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Neufert1

What is that ?

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My opinion about game mechanics. I think these are so stupid :

 

1- Radar can see all ships behind of the tall  montain. It's not possible. So DD's torpedos can hit to enemies. This  same with radar ability.

2- Ships can detect little in air planes from 10 km , but planes can't detect BB in air. 

 

 

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2 hours ago, Neufert1 said:

1- Radar can see all ships behind of the tall  montain. It's not possible. So DD's torpedos can hit to enemies. This  same with radar ability.

I am sorry but you only realised about this now? This has been the case with the first implementation of radar. I am sure someone living under a rock is aware of it.
And your wording really makes it hard to follow what you are trying to say, It's as if you are talking out of your rear again.

2 hours ago, Neufert1 said:

2- Ships can detect little in air planes from 10 km , but planes can't detect BB in air. 

Well this is the first, first being seeing this stuff. You expect to spot planes 20km away? Or when the carrier player launches it?
Yes, planes can detect BBs from the air. Ever heard of "Air Detect"? Nope, I guess you haven't.

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53 minutes ago, HoChunHao said:

I am sorry but you only realised about this now? This has been the case with the first implementation of radar. I am sure someone living under a rock is aware of it.
And your wording really makes it hard to follow what you are trying to say, It's as if you are talking out of your rear again.

Well this is the first, first being seeing this stuff. You expect to spot planes 20km away? Or when the carrier player launches it?
Yes, planes can detect BBs from the air. Ever heard of "Air Detect"? Nope, I guess you haven't.

Actually, I think you have misinterpreted what he said. He said it's weird that ships can always see planes 10 km away, but planes can't see ships from that far. We all know some ships (DD for example) can only be seen from very close range. For once, I agree with him, he is right that is a weirdness. Same with radar and hydro that can detect through islands.

@ Neufert1 - It's an arcade game, and that is how wargaming have made it. Spotting mechanics have been this way since the very first release from what I can see, I doubt there will ever be any changes to this.

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24 minutes ago, lunsmann said:

Actually, I think you have misinterpreted what he said. He said it's weird that ships can always see planes 10 km away, but planes can't see ships from that far. We all know some ships (DD for example) can only be seen from very close range. For once, I agree with him, he is right that is a weirdness. Same with radar and hydro that can detect through islands.

@ Neufert1 - It's an arcade game, and that is how wargaming have made it. Spotting mechanics have been this way since the very first release from what I can see, I doubt there will ever be any changes to this.

Given this player's extremely questionable history, I am sure you will also find it hard trying to understand what this thing tries to say. His wordings are all beyond messed up.
And it is not possible to take it seriously when all his previous threads and/or comments are coming out of his rear.

Thanks for your clarification on what he is trying to say anyways. Appreciated.

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4 minutes ago, HoChunHao said:

Given this player's extremely questionable history, I am sure you will also find it hard trying to understand what this thing tries to say. His wordings are all beyond messed up.
And it is not possible to take it seriously when all his previous threads and/or comments are coming out of his rear.

Thanks for your clarification on what he is trying to say anyways. Appreciated.

No, just you following my post for provacation. That's all. Already you can understand this without another user . 

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1 hour ago, HoChunHao said:

I am sorry but you only realised about this now? This has been the case with the first implementation of radar. I am sure someone living under a rock is aware of it.
And your wording really makes it hard to follow what you are trying to say, It's as if you are talking out of your rear again.

Well this is the first, first being seeing this stuff. You expect to spot planes 20km away? Or when the carrier player launches it?
Yes, planes can detect BBs from the air. Ever heard of "Air Detect"? Nope, I guess you haven't.

IF DD OR BB can see the planes after 2km , even can you say this  ? Is shouldn't be a problem  for you ?  

 

You expect to spot planes 20km away? Or when the carrier player launches it?

other player can't see but Just only CV should see ...   They can visible for teammates after 3 km.

Again you made provocation. Your answers is too useless. Just you wrote for only be  writing.

Edited by Neufert1

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41 minutes ago, lunsmann said:

Actually, I think you have misinterpreted what he said. He said it's weird that ships can always see planes 10 km away, but planes can't see ships from that far. We all know some ships (DD for example) can only be seen from very close range. For once, I agree with him, he is right that is a weirdness. Same with radar and hydro that can detect through islands.

@ Neufert1 - It's an arcade game, and that is how wargaming have made it. Spotting mechanics have been this way since the very first release from what I can see, I doubt there will ever be any changes to this.

 

Thanks for your understanding . I knew it but after few try with  other ships, i feeling unbalanced rhings that's all .

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36 minutes ago, HoChunHao said:

Given this player's extremely questionable history, I am sure you will also find it hard trying to understand what this thing tries to say. His wordings are all beyond messed up.
And it is not possible to take it seriously when all his previous threads and/or comments are coming out of his rear.

Thanks for your clarification on what he is trying to say anyways. Appreciated.

Ok, I am going to pull you up on something. Neufert1 may well be annoying, but he is a PERSON, not a THING. His grasp of english may be less than ideal, but that is not grounds for dismissal/hate/harassment etc. Argue the points, not the person.

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5 hours ago, Neufert1 said:

My opinion about game mechanics. I think these are so stupid :

 

1- Radar can see all ships behind of the tall  montain. It's not possible. So DD's torpedos can hit to enemies. This  same with radar ability.

2- Ships can detect little in air planes from 10 km , but planes can't detect BB in air. 

 

 

You mean your torpedoes don't go around mountains?

If you go up the Russian DD line you will get the torps which are controllable around barriers.

 

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5 hours ago, Neufert1 said:

My opinion about game mechanics. I think these are so stupid :

 

1- Radar can see all ships behind of the tall  montain. It's not possible. So DD's torpedos can hit to enemies. This  same with radar ability.

2- Ships can detect little in air planes from 10 km , but planes can't detect BB in air. 

 

 

It Just Works.

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10 minutes ago, Puggsley said:

You mean your torpedoes don't go around mountains?

If you go up the Russian DD line you will get the torps which are controllable around barriers.

 

can you imagine

a Worcester happily island camping

4 acoustic torpedoes come around the corner

!!!!!!!!

😂

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15 minutes ago, Puggsley said:

You mean your torpedoes don't go around mountains?

If you go up the Russian DD line you will get the torps which are controllable around barriers.

 

 

drunk.jpg

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3 minutes ago, dejiko_nyo said:

The answer is Magic. Yes. Magic makes radar see through mountains.

"But how can the thing do the thing?"

"A WIZARD DID IT".

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You need to stop expecting any sort of realism in the game. If the game was more realistic, nobody would find it to be fun.

Why can't we set more than 3 fires on a ship at a time?

Why can't CVs use multiple squadrons at a time anymore?

How can DDs survive after being hit by BB's main gun shells?

Why most cruisers have only 2/3 of their maximum gun range?

Why the subs are faster than they actually were?

There are more of those how & why that I could write them down here. But I need some coffee first.

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1 hour ago, Neufert1 said:

No, just you following my post for provacation. That's all. Already you can understand this without another user . 

yeah we can understand what you say, but just barely.

your English isn't complete gibberish yet but it's easy to misunderstand since the grammar and word choice is horrible, honestly just use google translate, they've done a much better job of their CN-ENG translation algorithms than before

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The OP is right, in that both of those mechanics are completely absurd if you are thinking in a realistic sense.

However, in terms of game balance they are both fine, and I don't think need to be changed, and game balance always comes before realism.

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If you want hyper realistic yet boring game, go for WarThunder Naval.

You know what's stupid? Two thousand battles played and only just now realized what "arcade" from the game description meant.

I might also add something. The reason why many of your threads here are negatively received (even though your 'core' opinion is valid and understandable) is because the utter ignorance displayed and lack of in-depth analysis. If you want to suggest change, be cool, understandable, and put more effort than that 7 year old writing scribbles when he hates veggies.

Edited by Earl_of_Arland

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24 minutes ago, Earl_of_Arland said:

If you want hyper realistic yet boring game, go for WarThunder Naval.

As opposed to non-realistic yet boring game?

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22 minutes ago, dejiko_nyo said:

As opposed to non-realistic yet boring broken game?

Well, since the OP is very much, that, yes it's the better alternative.

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11 minutes ago, Earl_of_Arland said:

Well, since the OP is very much, that, yes it's the better alternative.

Then I take Kerbal Naval Program. Much more realistic and definately can break a lot more things.

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13 hours ago, Neufert1 said:

My opinion about game mechanics. I think these are so stupid :

 

1- Radar can see all ships behind of the tall  montain. It's not possible. So DD's torpedos can hit to enemies. This  same with radar ability.

2- Ships can detect little in air planes from 10 km , but planes can't detect BB in air. 

 

That's just how the game works. Learn the mechanics, use your imaginations, and work around it. You want more realism? Go play war thunder or simulators.

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10 hours ago, Reinhard_of_Avercland said:

You need to stop expecting any sort of realism in the game. If the game was more realistic, nobody would find it to be fun.

Why can't we set more than 3 fires on a ship at a time?

Why can't CVs use multiple squadrons at a time anymore?

How can DDs survive after being hit by BB's main gun shells?

Why most cruisers have only 2/3 of their maximum gun range?

Why the subs are faster than they actually were?

There are more of those how & why that I could write them down here. But I need some coffee first.

One more, how can a dd launch more tonnage of torps in a game than the ship displaces...

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16 hours ago, Neufert1 said:

My opinion about game mechanics. I think these are so stupid :

 

1- Radar can see all ships behind of the tall  montain. It's not possible. So DD's torpedos can hit to enemies. This  same with radar ability.

2- Ships can detect little in air planes from 10 km , but planes can't detect BB in air. 

 

 

I agree it is stupid but that is just how the game works. It is not meant to be a realistic game.

As for why radar works through islands, I suspect is how radar is coded in the game. It probably just extends the assured detection range each ship has. Hydro works in a similar manner - it just extends the assured detection ranges of torpedoes as well.

As for planes, it is due to balance reasons.

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Just now, Thyaliad said:

As for why radar works through islands, I suspect is how radar is coded in the game. It probably just extends the assured detection range each ship has. Hydro works in a similar manner - it just extends the assured detection ranges of torpedoes as well.

Radar is meant to counter ambushing and smoke camping, but I think it should only be revealing detected enemies on the minimap and ONLY on the minimap. Allowing allies to shoot at detected ships with such ease kills DD play soooooooooooooooooo much.

Minimap only radar would still allow you to know that there are enemies there and be cautious about it, but not shooting at them with impunity. 

Edited by Paladinum

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