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Nya_gaming

Public Test 0.9.2 Feedback Thread

Public Test 0.9.2 Feedback Thread  

32 members have voted

  1. 1. Do you enjoy 0.9.2 update overall?

    • I love it!
      12
    • I generally like it
      10
    • Neutral
      8
    • I generally don't like it
      0
    • I don't like it at all
      2
  2. 2. Did you enjoy the European Destroyers event?

    • I love it!
      11
    • I generally like it
      8
    • Neutral
      9
    • I generally don't like it
      2
    • I don't like it at all
      2
  3. 3. Did you like the changes to Inertia Fuse for HE Shells and the cruiser and battleship plating?

    • I love it!
      6
    • I generally like it
      7
    • Neutral
      12
    • I generally don't like it
      4
    • I don't like it at all
      3
  4. 4. Do you enjoy visual and other enhancements?

    • I love it!
      13
    • I generally like it
      11
    • Neutral
      7
    • I generally don't like it
      0
    • I don't like it at all
      1
  5. 5. Do you enjoy the improvements in UI?

    • I love it!
      11
    • I generally like it
      11
    • Neutral
      7
    • I generally don't like it
      1
    • I don't like it at all
      2

18 comments in this topic

Recommended Posts

270
[WG]
WG Staff
184 posts
234 battles

Captains,

We are sorry for the inconvenience caused by those game crashes. Micropatch was installed to the PT client and all the pink and orange statuses were removed. 
Please let us know, if it would happen to you again.


Captains!

For technical reasons, there has been client crash during the current public test 0.9.2 round 2.
We are aware of the problem and currently investigating to fix the issue by tomorrow morning.

We apologize for the inconvenience and thank you for your understanding.

The World of Warships Team



Hello Commanders,

Have you enjoyed our new Public Test 0.9.2? Please give us your feedback and let us know what you think!

Or if you haven't yet, join the Public Test and try out our new content! Collect your rewards, and don't forget to share your impressions with us!

Test features:

The European Destroyers event
Inertia Fuse for HE Shells and the cruiser and battleship plating
Visual and Other Enhancements
Improvements in UI

Action Stations!

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2,928
[LBAS]
Modder, Member
7,205 posts
52,367 battles

Brightness: Are you sure WG? Is it better?

shot-20_02.21_00_14.49-0046.thumb.jpg.62341ef51039a0b288e985dbe986198b.jpg

On 7/24/2019 at 7:11 PM, MatterCore said:
  Hide contents

New version from 0.8.6

shot-19_07.29_11_51.53-0151.thumb.jpg.e8b5e6be750a3e0b8001a8eca58215ec.jpgshot-19_07.29_11_51.01-0645.thumb.jpg.96076a4cc0592dfd057aee1568a7d468.jpg

 

Compare to 2016 version

shot-19_07.29_11_53.22-0481.thumb.jpg.dfd337b69ccd9951c1641a1c59e4b4b7.jpg

 

 

and where is free floating cherry blossom?

Edited by MatterCore

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1,154
[LBAS]
Member
5,848 posts
14,256 battles

I can't see any different of Visual Improvements 

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49
[STMP]
Modder
145 posts
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20 ชั่วโมง ที่ผ่านมา, THAI_THIEF พูดว่า:

I can't see any different of Visual Improvements 

image.thumb.png.81b60ccac1644bf6cfacbcc278c66c21.png

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1,154
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Member
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9 hours ago, NineKunG_TH said:

image.thumb.png.81b60ccac1644bf6cfacbcc278c66c21.png

MM didn't take me yet

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105
[RUCN]
Member
219 posts
11,877 battles
於 2020/2/21 在 AM10點07分,Nya_gaming 說:

Inertia Fuse for HE Shells

Can someone please tell me, what the new penetration formula for shells with IFHE is on the test server? I just can't figure it out.

Thanks in advance.

Edited by Eurobait16

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49
[STMP]
Modder
145 posts
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Game Crash while joining Islands of Ice Map

(screenshot 2nd crash after I restart a game)
Screenshot_3.thumb.png.82ea1a435439b495ffadb347144641c2.png

.Crash

สปอยเลอร์

Application C:/Games/wargaming.net/World_of_Warships_PT/bin64/WorldOfWarships64.exe crashed 02.28.2020 at 06:32:38

Message:
Unhandled exception

Hash: 64855
EIP: 0x000000007B2A791B

Current thread #9140 native trace:
(0) : WorldOfWarships64.exe!0x00007FF67B2A791B
(0) : WorldOfWarships64.exe!0x00007FF67B2A9B96
(0) : WorldOfWarships64.exe!0x00007FF67B251F4A
(0) : WorldOfWarships64.exe!0x00007FF67B251B61
(0) : WorldOfWarships64.exe!0x00007FF67B2505D3
(0) : WorldOfWarships64.exe!0x00007FF67B250BBD
(0) : WorldOfWarships64.exe!0x00007FF67B254816
(0) : WorldOfWarships64.exe!0x00007FF67B02976C
(0) : WorldOfWarships64.exe!0x00007FF67B028CD2
(0) : WorldOfWarships64.exe!0x00007FF67B043188
(0) : WorldOfWarships64.exe!0x00007FF67B0426CB
(0) : WorldOfWarships64.exe!0x00007FF67B044A3A
(0) : WorldOfWarships64.exe!0x00007FF67B04444C
(0) : WorldOfWarships64.exe!0x00007FF67B0379F2
(0) : WorldOfWarships64.exe!0x00007FF67B037051
(0) : WorldOfWarships64.exe!0x00007FF67B093018
(0) : WorldOfWarships64.exe!0x00007FF67B091F00

System info:
    OS Name: Windows 10 or later
    OS Version: 10.10 
    OS Architecture: x86_64


Memory info:
    Virtual memory: 8549400Kb/137438953344Kb (1%)
    Working set (process physical memory): 2463524Kb/8241056Kb (29%)
    Commit charge (working set + process page file usage): 3804688Kb/20259960Kb (18%)
    Global physical memory: 6410956Kb/8241056Kb (77%)
    Global commitable memory (physical + pagefile): 13977920Kb/20259960Kb (69%)


System info:
APPLICATION = DISPLAYDEVICE 0 = \\.\DISPLAY1, Intel(R) UHD Graphics 630, PCI\VEN_8086&DEV_3E9B&SUBSYS_18FE1043&REV_00
DISPLAYDEVICE 1 = \\.\DISPLAY2, Intel(R) UHD Graphics 630, PCI\VEN_8086&DEV_3E9B&SUBSYS_18FE1043&REV_00
DISPLAYDEVICE 2 = \\.\DISPLAY3, Intel(R) UHD Graphics 630, PCI\VEN_8086&DEV_3E9B&SUBSYS_18FE1043&REV_00


 

 

Edited by NineKunG_TH

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49
[STMP]
Modder
145 posts
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34 นาที ที่ผ่านมา, NineKunG_TH พูดว่า:

Game Crash while joining Islands of Ice Map

(screenshot 2nd crash after I restart a game)
Screenshot_3.thumb.png.82ea1a435439b495ffadb347144641c2.png

.Crash

  แสดงเนื้อหาซ่อนไว้

Application C:/Games/wargaming.net/World_of_Warships_PT/bin64/WorldOfWarships64.exe crashed 02.28.2020 at 06:32:38

Message:
Unhandled exception

Hash: 64855
EIP: 0x000000007B2A791B

Current thread #9140 native trace:
(0) : WorldOfWarships64.exe!0x00007FF67B2A791B
(0) : WorldOfWarships64.exe!0x00007FF67B2A9B96
(0) : WorldOfWarships64.exe!0x00007FF67B251F4A
(0) : WorldOfWarships64.exe!0x00007FF67B251B61
(0) : WorldOfWarships64.exe!0x00007FF67B2505D3
(0) : WorldOfWarships64.exe!0x00007FF67B250BBD
(0) : WorldOfWarships64.exe!0x00007FF67B254816
(0) : WorldOfWarships64.exe!0x00007FF67B02976C
(0) : WorldOfWarships64.exe!0x00007FF67B028CD2
(0) : WorldOfWarships64.exe!0x00007FF67B043188
(0) : WorldOfWarships64.exe!0x00007FF67B0426CB
(0) : WorldOfWarships64.exe!0x00007FF67B044A3A
(0) : WorldOfWarships64.exe!0x00007FF67B04444C
(0) : WorldOfWarships64.exe!0x00007FF67B0379F2
(0) : WorldOfWarships64.exe!0x00007FF67B037051
(0) : WorldOfWarships64.exe!0x00007FF67B093018
(0) : WorldOfWarships64.exe!0x00007FF67B091F00

System info:
    OS Name: Windows 10 or later
    OS Version: 10.10 
    OS Architecture: x86_64


Memory info:
    Virtual memory: 8549400Kb/137438953344Kb (1%)
    Working set (process physical memory): 2463524Kb/8241056Kb (29%)
    Commit charge (working set + process page file usage): 3804688Kb/20259960Kb (18%)
    Global physical memory: 6410956Kb/8241056Kb (77%)
    Global commitable memory (physical + pagefile): 13977920Kb/20259960Kb (69%)


System info:
APPLICATION = DISPLAYDEVICE 0 = \\.\DISPLAY1, Intel(R) UHD Graphics 630, PCI\VEN_8086&DEV_3E9B&SUBSYS_18FE1043&REV_00
DISPLAYDEVICE 1 = \\.\DISPLAY2, Intel(R) UHD Graphics 630, PCI\VEN_8086&DEV_3E9B&SUBSYS_18FE1043&REV_00
DISPLAYDEVICE 2 = \\.\DISPLAY3, Intel(R) UHD Graphics 630, PCI\VEN_8086&DEV_3E9B&SUBSYS_18FE1043&REV_00


 

 

Now it happen when I join co-op

Edited by NineKunG_TH

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916
[WG]
WG Staff
972 posts
15,065 battles

Captains,

 

We are sorry for the inconvenience caused by those game crashes. Micropatch was installed to the PT client and all the pink and orange statuses were removed. 

Please let us know, if it would happen to you again.

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Member
33 posts
11,358 battles

critical error 2 times at match log in screen while trying to enter co-op matches. Game integrity check found a problem & performed a fix & now is doing another check but taking a lot more time.

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0
[-KRI-]
Member
1 post
2,692 battles

i really hope WG can make more people in party.. like 5 people. me and my friends like this game so much, but sadly it can only party for 3 people...please WG add 2 more slots in the party. thanks :D

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9 ชั่วโมง ที่ผ่านมา, FhGaming พูดว่า:

i really hope WG can make more people in party.. like 5 people. me and my friends like this game so much, but sadly it can only party for 3 people...please WG add 2 more slots in the party. thanks 😄

It broke the game

 

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For the normal game & co-op mode more than 3 in a division can dominate a match & ruin the game for single players. for playing with more  then 3 players in a group you can choose either clan battles or Operation of the Week. I play all modes depending how many other clan members are on at the time.

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[-AWE-]
Member
29 posts
27,749 battles

Changes in UI are good.  Can I make a suggestion which needs to be fixed in the actual game and if necessary trialled in the PT.

The 1000 point games have to go!   I have talked to the developers on this subject a few times.  They say that the 1000 point game needs to be in coop because it trains people up for Random.   As it stands this is not so!

1.  The opposition ships do not try to cap they usually just go in random areas of the map and or all go to the middle.   This tends to make the players just head for the middle and try to get as many kills as possible.  

2. Ding the above does not encourage team work.   Not only in the opposition not behaving like real players but actual players couldn't give a stuff about playing in a team or actually capping because there is no point as the games all finish way too fast and so there only intent is to get as many kills and point as they can regardless of any other player or any kind of strategy.

3. Having the games end so fast is damn annoying.   You usually have 3 - 4 ships left as they don't cap and it's extremely frustrating when you are trying to kill ships that are left, in a exciting battle and the game keeps finishing.

4. Doing the above means that you see Destroyers, and Cruisers, leaving the Battleships defenceless, sailing off into the sunset, trying to get the elusive kills.  Where in essence, they should be spotting, capping, and protecting the defenceless Battleships, smoking up for other players and generally helping the team to win the game.   This would make them ready for what is to come in Random play. 

5. All of the above does NOT teach players how to play well and just teaches them to be greedy and have an every man for himself attitude.   Therefore when they do try random, they don't help the team and the name calling starts 😞   Which is also not good for the game.

6.  If the ships computer generated ships played like real players, capping and using stealth and hiding behind islands and having them stay in their fleets this would necessitate new players to stay in their fleets and try to combat the opposition's tactics.  i.e. use team work and make intelligent decisions and not be only for themselves and try and get kills as fast as possible.

I have been playing this game since the beta, and feel that the current form of Coop does not really prepare new players for Random in any way whatsoever.   

I hope you consider these points and wish you the best for the future of this game.  But I do believe we can make it better.  Cheers!  :cap_cool:

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0
[MP]
Member
1 post
18,846 battles

I second on the improvements of the UI. Although I haven't been able to play too many ships since the change to the IFHE mechanics, I do think it increases the survivability of cruisers and BBs. However, I do notice an increased amount of Conquerors in Random matches, and doubt if that's related to the IFHE change, since cruisers now have less fire chance. Overall, I am quite satisfied with patch.

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