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S0und_Theif

ST 0.9.6, "sound improvements"

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Ok, me first, WG pease don't butcher the sound again like what happened last time. Test it before you release it.

:cap_hmm: I do look forward to that 5.1 and 7.1 system update.

And still no spent cartridge sound on some ships? :Smile-angry:

 

Now back to the ST:

Please note that all information in the development blog is preliminary and subject to change during testing. Any showcased features may or may not end up on the main server. The final information will be published on our game's website.

 

In 0.9.6 we've updated the sound engine and audio parameters in our game:

  • Sound quality was improved on all quality settings.
  • Sound quality was improved in multi-channel sound systems (5.1, 7.1 and others).
  • Engine sounds of ships were updated. Besides, they are now divided into 2 types - steam turbine and diesel. Each engine type will have its own distinctive sound.
  • Plane engine sounds were updated. 
  • The environmental sounds in the "Ultra" settings were reworked.
  • The "SFX volume" slider was removed form audio settings. Before the change, the slider was used to control all non-musical effects except for voice, thus duplicating all other sliders located in the right corner of the audio settings tab.
  • A new "Damage volume" slider was added in the audio settings tab. It is used to control the sound of shells' interaction with all surfaces and ships, and the effects they cause.

We've also added some new sound effects:

  • When planes are flying next to the camera and when a squadron is approaching the ship;
  • When turning the camera, extinguishing fires and removing floods in a binocular view mode;
  • When choosing 1/2 and 1/4 speeds, when passing speed marks, when turning on the reverse gear, and when moving full forward with the "Ultra" settings enabled.
  • The new sound effects of hitting or getting hit were added, and old ones were updated. The new effects depend on the type of hitting (ricochet, penetration, over-penetration, etc.) and on the degree of damage dealt or received.

After the release of Update 0.9.6 the players will have to go to the audio settings tab and set the values that are most comfortable for them. The best sound can be achieved at the 100% volume for each category.

 

Please note that all information in the development blog is preliminary and subject to change during testing. Any showcased features may or may not end up on the main server. The final information will be published on our game's website. 

 

https://blog.worldofwarships.com/blog/35

Edited by S0und_Theif
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Just give me my AA and Secondary gun sounds back. I can hardly hear them over the sounds of everything else.

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I still cannot get over on how WG butchered the main gun sound effects.

Back then the bigger the guns, the more glorious they sounded. Now they just.... *quack*

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17 minutes ago, Sir_Feather said:

Back then the bigger the guns, the more glorious they sounded. Now they just.... *quack*

*cheep* *cheep* *cheap*

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16 minutes ago, dejiko_nyo said:

*cheap*

Yeah my Musashi guns sound like they were *cheap* knock-off from.... I don't need to say it.

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4 minutes ago, Sir_Feather said:

Yeah my Musashi guns sound like they were *cheap* knock-off from.... I don't need to say it.

You do realise that last one was purposefully misspelt? 😛

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1 minute ago, dejiko_nyo said:

You do realise that last one was purposefully misspelt? 😛

I do. That's why I put it in a full sentence:Smile_trollface:

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1 hour ago, Sir_Feather said:

I still cannot get over on how WG butchered the main gun sound effects.

Back then the bigger the guns, the more glorious they sounded. Now they just.... *quack*

I miss the days when almost every gun had a different sound.

 

Stop standardizing stuffs for bad reasons, WeeGee.

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1 hour ago, Sir_Feather said:

.........

Now they just.... *quack*

Did someone said "quack"?

AMX-402.thumb.jpg.e474ab7ff0fffab91527d88192217dd9.jpg

Edited by Sharr_Dextera
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1 hour ago, Sharr_Dextera said:

Did someone said "quack"?

AMX-402.thumb.jpg.e474ab7ff0fffab91527d88192217dd9.jpg

You des-peckable rabbit. - Daffy. Duck.

Alas, I cannot do a Donald impression.

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