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BlackLancer2014

Enhanced Random Matchmaking

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[TCY]
Member
41 posts
19,163 battles

Hi Devs,

I have an idea for enhancing random games matchmaking. After getting the usual matchmaking result, you can assign weights to players on each team by the emblems they have earned. One point for every 100 battles won and among top 3 BXP earners on team for nationality of ship used. Another point for achieving 64k average damage for ship type used. After determining each player's total weight, find the most balanced combination between both teams if each horizontally aligned player pairs could be switched teams.  This should help balance the overall skill gap (if any) between the teams. Since you cannot split up divisions, get the total weight of the division and consider the players on the other side as also a division even if they are not. If this can't be done because divisions between teams overlap and don't match then just stick to the current match made. Perhaps this should only apply to matches of tier VIII upwards so the distribution of potato players who have managed to obtain high tier ships can be even between teams... 🙂

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[TCY]
Member
41 posts
19,163 battles

Correction on average damage... I meant the best emblem of the type of ship used. 64k damage is for destroyers. 108k is for battleships. etc.

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