - 670 m. Rudder shift time – 4.4 s.
Surface detectability – 8.1 km. Air detectability – 3.7 km. Detectability after firing main guns in smoke – 3.1 km.

Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Smoke Generator (Action time 20 s; duration time 77 s; reload time 160 s; charges 3)
Slot 3 - Engine Boost 

 

French battleship Strasbourg, Tier VII

phpLhlNKc

Hit points – 52,600. Plating - 26 mm.

Main Armament:
Main battery - 2x4 330 mm. Firing range - 19.1 km.
Maximum HE shell damage – 4,800. HE initial velocity - 885 m/s. Chance to cause fire – 35%.
Maximum AP shell damage - 9,700. AP initial velocity - 870 m/s.
Reload time - 21.0 s. 180 degree turn time - 36.0 s. Maximum dispersion - 253 m. Sigma – 1.70.

Secondary Armament:
3x4 130.0 mm, range - 5.0 km. Maximum HE shell damage – 1,900. Chance to cause fire – 9%. HE initial velocity - 840 m/s
2x2 130.0 mm, range - 5.0 km. Maximum HE shell damage – 1,900. Chance to cause fire – 9%. HE initial velocity - 840 m/s

AA Armament:
AA defense: 2x2 130.0 mm, 3x4 130.0 mm, 4x2 37.0 mm, 8x4 13.2 mm.
AA defense short-range: continuous damage per second - 150, hit probability - 70 %, action zone 0.1-1.5 km;
AA defense mid-range: continuous damage per second - 30, hit probability - 75 %, action zone 0.1-3.0 km;
AA defense long-range: continuous damage per second - 120, hit probability - 75 %, action zone 0.1-6.0 km;
Number of explosions in a salvo - 3, damage within an explosion - 1,400, action zone 3.5 - 6.0 km.

Manuverbility:
Maximum speed - 29.5 kt. Turning circle radius - 730 m. Rudder shift time – 14.0 s.
Surface detectability – 16.9 km. Air detectability – 9.6 km. Detectability after firing main guns in smoke – 14.2 km.

Available consumables:
Slot 1- Damage Control Party 
Slot 2 - Repair Party
Slot 3 - Main Battery Reload Booster (Duration time 20 s; main battery recharge time -50%; reload time 120 s; charges 4)
Slot 4 - Fighter / Spotting Aircraft

 

British cruiser Plymouth, Tier X

phpiaCLmb

Hit points – 41,000. Plating - 16 mm.

Main Armament:
Main battery - 4x4 152 mm. Firing range - 14.3 km.
Maximum AP shell damage - 3,100. AP initial velocity - 841 m/s.
Reload time - 7.5 s. 180 degree turn time - 25.7 s. Maximum dispersion - 131 m. Sigma – 2.05.

Torpedo Armament:
Torpedo tubes - 2x4 533 mm. Range - 10.0 km.
Maximum damage - 16,767. Speed - 62 kt.
Reload time - 96 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.3 km.
Instead of choosing between wide and narrow spreads, captains can choose to fire off individual torpedoes or expend the entire launcher at once

AA Armament:
AA defense: 6x4 40.0 mm, 8x1 40.0 mm, 12x2 20.0 mm, 6x2 102.0 mm.
AA defense short-range: continuous damage per second - 225, hit probability - 85 %, action zone 0.1-2.0 km;
AA defense mid-range: continuous damage per second - 375, hit probability - 90 %, action zone 0.1-3.5 km;
AA defense long-range: continuous damage per second - 100, hit probability - 90 %, action zone 0.1-5.8 km;
Number of explosions in a salvo - 4, damage within an explosion - 1,400, action zone 3.5 - 5.8 km.

Manuverbility:
Maximum speed - 31.5 kt. Turning circle radius - 680 m. Rudder shift time – 10.1 s.
Surface detectability – 11.7 km. Air detectability – 7.2 km. Detectability after firing main guns in smoke – 5.5 km.

Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Repair Party
Slot 3 - Hydroacoustic Search
Slot 4 - Smoke Generator 
Slot 5 - Surveillance Radar (Duration time 40 s; detection of ships 9.0 km; reload time 120 s; charges 3)

 

Commonwealth cruiser Mysore, Tier VI

phpipakEP

Hit points – 30,600. Plating - 16 mm.

Main Armament:
Main battery - 3x3 152 mm. Firing range - 14.0 km.
Maximum AP shell damage - 3,100. AP initial velocity - 841 m/s.
Reload time - 7.5 s. 180 degree turn time - 25.7 s. Maximum dispersion - 130 m. Sigma – 2.00.

AA Armament:
AA defense: 5x2 40.0 mm, 2x1 40.0 mm, 4x2 102.0 mm.
AA defense mid-range: continuous damage per second - 230, hit probability - 90 %, action zone 0.1-3.5 km;
AA defense long-range: continuous damage per second - 75, hit probability - 90 %, action zone 0.1-5.8 km;
Number of explosions in a salvo - 2, damage within an explosion - 1,120, action zone 3.5 - 5.8 km.

Manuverbility:
Maximum speed - 31.5 kt. Turning circle radius - 610 m. Rudder shift time – 8.6 s.
Surface detectability – 11.0 km. Air detectability – 6.4 km. Detectability after firing main guns in smoke – 5.0 km.

Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Hydroacoustic Search
Slot 3 - Crawling Smoke Generator 

Edited by S0und_Theif
Details Clean-up
  • Cool 2

Share this post


Link to post
Share on other sites
283
[NCOTS]
Member
447 posts
11,075 battles

Hizen did not suffer penalties of long reload and poor sigma as the other 3 12-gun armed T9 BBs, seems quite good. While Strasbourg is literally Jean Bart Jr.🤣 took hull from sister, slap reload booster then bump to one tier higher

Share this post


Link to post
Share on other sites
1,273
[-CAT-]
Member
2,519 posts
11,629 battles

Just my take:

INS Mysore (C60) have 6 torpedo tubes in real life. However, it seems that the torpedo armament is missing in the game model.
Would be nice if she has that armament included.

Then INS Mysore (C60) could also serve / sold in the Pan-Asia faction.
Just like USS Boise and ARA Nueve de Julio.

But, unlike USS Boise and ARA Nueve de Julio, which has little game play difference, INS Mysore will have a huge game play difference as CWoN and Pan-Asia.


                  [CWoN] <-> [Pan-Asia]
   Crawling Smoke <-> Standard Smoke
Standard Torpedo <-> DW Torpedo (Single launch torpedo is optional)

Edited by S0und_Theif

Share this post


Link to post
Share on other sites
2,177
[MRI]
Member
3,610 posts
15,541 battles
2 hours ago, S0und_Theif said:

Plymouth has more guns, the simultaneous availability of "Surveillance Radar" and "Smoke Generator"

This has the potential of going very, very wrong.

Share this post


Link to post
Share on other sites
122
[IJN]
Member
267 posts
4,751 battles

Alright, let's see what we've got...

11 hours ago, S0und_Theif said:

Japanese battleship Hizen, Tier IX

phpNiHHbB

Mega-Nagato...

 

11 hours ago, S0und_Theif said:

German destroyer Z-44, Tier IX

 phpdHlGDo

T-61 is still better...

 

11 hours ago, S0und_Theif said:

French battleship Strasbourg, Tier VII

  phpLhlNKc

Jean Bart 2: Baguette Boogaloo...

11 hours ago, S0und_Theif said:

British cruiser Plymouth, Tier X

phpiaCLmb

Smolensk 2: AP only but Radar Boogaloo...

 

11 hours ago, S0und_Theif said:

Commonwealth cruiser Mysore, Tier VI

phpipakEP

...And to Fiji what Roon is to Hindenburg.

Edited by hurricaneflyer
People think Leander is BETTER than Mysore so...

Share this post


Link to post
Share on other sites
1,565
[151ST]
Member
2,644 posts
10,486 battles
25 minutes ago, hurricaneflyer said:

Alright, let's see what we've got...

Mega-Nagato...

 

T-61 is still better...

 

Jean Bart 2: Baguette Boogaloo...

Smolensk 2: AP only but Radar Boogaloo...

 

...And a straight-up better Leander.

I'm looking forward to 4x3 410s, sadly I was hoping to see an IJN BB split but no; it just looks like more Yamato clones with guns changed.

Others are sad and make me more sad. More premiums with more gimmicks, sigh.

Plymouth is looking like a Royal Navy Smolensk with radar. I don't know why WG insist on doing radar+smoke combinations, it's NOT HEALTHY FOR THE GAME!

Mysore, not really. Keep in mind there's no heal there. A large part of RN CLs flexibility comes from their ability to heal damage, damage they cop from any angle.

  • Cool 2

Share this post


Link to post
Share on other sites
158
[4RSE]
Member
318 posts
7,830 battles
10 minutes ago, S4pp3R said:

I Keep in mind there's no heal there. A large part of RN CLs flexibility comes from their ability to heal damage, damage they cop from any angle.

Especially considering the RN light cruisers sacrificed HE for that heal, so Mysore getting AP only without the heal or torps is a problem. Leander only has 8 guns to Mysore's 9, but Leander also has heal and torps. Mysore looks slightly stronger in regard to main battery, but overall weaker than Leander. Personal opinion on so far preliminary information.

  • Cool 1

Share this post


Link to post
Share on other sites
2,186
[CLAY]
Member
2,841 posts
12,654 battles

T9 ships... Eh, more ships for me to not spend FXP/Coal/steel on.

T7 French BB. Might actually buy this. But I do love my T7 BBs in Narai, and my French captains suffer because there is no T7 trainer (assuming WG does not axe ops altogether. See WG, want me to buy ships, make more scenarios so I can play them).

Plymouth... Eh, could be fun, but smoke + radar is bad for game, no matter how many other downsides you give ship.

Mysore. Actually like to see a Commonwealth ship at T7 (see a pattern, WG?) since we already have Perth at T6. Though please, give it HE to bring into line with Perth.

  • Cool 2

Share this post


Link to post
Share on other sites
113
[-FUN-]
Member
427 posts
7,258 battles
4 hours ago, Thyaliad said:

This has the potential of going very, very wrong.

Psst...let it be..keep until it released and we can get our hands on it, only then we raise the issue. WG would take it out then that leave us with one more rare ship that cant be obtained anymore 😁

  • Funny 2

Share this post


Link to post
Share on other sites
2,855
[TLS]
Member
4,234 posts
20,377 battles

Smoke + Radar + long reload isn't that incredible. The reason why Mino (and smelly) are annoying are because of the RoF. It means that the player can quickly compensate for poor shots. 7.5s reload is still decent but it means that the opponent has 7.5s to reposition so that your AP won't be as effective. 

Hizen = what we should have had instead of Izumo.

Mysore <<<<<<<<<<<<<<<<<<<< Leander. As mentioned, torps and the heal. Leander can go into fisticuffs with the knowledge that you can dump torps to hit or force your opponent to reposition.

  • Cool 2

Share this post


Link to post
Share on other sites
113
[-FUN-]
Member
427 posts
7,258 battles
36 minutes ago, dejiko_nyo said:

Smoke + Radar + long reload isn't that incredible. The reason why Mino (and smelly) are annoying are because of the RoF. It means that the player can quickly compensate for poor shots. 7.5s reload is still decent but it means that the opponent has 7.5s to reposition so that your AP won't be as effective.

Yep..and this Plymouth doesnt have HE so its all good.

Share this post


Link to post
Share on other sites
1,281
[FORCE]
Member
2,465 posts
12,327 battles

So my speculation is:

Hizen = Armory (hopefully coal as she will replace Georgia)

Z-44 = FXP/Armory (coal/steel)

Strasbourg = FXP (replacing Nelson)/Armory (coal, because the Polish DD also costs coal now)/Premium shop-only

Plymouth = Armory (replacing Thunderer)/FXP (2 million)

Mysore = Premium shop-only

Share this post


Link to post
Share on other sites
2,990
[CLAY]
Beta Tester
4,549 posts
20,043 battles

Cool. Hopefully some good ships here.

My eye drifts to German DD, UK cruiser and ofc Commonwealth anything.

Share this post


Link to post
Share on other sites
1,281
[FORCE]
Member
2,465 posts
12,327 battles

Oh and Plymouth has 152mm guns. Her gun range can't be extended with AFT like Smolensk. Her guns take more than 2x longer to reload than Mino with reload module. 16 shells every 7.5 secs? Stock Mino can pump 20 shells throughout the same duration.

Her radar is shorter than Mino's. In 1 vs 1 situation, Radar Mino will win.

Fewer torps make her less threatening to the distracted BBs.

This ship is an odd choice imo. They could have added something else that is less paper than this.

Share this post


Link to post
Share on other sites
1,273
[-CAT-]
Member
2,519 posts
11,629 battles
5 hours ago, Reinhard_of_Avercland said:

So my speculation is:

Hizen = Armory (hopefully coal as she will replace Georgia)

Z-44 = FXP/Armory (coal/steel)

Strasbourg = FXP (replacing Nelson)/Armory (coal, because the Polish DD also costs coal now)/Premium shop-only

Plymouth = Armory (replacing Thunderer)/FXP (2 million)

Mysore = Premium shop-only

Z44 = too early for FXP. But steel is possible. She replaces neustrashimyy.

Strabourg = either coal or FXP, I want!

Plymouth = caol is a possiblity. She replaces smolensk.

 

Your Hizen and Mysore speculation is sound. Assuming they replace the intended ship.

Mysore is more or less WG whaling the CWoN community.

 

And same feeling with @dejiko_nyo, Hizen should have been tech tree and Izumo as premium.

Share this post


Link to post
Share on other sites
103
[TLS]
Member
231 posts
7,842 battles

Izumo as PREMIUM, HAHA CRAP IT THE PREM SHOP 

As I see i welcome these ships but the design really boring and gimmicky which make gameplay suffer a lot. Dont mind more tier 7 ship and NArai WAS FUN.

Just design more screnario for different tier wg then we will buy more of ships. Because it not on par with the gameplay loop contents, i felt these poor ships will just be massively overkill at those whalers in Random and lead to boring gameplay.

AH BUT ALL THE MORE REASON FOR WG TO FORCE IT TO RESEACH BUREAU TRAIN :cap_fainting:

Share this post


Link to post
Share on other sites
122
[IJN]
Member
267 posts
4,751 battles
16 hours ago, S0und_Theif said:

She replaces Neustrashimy.

That would be unlikely as there are a VERY small amount of Neustrashimys in game at this point and you'd think WG would first milk the Neustrashimy out before replacing her.

Edited by hurricaneflyer
I can't english

Share this post


Link to post
Share on other sites
Member
2 posts
114 battles

No Z-44 do not replace Neutrashimys ; lacking that Heal is a big no no and not even DFAA which do help on Neutrashimys

Edited by etClassique
  • Cool 1

Share this post


Link to post
Share on other sites
2,177
[MRI]
Member
3,610 posts
15,541 battles
2 hours ago, S0und_Theif said:

And same feeling with @dejiko_nyo, Hizen should have been tech tree and Izumo as premium.

Well WG could always give Izumo the Moskva treatment and turn her into a Premium.

Pretty unlikely but one can always hope.

  • Cool 1

Share this post


Link to post
Share on other sites
736
[SMOKE]
Member
2,058 posts
16,289 battles

Mysore at T6 , I would rather had it buffed some and up-tiered to T7 , its not like Perth needing a companion , and where is the Commonwealth CA

Edited by Mechfori
  • Cool 1

Share this post


Link to post
Share on other sites
331
[-ISO-]
Member
1,062 posts
6,286 battles
14 hours ago, S4pp3R said:

Plymouth is looking like a Royal Navy Smolensk with radar. I don't know why WG insist on doing radar+smoke combinations, it's NOT HEALTHY FOR THE GAME!

They justify any means to increase the amount of money they can get.

  • Funny 1

Share this post


Link to post
Share on other sites
2,597
Member
4,917 posts
8,860 battles

Hizen: hey that's the name I use to name change Izumo!

Spoiler

That ship is going to be either nerfed to fit T9 or moved to T10. Mark my words.

ew look at that secondary layout ew

 

Strasbourg: T7 as expected.

Spoiler

21s reload *pretends to be surprised*

Say adieu to MN BB split, which I don't give a ffff anyway.

 

Plymouth: I know this one - one of Edinburgh's prelims.

Spoiler

Ew short-fused AP spammer ew

 

Z-44: 12 km torps, you say?

Spoiler

lmao no Hydro lmao

The ship Z-35 wanted to be but WG said no.

 

Mysore: Doesn't the CW have a T6 prem CL already?

Spoiler

lmao another CW T6 prem CL lmao

 

If people read all the spoilers, they will know that I am a person of positivity and sunshine and rainbow.

Edited by Paladinum
  • Funny 2

Share this post


Link to post
Share on other sites
620
[AN-DO]
Beta Tester
1,759 posts
5,809 battles

Am getting a bad sore for such lack of Regular Italian BB lines.

  • Cool 3

Share this post


Link to post
Share on other sites
Sign in to follow this  

×