Jump to content
Sign in to follow this  
MartinTobias

Any advice for the North Carolina?

4 comments in this topic

Recommended Posts

Member
1 post

As per title. From the few games I've played so far, the ship feels like a very significant departure from the New Mexico and Colorado where I can't rely turn on broadsiding a ship after angling for a salvo and the guns don't quite feel as accurate for me (might just be from firing 6 shells vs 12 and 8). I'm a bit at a loss on how to make her work in terms of positioning and making her guns work.tweakbox appvalley https://vlc.onl/
 

Edited by MartinTobias

Share this post


Link to post
Share on other sites
711
[KAMI]
Member
1,707 posts
16,172 battles

She got higher arc compared to NM and colorado(slower velocity gun)

This ship best play at midrange

 

Share this post


Link to post
Share on other sites
Member
2 posts
14,690 battles

Flamu has good vids of NC. Nose in an dont try for those long frustrating shots. im still working at it an it gets better. She punches VERY hard..

Share this post


Link to post
Share on other sites
Member
1 post

Hi,

Massachusetts and NC are amazing. I thought NC was rather difficult until I played the Iowa.
My recommendations: take rudder shift mod; also leverage the 12.2km concealment range with the conealment mod and CE.
Also: 12 - 17 km is a good gun range to fight in NC.

 

 

essays.agency

reddit.com/r/WorldOfWarships

Edited by baumleipzig

Share this post


Link to post
Share on other sites
Sign in to follow this  

×