Jump to content
Sign in to follow this  
You need to play a total of 10 battles to post in this section.
toxicsalt

New game mode idea - Escape Kamchatka

8 comments in this topic

Recommended Posts

Member
275 posts
6,399 battles

With the upcoming Asymetric Battles, which will no doubt last for the planned two weeks before vanishing into the same pit that holds the bathtub battles, I though it might be an idea to put forward a game type I've been thinking about since watching this charming video of the famous, or rather infamous Kamchatka.

 

 

For those that don't want to watch the video, Kamchatka was an armed fleet repair ship/coaling ship used by the Russian Imperial Navy during the Ruso-Japanese war. And by all accounts, she was possibly the greatest blight the Second Pacific Squadron of the Imperial Russian Navy ever encountered or had to put up with. Bearing in mind that the only useful thing she ever did during her relatively short time at sea was absorbing shell fire from the Imperial Japanese Navy at the Battle of Tsushima.

 

The game type is similar to Epicentre, however instead of trying to capture the points, the two teams are trying to run from the Kamchatka, that sails around the map. The Kamchatka's capture circles sit around her, she has four of them, the more ships of one side that are in the circles, the more she drifts toward that team. The teams are made up of 10 sips each with 3 BB's, 3 CA's/CL's and 4 DD's. There are no CV's.

Capturing has several stages;

At 25% - Ships in the team capturing her start suffering disabled engines or reduced speed, similar to what happens to ships that touch the borders of the map. Preventing most BB"s from escaping her.

At 50% - The capturing fleet will start seeing numerous tier II IJN destroyers appearing all over the map and heading toward them as Kamchatka signals that she is being attacked by torpedo boats. The torpedoes dropped do not cause damage and the ships disappear in a cloud of fog when shot at. Once this point is reached, the destroyers will continuosly spawn and approach the team.

At 75% - BB's and CA's secondary batteries will randomly start shooting their own allies causing damage, however the TK penalty will be disabled for these kind of attacks. 

At 100% - Ships in the capturing fleet will randomly start detonating until all ships in the team have been sunk.

The two teams can shoot at each other, but in order to fire, the ships must reduce to half their speed, giving the chance for the Kamchatka to get closer. This adds the possibility that while one team is trying to sink the opposing team, Kamchatka arrives and prevents them from moving faster than a quarter speed. The idea being that shooting at each other isn't the goal, the goal is to keep from losing the entire fleet to random detonations. 

Capturing is cumulative, unlike the capturing in Epicentre, so even if a fleet escapes, the progress is still tracked and they still suffer the same effects that they have already recieved.

The only way to lose Kamchatka would be drag her into the opposing teams path and have more of their ships in the capturing circles. Kamchatka would be invincible, preventing either team from trying to sink her.

Edited by darkflame88
  • Cool 1
  • Funny 3

Share this post


Link to post
Share on other sites
20
[BZ]
Member
42 posts
11,079 battles

I already have enough games with Kamchatka-esque team mates - without making it a game mode. Maybe a "Is it a Fishing Boat or a Torpedo Boat?" mode if you want to troll the Russian navy supporters!

Share this post


Link to post
Share on other sites
2,794
[TLS]
Member
4,181 posts
20,354 battles

What is this crazy and insane suggestion. This would be something the Shark would think of. Are you one of his alts?!!?

Though, I seriously like the zanyness of the suggestion.

Share this post


Link to post
Share on other sites
2,184
[CLAY]
Member
2,834 posts
12,634 battles

I’m normally against stupid new pvp modes, thinking WG should spend more time on scenarios.

This however, this I like.

Share this post


Link to post
Share on other sites
3,209
[REPOI]
[REPOI]
Member
6,566 posts
26,552 battles

isnt that the one who emptied it's mags into fishing boats from 3 major nations with navies and somehow not end up causing an international incident because every single shell missed?

Edited by CV_NMSL

Share this post


Link to post
Share on other sites
630
[CLAY]
[CLAY]
Member
635 posts
3,256 battles

Did you see torpedo boats?

Oh i saw one! Damn fast boi. Must be speed hax.

  • Funny 1

Share this post


Link to post
Share on other sites
Member
275 posts
6,399 battles
47 minutes ago, dejiko_nyo said:

What is this crazy and insane suggestion. This would be something the Shark would think of. Are you one of his alts?!!?

Though, I seriously like the zanyness of the suggestion.

Sharkbait would use a lot more incoherent sentences and screaming. And pointless images. No, I'm not one of his alts.

Share this post


Link to post
Share on other sites
Member
275 posts
6,399 battles
9 minutes ago, CV_NMSL said:

isnt that the one who emptied it's mags into fishing boats from 3 major nations with navies and somehow not end up causing an international incident because every single shell hit?

Yep, that would be the one. Apparently one of said ships actually failed to realise it was being fired upon for over an hour.

Share this post


Link to post
Share on other sites
Sign in to follow this  

×