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Alice_Borealis

Opinions regarding NA's complaints of Spawnpeek Divisions

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Just letting off some of my thoughts regarding the 899 spawnpeek divisions being complained by NA playerbase.

They said BB's and CV division should be stopped. What for? The strat is only effective against specific target which is tier 8 CV played by those who doesn't move their ship as soon as they got into battle (You can literally random shift+click five points around your spawn and should even be fine without getting into cover) Low/Mid tier BBs doesn't have the range and tier 10 CVs are armored as hell. Funny enough, the strat works like magic which illustrates the quality of ongoing CV players. In comparison, this is nothing compared to a CV rush strat or a 788 CV division in the old RTS days.
This is just my opinion about what the 899 division do to the game : It improves overall satisfaction on the game (except for those CVs who are dumb enough to be hit by this strat as mentioned), let's face it we all hate playing against CVs no matter how they are and this will reduce some of those CV players who are ineffective enough to play them effectively anyway. As of current CVs are way too easy to play, dealing even more damage than before (*see my reference in the end for proof) hence there have been too many CVs in games for the player's comfort sometimes even multiple CVs per side and not much of a reliable one as well, most are dumb and ineffective which they come in and will deal damage to ships without any plans or real effort at all. Some added difficulties in playing shouldn't be the end of the world, instead it would add more effort for CV players to invest in order to perform well which makes sense regarding how much efforts surface ships needed to avoid getting caught by them.

*Reference on how I claimed that Reworked CV deals more damage than RTS CV
I'm not judging from "What most players can do" but from "What the ship actually can do" which can be found by looking directly at the top players who can bring out most of the ship's capabilities.
Attached here are stats from the top players on tier 8 CVs, which not to mention that tier 10 CVs stats will stretch the difference even more you can check by yourself.

WINWORD_2020-03-31_11-04-08.jpg

WINWORD_2020-03-31_11-08-53.jpg

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why complain? CV deserve to be blab in first minute.............. except! it only happen to one side....

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3 minutes ago, rookieFTW said:

This kind of player 🤣 pic from clan discord

2991d76.jpg

Musashi is the new Tier 9 Submarine confirm? 😂

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FWIK this only works against CVs that refuse to move from their spawn point.

 

Therefore my suggested solution is to mkve from the spawnpoint to somewhere else. I didn't need a spawnpeeking div to tell me that being detected, even when you're in friendly rear like that, is a bad thing.

Moving around is something I do all the time in a CV  so I'll be fine with this.

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This strat is a legit teamwork though. Geez NA players are really spoiled kids.

They can say whatever they want about us the Asia players, but they don't even realize the strat came from someone who started his game on this server.:Smile_trollface:

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Unhappy CV dominate game.

Unhappy CV die quickly.

Cannot make up their minds.

Might as well delete NA server.

"Close the skill gap" the rework proponents said. Well, "HELLO RETURN OF SKILL GAP". Basically what is happening now is unicum cv players are just farming damage. Welp. I'm just going to sit back and watch as everything unfolds just as I have forseen 14 months ago

17 minutes ago, Sir_Feather said:

This strat is a legit teamwork though. Geez NA players are really spoiled kids.

They can say whatever they want about us the Asia players, but they don't even realize the strat came from someone who started his game on this server.:Smile_trollface:

It is perfectly legal. Taking the mechanics to the extreme? Yes. Illegal? Absolutely not. Fun? Depends if you are the hunter or hunted.

I have GZ for 899 rent. >_>

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As someone who plays T8 CV's a lot (and won't be playing any 899's), I couldn't care less about this strat.  No doubt it's effective, but any decent CV player is used to having their CV attacked at various times and is comfortable with minimising that damage, and it's not like it isn't blatantly obvious when you load up and look at the team lists before the battle.

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30 minutes ago, dejiko_nyo said:

"Close the skill gap" the rework proponents said. Well, "HELLO RETURN OF SKILL GAP". Basically what is happening now is unicum cv players are just farming damage. Welp. I'm just going to sit back and watch as everything unfolds just as I have forseen 14 months ago

This is not related to the skill gap issue though. This is pretty much the awareness gap issue which is worse. I mean even if the CV just set his ship to merry-go-round at his spawn location, he would have higher chance to survive against this strat.

 

34 minutes ago, dejiko_nyo said:

It is perfectly legal. Taking the mechanics to the extreme? Yes. Illegal? Absolutely not. Fun? Depends if you are the hunter or hunted.

I have GZ for 899 rent. >_>

Musashi is the most illegal thing at this strat. But good luck sniping with those drunken guns:Smile_trollface:

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4 hours ago, Hesa_ said:

Musashi is the new Tier 9 Submarine confirm?

Better than Subs, all lives/ships are equal in front of the mighty 46cm guns:fish_viking:

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2 hours ago, Sir_Feather said:

I mean even if the CV just set his ship to merry-go-round at his spawn location,

The autopilot sucks. 

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1 minute ago, dejiko_nyo said:

The autopilot sucks. 

Nah I mean they could just set the ship forward manually, and use Q or E  to lock the steering wheel before they launch their squadron, so that the CV will keep on sailing in circle until you drive them manually later (either to push, or to run away).

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I hate the range increase from Spotter Planes. It doesn't add anything that's meaningful, it's unnecessary and it just creates more sniper wannabes. No BB should ever have it, especially Yamato and Musashi.

Edited by Paladinum
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3 hours ago, Sir_Feather said:

This strat is a legit teamwork though. Geez NA players are really spoiled kids.

They can say whatever they want about us the Asia players, but they don't even realize the strat came from someone who started his game on this server.:Smile_trollface:

Well, lets see how EU also facing clusterfuck from Asian Migrant.

on this KoTS : 2 of 4 EU slot in semifinal were occupied by Asian Clan. VOR-EU and GKD.

if they win on Saturday, Ego was Rubbed, Pride was Shattered, salt was thrown.  :Smile_popcorn:

Edited by humusz

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All hail Asia!

8 minutes ago, humusz said:

Well, lets see how EU also facing clusterfuck from Asian Migrant.

on this KoTS : 2 of 4 EU slot in semifinal were occupied by Asian Clan. VOR-EU and GKD.

if they win on Saturday, Ego was Rubbed, Pride was Shattered, salt was thrown.  :Smile_popcorn:

So at the end of the day, asia wins KotS irrespective of server... 

Edited by dejiko_nyo

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The whole idea of sniping CVs with BBs is not new, so I find it funny that people are only now complaining about this.

The only thing Yuro did was take that strat to an extreme level. And I guess popularise it.

38 minutes ago, Paladinum said:

I hate the range increase from Spotter Planes. It doesn't add anything that's meaningful, it's unnecessary and it just creates more sniper wannabes.

It is useful on some cruisers but otherwise I agree. Apart from specific scenarios like this one, most people use it for the change in vision angle to shoot into smoke or behind islands anyway. Increasing range on BBs with already great range just leads to bad habits imo.

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41 minutes ago, Paladinum said:

I hate the range increase from Spotter Planes. It doesn't add anything that's meaningful, it's unnecessary and it just creates more sniper wannabes.

For Musashi, the extra range is just unnecessary considering the wacky dispersion. I have managed to hit something only once with the extra range so far (one citadel hit against Yoshino at 29 km away).

British CAs actually need it. British BBs like QE, Warspite, and Monarch also need it because they get rekt very easily when they are too close to the enemy. German CAs also need the extra range unless you invest on range upgrade on 6th slot (17km base range is definitely too short for Hindenburg).

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Ask me why posted a thread that said "Ban FCS Mod. 1 from certain ships", here's the answer:

Range. Range. Range. Range. Range.

 

Yes I'm complaining right now.

Why give some ships so much range? And why are some ships so accurate at range? There should be an accuracy penalty for shooting from too far away. Especially freaking Yamato and Conqueror. Only other ships with similar range can shoot back, but they 

This creates such terrible gameplay experience, because if they have range, they're going to use it. All of them. Anyone who tries to break into the Venn diagram of overlapping main gun ranges will get blapped. 

I have seen some Small-length that shoot from beyond 16km. Some of you commented that it would decrease the potential DPS and something like that, but it's freaking Small-length, people. That ship doesn't care, the reload time is freakishly short already. I'd rather brawl 4 Yamato than being tickled to death by a Small-length, in a Hindenburg.

If you say "cruisers are toxic", "radar is cheat button" and "CVs need to be removed", then long-ranged ships are spreaders of that bubonic illness (due to possible sanction, I will censor myself instead). 

This game is still mostly World of Battleships. Unless you're a German BB, that is. Nobody cares about German ships.

5 BB/team limit is BS when a CV is present. There should never be more than 4 BBs/team at any time.

 

Also the detection/concealment mechanics in this game can be ultra-broken.

There is no reason why aircrafts should share vision with surface ships. It sucks, especially for DDs and any ship who wants to assist, especially CLs.

There is no reason why radar should reveal enemy ships in the main battle screen (no idea what's called), instead of just the minimap. It sucks for DDs.

Edited by Paladinum

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It's NA forum where you should expect 99% of the threads to be of trash. Anyone with a brain would understand the true problem is CV global spotting and the fact that WG allow a tier 9,9 ship (Musashi) into tier 9 MM. 

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14 hours ago, Paladinum said:

I hate the range increase from Spotter Planes. It doesn't add anything that's meaningful, it's unnecessary and it just creates more sniper wannabes.

I run spotter on my Perth, and no one has ever accused Perth of being a sniper.

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Can we just stop for a second and actually think about something other than CVs/CV tears, for or against this isn't actually the point...

The point is that one team ends up playing without a CV.

I mean sure, blame the CV for getting sniped all you want but it doesn't change the facts, this isn't even about the CV, it's about the poor sods who now have to pull some magical unicum moves to claw back a win.

It's not cool and I fully expect WG to patch it, based on CVs apparently not having the skills to manage consumables. 100% if they don't, they can't be bothered or it's 'too hard' which they'll phrase as something like 'it's not a common occurance in battles'.

So yeah, when players I knew were like 'bring your Kaga or Musashi, we're going to spawnpeek' my response was a symphony of *beeps* that would give R2D2 a run for his money...

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Disagree there because if you get CV sniped, you should not be playing CV. It is exactly the same amount of sympathy I give to dd players who refuse to adapt to the changing dynamics of the game play, ie. ZERO. 

Besides, losing a CV early on now should not make much of a difference because supposedly wg rebalanced it so that cvs no longer have a big effect on the outcome of the game anymore. /s

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1 hour ago, dejiko_nyo said:

Disagree there because if you get CV sniped, you should not be playing CV. It is exactly the same amount of sympathy I give to dd players who refuse to adapt to the changing dynamics of the game play, ie. ZERO. 

Besides, losing a CV early on now should not make much of a difference because supposedly wg rebalanced it so that cvs no longer have a big effect on the outcome of the game anymore. /s

LOL

CV damage - CVs are fine.

Spotting power? No.

I'm not saying their spotting is OP, but there are definitey elements that could use some tweaking (I'm saving my ideas for a vid) but it's like a DD disparity.

And in many of these battles it will cause both. DDs and CVs have an insane amount of spotting power and by creating a disparity amongst either you are easily advantaged. This whole issue is centre to the CV and DD question.

By allowing this 'Spawnpeeking' nonsense (I would use a lot more colourful if I was permitted) you are encouraging a team imbalance is not healthy for the game, it's that simple.

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3 minutes ago, S4pp3R said:

is not healthy for the game

And do you think wg cares for the health of the game considering the things they have been doing in the last at least 18 months or so?

Currently I am of the position, just let it burn/cleanse it with fire. 

PS Spawnpeek can be use with RTS CV as well. At the end of the day, the difference in team quality all boils down to what I have been constantly yapping on: player skill disparity and the only logical way to fix it. (which is not reworking classes)

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