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AnExtremelyWeakPlayer

Venezia is isanely powerful.

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Last time, many people disagreed with my opinion. However, supposing that you have countered many Italian cruisers in random battles or rank battles, I think you may now think differently.
 
 
 1551886843_Veneziainelite.thumb.PNG.24879811471350166bfc155294cc864d.PNGVenezia.thumb.PNG.6c683e20cd3275580ce4dbf95ab2d479.PNG
 
According to the data from asia.wows-numbers.com, Venezia is the most deadly cruiser in the current game. It can even deal more damage and gain more experience than Stadingard, which is considered a strong steel "Battleship".
In defense, it is extremely hard to hit Venezia from its regular combat range. What' s more, its armor can effectively block low-caliber guns in all range while it can use its 40 mm belt to ricochet all kind of  AP shell from battleships, combining with its crazy maneuverability.
In offence, a single salvo of SAP from 17 km can deal over fifteen thousands damage to battleships. Nobody can do the same.
 
 
 
 

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53 minutes ago, AnExtremelyWeakPlayer said:

According to the data from asia.wows-numbers.com, Venezia is the most deadly cruiser in the current game.

Don't rely too much on spread sheets. Because eventually you'll end up complaining more and more when newer and especially gimmicky ships comes to the game. 

Minotaur, Worcester, and Stalingrad. These ships were considered OP back then. But now they don't. Yeah Italian cruisers are OP at some aspects but not so much. The way I see it, these ships looks OP because of their interesting gimmicks the SAP which can attract some unicums and now they are at the top of winrate table. 

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The title is completely wrong. Pasta cruisers are only playable if they are top tier in matches. And what tier is venice beach? Plus the dataset is skewed by unicum players who are among the first to get them. 

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Too many people haven't figured out that you bounce SAP if you angle in or out past 30 degrees.  In a DD you can survive multiple salvos just by staying completely straight on.

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14 minutes ago, Rina_Pon said:

Too many people haven't figured out that you bounce SAP if you angle in or out past 30 degrees.  In a DD you can survive multiple salvos just by staying completely straight on.

SSHHHHTTTTTT dont tell any other DD

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there is one match :

Missouri hide behind Island....

Venezia is full broadside all the time....

 

everyone choose to shoot at Missouri.... Ignoring Venezia, 

yes, Ignoring the Closer Venezia and keep shoot at another BB after that (Kreml) or Mogami, that Mogami even cannt survive and sink Earlier.

 

the Fact that SAP wont burn you maybe give them false security sense.... we win the match by a close, but the most weird thing is the Venezia come intact with more than 90% HP

we should add poll, did people Ignoring Pasta Cruiser?

 

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3 minutes ago, Skarhabek said:

we should add poll, did people Ignoring Pasta Cruiser?

Yes. But then again, the results will be skewed because we who vote on it, actually pay attention to that pizza cruiser that those that don't vote wouldn't have paid attention to.

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NO HE, NOT OP :Smile_trollface:

Those sites are unreliable source of data, not all players registered to those sites.

Edited by notyourfather

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The Pasta ships themselves are good, but the lack of HE really hurts them.  The cruisers have terrific gun angles and insanely good turning circles - I can juke so many shots in my Zara or Gorizia. It is pretty easy for me to get over 1 million potential damage in those ships simply by dodging shots.

Problem with SAP is the damage potential drops off dramatically against angled targets. Even DDs can start bouncing SAP if you sail directly straight or away and wiggle your butt a bit. SAP will struggle to do meaningful damage against BBs unless you hit the superstructure, and once that is saturated your damage will drop a lot.

Venezia and Brindisi are alright, but that is because they have a large number of barrels compared to other cruisers (15 and 12  203mm guns respectively), and the high-tier BBs tend to have very large superstructures to hit. Play a Zara or Gorizia and try to damage an angled Izmail or Sinop and you will see what I mean.

If Venezia and Brindisi are doing great, they are doing great in spite of SAP, not because of it.

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I am totally surprised by your replies.

 

I wonder whether you have notice the outstanding kill/death ratio of Venezia. This shows that Venezia has boths strong survivability and aggressivity.

1 小時前,Skarhabek 說:

there is one match :

Missouri hide behind Island....

Venezia is full broadside all the time....

 

In some degree, Venezia is even more durable than some BB. Knowing that I can hardly get any hit on Venezia, why don't I choose another, especially a fragile battleship ? 

 

Venezia has a unique ricochet angle of 75-80. If other ship want to bounce the SAP shells, they only have a very narrow angle which prevent them from doing a full boadside or making a huge turning and signifiacntly their own efficiency.

2 小時前,Rina_Pon 說:

Too many people haven't figured out that you bounce SAP if you angle in or out past 30 degrees.  In a DD you can survive multiple salvos just by staying completely straight on.

For cruisers and destoryers, angeling usually equals to suicide since they highly rely on turning to survive. Otherwise, cross fire can easily ruin them. For battleships, their huge and easy-to-hit superstructures do not allow them to get immune to SAP at all position.

 

57 分鐘前,Thyaliad 說:

The Pasta ships themselves are good, but the lack of HE really hurts them.

1 小時前,notyourfather 說:

NO HE, NOT OP

In exchange for SAP, Zara get a 25% longer reload time compared to Yorck and Algerie. If Des Moines can mount SAP, it can tear everything into pieces in minutes.

 

2 小時前,dejiko_nyo 說:

dataset is skewed by unicum players who are among the first to get them. 

In the data I get from wows number, there are some ships that are exclusive to the unicum players, such as Colbert and Puerto Rico, but none of their preformance can match Venezia as well.

 

 

Edited by AnExtremelyWeakPlayer

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You've shown the stats for the top 5% which just proves that the top 5% of players know how to get the most out of that ship. Venezia is a good boat but that doesn't mean the rest of the line is. Mid and low tier are still very average. I wouldn't be surprised if Venezia is tweaked a little sometime in the future once more people have it and more games and more data is available.

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> "Italian cruisers are insanely powerful."

> focuses solely on the T10, the strongest ship of the line (as with any other line in the game)

Better fix the title of the thread. Don't use plural. Please.

Edited by Paladinum

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I aim and shoot at Venezias all the time, full broadside 180 degree to me, angled, all angles, its extremely hard to hit and I've never got a salvo to do more than 4k dmg yet.

Most hit it for 1k dmg, or miss completely with salvo landing in water AROUND the hull.

I chalk it up to WG temporarily rigging the rng on it to  make it look so appealing that all players want to spend to get it. This has been common practise? or practice for years now.

Marketing and business 101.

Make your sales products irresistible.

Theres literally no point in wasting potential DPM on them at the moment, much like wasting potential dpm on russian ships.

Leave them until last enemy ships alive, then go at them.

 

I certainly want one, just got to tier 8 now. The tier 7 zara is good.

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9 hours ago, AnExtremelyWeakPlayer said:

I am totally surprised by your replies.

 

I wonder whether you have notice the outstanding kill/death ratio of Venezia. This shows that Venezia has boths strong survivability and aggressivity.

 

Henry4, when first introduced is OP as heck. It can face to face againts 2 Yamato and sink both. Its also have no reload booster, if you see the stat its so high that Any BB pale in comparison until WG release UK BB.

Its so fast, long range firing that hard to hit.

Any T10 ship are good except overnerfed kebab.

 

Also EVERYONE HAVE THEIR OWN STYLE. my style is gun and run, some people like concealment play, some maybe like SAP. Some people love to snipe......

 

If you find Venezia to be OP...

 

CONGRATS, YOU FIND YOUR OWN SHIP. 

 

 

Also join Vichya Regime for hailing the Axis Aqua Cult

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9 hours ago, AnExtremelyWeakPlayer said:

Before the releasing of British heavy cruisers, I hope the Supertesters  can do their job properly to avoid another protential balance problem.

The ships are balanced. WG did a good job making the line notably different from other cruisers without introducing more HE spam into the game. Just as, generally speaking, they did a good job with the Fench DDs.

As others have repeatedly pointed out in this thread, the numbers you posted show nothing above proving that the ship is not bad. Anyone who has Venezia already is heavily invested in the game. Most average players won't unlock her for months yet.

From personal experience playing against the T8-10 Italian cruisers, mostly in a DD, certainly they make my life more difficult - especially paired with a CV - but they are not a gamebreaking introduction. Funnily enough not even Smolensk is.

Now that BB numbers are down a little, and CV populations have stabilized, I think the remaining issue is hardly anyone wants to play DD now. Only 1-2 DDs per team most games.

That and the overwhelming sense of powercreep. OK, WG eventually buffs the older ships, but that's really only an open acklowledgement that the powercreep exists. I've seen comprehensive buffs to the IJN DD and CA lines, and just now the KM BB line. Russian DDs and KM CAs and DDs are still left behind, and arguably US BBs too.

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10 hours ago, AnExtremelyWeakPlayer said:

their huge and easy-to-hit superstructures do not allow them to get immune to SAP at all position.

So do you know there's this thing called "Saturation."? 

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10 hours ago, AnExtremelyWeakPlayer said:

I wonder whether you have notice the outstanding kill/death ratio of Venezia. This shows that Venezia has boths strong survivability and aggressivity.

It is because there are not many who own that ship, and those who own that ship are not the Average Joe with less than 48% WR. Look at Minotaur, Des Moines, and Zao. They have much lower kill/death ratio because the worst potatoes already have them.

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1 hour ago, Sir_Feather said:

It is because there are not many who own that ship, and those who own that ship are not the Average Joe with less than 48% WR. Look at Minotaur, Des Moines, and Zao. They have much lower kill/death ratio because the worst potatoes already have them.

As a comparison, Venice Beach vs Amuffin. I hate the muffin. Especially when it is uptiered. Venice Beach, I can get it to perform especially when it is downtiered. Oh wait. It can't ever be uptiered. Basically the rule of pasta is to wait for broadside opportunities. As people have mentioned, bow on is the most effective tactic against them. Someone mentioned something about "slow, fast reload torpedoes being an area denial weapon somewhere". No. The slower the torps, the more I love it because it means easier torpedobeats. It does not work if you have a proper anti-torpedo screen. 

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