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Shiny_Stone

I just done the "Supercontainer Survey" and this is some idea I have about it...

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20
[TKR]
Member
23 posts
14,322 battles

The survey pop-up in-game while I'm at Port.

These are some survey questions I found and I want to share it here.

At picture 1
"Would you like Supercontainer to be distributed in a more predictable manner?"
My answer "Yes, I would"
"How could getting Supercontainer be more predictable?"
My answer - Have a special EXP earning gauge (seperated from normal gauge) that when it reached the target EXP then the Supercontainer is distribute. The special gauge will not be reset. It will be there untill we completed it. And then reset to 0 to start again. It have the maximum number of Supercontainers we can get from it. And this "maximum number of Supercontainers" will be reset in every week or month to prevent it from getting it "too much". This way, Some player with bad luck is still have some Supercontainer.
BUT we still have the normal way of getting Supercontainer by random chance.
That mean we have two ways of getting it.

At picture 2
"Would you like the content of Supercontainer to be more predictable?"
My answer "Yes, I would"
"How could the content of Supercontainer be made more predictable"
My answer - It not exactly "predictable". But have like the choice of "boosting the chance of getting thing". Such as "I want to get Doubloon" and we have choices to choose. So I pick "Boosting the chance of getting Doubloon" button and than the game change the chance of getting Doubloon to be more likely. Such as from 5% to 9% or more?

At picture 3
"Would you like to receive more rewards from Supercontainer, but get Supercintainer less often?
My answer "No, I wouldn't"
"Would you like to receive fewer rewards from Supercontainer, But get Supercontainer more often?
My answer "Yes, I would"
"You can leave you comments about World of Warships Supercontainer here."
My comment - About the last question "Would you like to receive fewer rewards from Supercontainer, But get Supercontainer more often? Yes, I would "More Supercontainer, More chance of getting Ships/Steel/Coal/Doubloon". Some people didn't get a SINGLE Supercontainer for the pass few month. And yes "fewer rewards" but not so "few"...

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What do you think about it?
(There are a lots of people doubted about WeeGee gonna take these survey suggestion seriously... including me. But "Better send than never".)

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Edited by Shiny_Stone
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312
[TF44]
Member
420 posts
5,445 battles

SC via base xp or % of earned exp, all progress will be reset weekly. If the target points isn't reached within a week, progress will carry on to the second but halved.

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635
[KAMI]
Member
1,627 posts
14,147 battles

Let us get a confirmed supercontainer when you opened X number of container like after 30-60 container, a supercontainer would be on the 31st/61st respectively

 

There so many random items in the supercontainer, signals,fxp,coal,steel,camouflage,ship,premium,doubleloons

 

 

Edited by Gummilicious
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312
[TF44]
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420 posts
5,445 battles

They should also remove items which are already available in Armory. Heck if I'm gonna get ramming flags, I might just buy it on the Armory.

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576
Member
746 posts
19,634 battles

Wouldn't it be nice if when you chose a resource container and are lucky enough to pull a Super Container... that it actually contained resources?

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