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Matthew_Flinders

multiple cv in game

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55 minutes ago, Matthew_Flinders said:

Just wondering how others feel when they see 4 carriers in the one game. If i could log out there and then i would.

As someone who often plays ships with good AA...

 

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Yeah it can be frustrating depending on the tier and ship you are playing.

CV population goes up around CV line releases, if you are struggling maybe play scenarios or take a break for a few weeks.

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56 minutes ago, S4pp3R said:

Yeah it can be frustrating depending on the tier and ship you are playing.

CV population goes up around CV line releases, if you are struggling maybe play scenarios or take a break for a few weeks.

You mean 4 CV's a game isn't the normal?

There might come a time where I'm not chased around the map when I'm playing my mid-tier cruisers that think AAA is a battery size.. As much as I enjoy the challenge of dodging air attacks, I look forward to that time.

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Well, it's a reality that we have to accept, and move on. Besides, double CV match is rather rare compared to previous instances, so maybe play at peak hours.

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4 CV's are the new normal-ish. And that's the maximum you will encounter.

At a point, we used to face 6 CV's. Especially at Tier 4.

The horror.

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I would like to grind out some lines but the x4 CV each game is making me log out and do something useful instead. Getting tag-teamed by planes for a quick death then watching everyone else go delete until 4 CV's are left isn't my idea of fun.

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5 hours ago, S0und_Theif said:

4 CV's are the new normal-ish. And that's the maximum you will encounter.

At a point, we used to face 6 CV's. Especially at Tier 4.

The horror.

I disagree...

I still see 1/side far more often and even 0/side more than 4...

It very much depends on tiers and time you play.

I wouldn't say the new normal but a temporary spike thanks to a new CV line.

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1 hour ago, Davey77 said:

I would like to grind out some lines but the x4 CV each game is making me log out and do something useful instead. Getting tag-teamed by planes for a quick death then watching everyone else go delete until 4 CV's are left isn't my idea of fun.

JB should be mostly safe 😉

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I quite like battles with 2 CV's per team.  The spotting is more consistent, and I enjoy the way battles play out.  You do have to be particularly on your positioning though, as small mistakes in positioning get magnified.  Constant awareness of enemy squadron type and movement is required.  3 CV's per team might start to get a bit challenging, that is probably too many, although better players than me might be comfortable with them.

That's just my personal preference though, I can certainly see how some players may dislike two CV per team battles.

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51 minutes ago, Moggytwo said:

3 CV's per team might start to get a bit challenging, that is probably too many, although better players than me might be comfortable with them.

no, no one likes 3 CV games, not even CV players themselves.

1-2 CV is manageable because it's pretty constant spotting/striking power on around half the map, if you get up to 3 CVs then it's either full map control in terms of spotting or one unlucky bastard is going back to port real soon

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1 hour ago, CV_NMSL said:

1-2 CV is manageable because it's pretty constant spotting/striking power on around half the map, if you get up to 3 CVs then it's either full map control in terms of spotting or one unlucky bastard is going back to port real soon 

I do quite like CV spotting, mainly because of how it is different to DD spotting.  DD's are good at consistent spotting of a flank, while CV's provide intermittent but targeted spotting that enables some focused fire into a particular ship, but doesn't enable sustained dpm.  In this way, CV spotting and its unique flavour improves the game.  If you were to get to 3 CV's that is likely to go from intermittent to consistent spotting, and at that point it may become an issue. 

Of course, this game is all about fighting the enemy you have, with the team you have of course, so adaptability is key.

I also quite like setting up attacks with friendly CV's if I'm in a 2 CV match though, I think that makes for really interesting team work.  I was playing AVP with a Kaga on my team the other day, and we were consistently both attacking the same targets, often doing simultaneous torp runs from opposite flanks of a target, which was extremely effective, or timing DB drops to be one after the other.  It was a lot of fun, though perhaps less so for the ships being attacked.

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5 hours ago, S4pp3R said:

I disagree...

I still see 1/side far more often and even 0/side more than 4...

It very much depends on tiers and time you play.

I wouldn't say the new normal but a temporary spike thanks to a new CV line.

Ah I forgot about "time of play" and "tier of play".

Yes, yes. @S4pp3R is right.

There is a "black gap" zone. Peak hours is where CV are common. And off-hours is where the least CV encounter. (correct me if I am wrong).

 

But fo the time being, with the new German CV line released, 2 CV per game will be quite common. For now.

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20 minutes ago, S0und_Theif said:

Ah I forgot about "time of play" and "tier of play".

Yes , yes. @S4pp3R is right.

There is a "black gap" zone. Peak hours is where CV are common (correvt e if I am wrong).

 

But fo the time being, with the new German CV line released, 2 CV per game will be quite common. For now.

All g, agreed.

T10 is usually the safest place, T9 after that. (T10 has the CV 1 per side thing 99% of time)

T7-8 I've not been seeing that many.

I can't talk for server peak times much atm as I generally avoid them or if I'm on it's CB/clan business.

But yeah I would guess peak times would be worse.

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I've had a few double CV matches lately, particularly at T8. In these instances, it really came down to which CV pair worked better together to focus down targets. The rest of the team were largely just trying to stay alive for as long as possible by grouping up behind islands. 

It didn't make for particularly engaging combat as neither team actually wanted to make a push.

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