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RG_Kid

Player intentionally killed 2 allied ships; How to report?

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Beta Tester
506 posts
1,386 battles

Just now i got team killed at the start of a co-op battle by player

 

He torpedoed a teammate at close range at the start of a match, then proceeded to hit my ship with another wave of torpedoes before harassing teammate's CV ship with canon shots.

 

This happened in a co-op match, and i was wondering how to report this action to the mods.

 

EDIT: I remove his name, and will pm the mods.

 

EDIT2: I just realized i don't have the privilege to send pm yet :( 

Edited by RG_Kid

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Beta Tester
506 posts
1,386 battles

have replays?

 

Unfortunately no, i don't usually record my games, and it never occurred to me that players could intentionally team kill like that for whatever purpose.

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[1NATN]
Beta Tester
192 posts
11,233 battles

 

Unfortunately no, i don't usually record my games, and it never occurred to me that players could intentionally team kill like that for whatever purpose.

 

It happens, there is no IQ test to become a beta tester so occasionally morons get through.

Don't let it get to you. :)

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Senior Moderator
4,798 posts
1,924 battles

Just now i got team killed at the start of a co-op battle by player

 

He torpedoed a teammate at close range at the start of a match, then proceeded to hit my ship with another wave of torpedoes before harassing teammate's CV ship with canon shots.

 

This happened in a co-op match, and i was wondering how to report this action to the mods.

 

EDIT: I remove his name, and will pm the mods.

 

EDIT2: I just realized i don't have the privilege to send pm yet :( 

PM sent you should be able to reply to me

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Alpha Tester
6,604 posts
2,477 battles

i THINK They kill their teammate in the co op and hoping it wont be Reported since the co op seems like a mock battle for them

 

but still it's not nice to kill the team mate

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Senior Moderator
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P.S. anti-tk system is coming in 3.1 and it does work :)

(we turned a super tester pink for science)

Edited by dead_man_walking

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[REACH]
Beta Tester
107 posts
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P.S. anti-tk system is coming in 3.1 and it does work :)

(we turned a super tester pink for science)

 

what happens on unintentional TK due to torpedo drops that usually happens at lower tier with new players?

 

and unintentional secondary TK? because AI is the one shooting the secondaries.

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[PANZA]
Senior Moderator
820 posts
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P.S. anti-tk system is coming in 3.1 and it does work :)

(we turned a super tester pink for science)

 

And may I say that pink colour just flatters your teint...

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[PANZA]
Senior Moderator
820 posts
932 battles

 

what happens on unintentional TK due to torpedo drops that usually happens at lower tier with new players?

 

and unintentional secondary TK? because AI is the one shooting the secondaries.

 

Unintentional TK's can be sanctioned by the Anti-TK system. It is, though, able to discertain reasonably between intentional ones and unintentional ones such as a ship turning into a volley of torps fired at an enemy target. But look at it this way - It might teach players in DD's to not fire torp volleys into killzones where team members are fighting and maneuavering.

Edited by AALG

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Beta Tester
39 posts
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what happens on unintentional TK due to torpedo drops that usually happens at lower tier with new players?

 

and unintentional secondary TK? because AI is the one shooting the secondaries.

 

You only ever do that once as a DD/CA cap, then you learn real fast that checking the position of friendly forces before firing is a good idea. From the way the patch preview article is worded, it seems to me that WG are blanketing even unintentinal TKs with this. Someone else would have to confirm though

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[REACH]
Beta Tester
107 posts
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what about unintentional TK from secondary guns which you have no control off? and given their inaccuracy aswell.

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[SIF]
Senior Moderator
2,562 posts

what about unintentional TK from secondary guns which you have no control off? and given their inaccuracy aswell.

 

you do have control of your secondaries, you can switch them on and off!!

 

We are still trying to test what does happen, how ever, It is not as easy as you think. If we do get some data, I am sure the results will be posted, since so many are asking the same question

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Beta Tester
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PM sent you should be able to reply to me

 

:( I can't even reply to your PM. I don't have much details of the incident, other than the user name and the start time of the co-op match we were in.

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Senior Moderator
3,837 posts
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:( I can't even reply to your PM. I don't have much details of the incident, other than the user name and the start time of the co-op match we were in.

 

IIRC you need 10 forum posts before you can send PMs.

 

That said, please don't spam to get your post count up, find a few interesting threads and try to participate in a constructive manner. You'll reach 10 posts pretty quick.

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