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Admiral Hipper

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Here's my Admiral Hipper girl. I don't care how much anti-grav silicone implants other people's captain waifus have, she is perfect to me.

admhipp.png.6df8cbfe267346d858dcbf18855b611f.png

Here's her beautiful Ironblood ship.

admhipp_ship.thumb.png.fc62863e127d2cc39e7006c251f09d55.png

Here is her flag.

admhipp_flag.png.e8c3715030fa9c135c4510933c3b2c4c.png

 

In short, here is my Admiral Hipper in her Admiral Hipper with her Admiral Hipper flag.

"Das wird niemals alt werden".

 

But on to serious matters.

I am closing in on Roon. I have enjoyed playing my Hipper and will of course keep her. But I am wondering... what is the "problem" with German CA's?

I looked up my Tier 8 cruiser stats.

admi_hipp_stats.thumb.png.9d6d23649d458ddc843508740799e66a.png

Maybe 16 games is a little low for stat analysis but she seems to go OK for me?

She feels tanky and a threat. I feel like I am a danger when charging down on... well almost anything. You might say her torpedos are short ranged but I often find myself getting into torpedo range with all manner of enemies. Her secondaries are a threat at least to DDs and when closing to torpedo range, I get to use them on anything.

I have only taken hydro for as long as I can remember and its such a brilliant defensive tool, expecially when fighting DDs and other torpedo armed cruisers.

I have both Jutland brothers ready to put on Roon and Hindy respectively and while people seem to play Hindy as a long range HE spammer, I don't know much about Roon's playstyle.

Will I still want to get up close and dirty in Roon and Hindy?

And back to my first question - what exactly do Hipper, Roon and Hindenburg NOT have that makes people say they are underpowered?

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Whomst Has Summoned The Almighty Earl?

Oh, it's Max....

TBH, Hipper is actually fine. She has good AA, reasonable armor and speed, packed with good tools like hydro and torps. But this jack-of-all trades makes her seemingly overshadowed by other, more specialised and gimmicky bootes.

I never been able to make Hipper work for me, could you give me a summary on how you play her? I'm eager to spool up her rusty turbines again this time.

 

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45 minutes ago, Earl_of_Arland said:

Whomst Has Summoned The Almighty Earl?

Oh, it's Max....

TBH, Hipper is actually fine. She has good AA, reasonable armor and speed, packed with good tools like hydro and torps. But this jack-of-all trades makes her seemingly overshadowed by other, more specialised and gimmicky bootes.

I never been able to make Hipper work for me, could you give me a summary on how you play her? I'm eager to spool up her rusty turbines again this time.

 

Did I cast that spell again!? I need to leave the safety on my summoning spells. Sorry about that chief.

I guess I look for chances to get agressive in her. By that I mean I will attempt a charge on almost any single ship, more if I can clearly see their guns.

Yesterday I found myself alone on a flank, being was chased by an Amalfi, a Massachusettes and a Gneisenau. I watched them carefully when they turned their guns on me.

I kited them away from the objectives and was able to jink each time they fired.

mods.png.895f618cb887afc87f15ee7106cb1e3c.png

This mitigated a heap of damage. My angle meant the Amalfi had no clear choice of AP or SAP - for me the choice was easy, you can see when I swap from HE to AP. I have read a lot of chat about AP vs HE on German cruisers. I just choose the right ammo for the right angle. But just the same as in my beloved 203mm USN ships, I am always looking for a chance to load AP.  Soon as the other two were dead, I waited for the Gneisenau to fire all his guns then turned hard into him, popped hydro and pitied him as his shells landed all around me. The game ended in a win with my fish in the water on target to kill him.

There is a temptation to kite away and keep tossing HE at their bows in cases like this and I did consider it, but turning straight into enemies and charging them often seems to rattle them. Hipper feel very tanky to me and I think people are surprised how durable she is. By the time they realise they should have been using HE on you, you are on top of them, peppering them with secondaries, avoiding their torps with your hydro and of course jinking left and right, both to avoid fire AND to launch your own torps.

I think the thing for me in Hipper is, I am happy to do both/either. I'm happy to toss HE while kiting or aim some AP when the chance arises. In a Mogami or a Baltimore for example, your choices are more limited.

I respect many ships in the game as opponents but don't want to play them. I am happiest in USN and German ships. I'm not really a wehraboo or an Americophile (well maybe a bit) but I just like the ships and feel comfortable in them. People may poo-poo "gamer morale" and "feeling" a ship is better than another, but I fully believe in it.

Have a look if you like. Early in the game I am observing, being a normal cruiser, but when I am facing just the Gneisenau, I turn aggressive.

(When I was firing at the Mass, AP may have been a better option - especially when I had such a clear view of his side).

 

20200314_080815_PGSC108-Hipper_53_Shoreside.wowsreplay

Edited by Max_Battle
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3 hours ago, Max_Battle said:

And back to my first question - what exactly do Hipper, Roon and Hindenburg NOT have that makes people say they are underpowered?

Well here are the things:

  1. Their HE has an anemic fire chance in exchange for 1/4 pen while their AP is situational (but hits hard).
  2. Their engines are fragile.
  3. Turtleback makes no difference against plunging salvo.

I think they are actually well-balanced. But their competitors often have the undisputed advantages in the form of gimmicks (e.g. American's improved ricochet angle, Japanese's spicy HE shells, etc.)

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1 hour ago, RalphTheTheatreCat said:

 

Challenge accepted I guess 😛

 

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Hipper : "Hah---? you'll think I'm impressed just because you've show how much you care for me? anta... baka?"

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I'm Noah who build ship Ark for Admiral Hip-hopper 

I'm Yoda who teach saber for Luke Skywalker 

Peer to Chan like O-Cha

Peer Star like a Rocker

 

LOOK AT ME ,THE WORLD LOOK FROM HEAD TO BOXER

Edited by THAI_THIEF

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El_Admiral_Hipper_en_Noruega.thumb.jpg.b91d2f57fee40bdd24fea98d196190ce.jpg

A good-looking photograph with pleasing composition collected from Wikimedia Commons. Kriegsmarine heavy cruiser Admiral Hipper mooring off somewhere in Norway (though sadly it seems that that isn't a fjord), 1942.

2 hours ago, Sir_Feather said:

Well here are the things:

  1. Their HE has an anemic fire chance in exchange for 1/4 pen while their AP is situational (but hits hard).
  2. Their engines are fragile.
  3. Turtleback makes no difference against plunging salvo.

I think they are actually well-balanced. But their competitors often have the undisputed advantages in the form of gimmicks (e.g. American's improved ricochet angle, Japanese's spicy HE shells, etc.)

They are slow, clumsy (though Hipper can be described as relatively nimble after the buffs) and sometimes that can be very frustrating (i.e. pursuiting an enemy destroyer or being chased by an enemy Georgia). Recently many cruisers have also acquired 27-mm plating after the recent IFHE rework, which worsened the German cruiser's situations as they are now even less advantageous in terms of protection.

In addition, in terms of underpoweredness, I would like to nominate Zao.

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11 hours ago, Max_Battle said:

And back to my first question - what exactly do Hipper, Roon and Hindenburg NOT have that makes people say they are underpowered?

- High Detection + Clumsy

- Low AP Pen capabilities at range - Lowest for 203. Keep in mind that The shell travel time for Hindy were Fast. Equaly as comfortable as Zao Gunnery. But the Shells have High Air Drag and low Krupp leading to many Shatter

c7194a5936.png

 

So you have Ships that clumsy and High detection which mean it supposed to be played as Long Range Gunnery Ships. 

Shells is fast, flat trajectory, made it easy to hit even at long range seems to comform the impresion, However....................................The German Flavor of "Best" AP encourage you to use it, but as contradict as it seems. The AP pen is weakest of Everyone

so you just switch to HE, isnt it right ? but the HE have anemic alpha and Fire chance.

So, how ? play close range ? German  CA have Turtleback and Durable isnt ? Yeah......but it have Very high detection, at 16km everyone will see you coming. its as inconspicuous as driving in residential area with tractor

also You might think they good at Close quarter, but Hindy VS De Moines : DM will win 8 every 10 fight. Even in YOLO case, German CA is Slow to closing the gap, and the fishes is slow too

 

German CA is designed full of contradiction. it can do everything but not good at everything either. 

Edited by humusz
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I always felt the Hipper was a bit meh.

She had poor dps (HE was poor,  AP was highly situational) and poor agility. Sure, armour is good but as a cruiser I would rather not get hit in the first place.

With that said I grinded through her before she got buffed. Maybe she is better now.

8 hours ago, Max_Battle said:

Here's my Admiral Hipper girl. I don't care how much anti-grav silicone implants other people's captain waifus have, she is perfect to me.

Lol! Personally I have never seen the appeal of women with ridiculously oversized fuel tanks.

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5 hours ago, RalphTheTheatreCat said:

 

HUH???

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1 hour ago, Thyaliad said:

 

Lol! Personally I have never seen the appeal of women with ridiculously oversized fuel tanks.

bc8720656a.png

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1 hour ago, Thyaliad said:

I always felt the Hipper was a bit meh.

She had poor dps (HE was poor,  AP was highly situational) and poor agility. Sure, armour is good but as a cruiser I would rather not get hit in the first place.

With that said I grinded through her before she got buffed. Maybe she is better now.

read this after casually burning down a Monarch, Sovetsky Soyuz, and Georgia, clocking around 150k dmg.

sure...

TBH, her HE, while having below average alpha and fire chance, actually pretty comfortable to use owing to the FLAT arch and high velocity.

And her agility is good enough personally. She respond to turns quite well, it just her turbines are really slow to accelerate and prone to breakdown, especially after being teased with hot HE shell.

I'm surprised on how well she's perform RN, as my previous experience is kinda lackluster.

3 hours ago, Project45_Opytny said:

Recently many cruisers have also acquired 27-mm plating after the recent IFHE rework, which worsened the German cruiser's situations as they are now even less advantageous in terms of protection.

Which left the Germans with that hydro as their only specialities right now... good lord, Wargaming must've been salty towards the Germans, ain't they?

IMG-20200314-WA0048.thumb.jpg.8bc3f2fd241a1c1490957da2c31b957d.jpg

Here's a pic, i thought it would be appropriate to do so.

And yeah, thank you @Max_Battle for the tips, helped a lot.

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12 hours ago, Max_Battle said:

And back to my first question - what exactly do Hipper, Roon and Hindenburg NOT have that makes people say they are underpowered?

nope, they are fine

No OP no Bias :fish_cute_2:

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12 hours ago, Project45_Opytny said:

El_Admiral_Hipper_en_Noruega.thumb.jpg.b91d2f57fee40bdd24fea98d196190ce.jpg

A good-looking photograph with pleasing composition

Agree.

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Speaking of the game's Hipper, yes the ship "might" work with aggressive playstyle. But the lack of heal (unlike her sister) means the playstyle is one-way trip to port in most cases. This is the old footage I have with this ship.

Note:

Yes I had the traffic light mod, but I have stopped using it for ages because it was not always accurate. It only seems accurate on the footage because it is sped up.

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23 minutes ago, Robby_Hermanto said:

Ehm...

shot-19_06.08_20_01.38-0004.thumb.jpg.7f5cad1f6026f7b0115850b1f1b94dea.jpg

Hipper.jpg.b7f4781313dbfc2fb50ab782e06064d9.jpg

 

People said she is underperform though.... 😞

What captain skills do you give her?

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On 3/15/2020 at 7:13 PM, Max_Battle said:

Challenge accepted I guess 😛

 

Agreed, Challenge Accepted!!

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