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IJN_Katori

Dynamo, Sakura, Frontier: Are these Operations returning?

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Had to be concerned with the other Operations, they hadn't been taking attention to it for several patches.

 

 

Dynamo had like cool and stuff, You shoot planes and all, Sakura is an entire night battle with flashes while Frontier is those fortress that you defend and retreat the planes from shotting down from the U.S Ships.

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13 minutes ago, BIGCOREMKP0I said:

they hadn't been taking attention to it for several patches.

It has been almost a full year.

At this point I fully believe that WG will give back those Operations but without enemy CVs. Because it has been almost a full year.

 

You also forgot Hermes :Smile_trollface:

They also need to remove the nationality restriction because that really grinds my gears :Smile-angry:

Edited by Paladinum
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Last I heard WG were “focused on PvP at present.”

Meaning that operations just aren’t a priority for them.

My view is that if they are so busy constantly releasing new lines complete with huge events, and keep making modes like savage battles, space battles, twilight etc... Then of course they don’t have time for operations.

Despite operations being more realistic and true to the game then the other stuff they keep coming up with. And that we can actually use our own ships in them, rather than temporary event ships.

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36 minutes ago, Grygus_Triss said:

Last I heard WG were “focused on PvP at present.”

So where is it? I know I'm not a PvP player but I rarely sees a good PvP improvements this year.

39 minutes ago, Grygus_Triss said:

busy constantly releasing new lines complete with huge events, and keep making modes like savage battles, space battles, twilight etc...

Instead, what I see in every bloody patches is this^

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19 minutes ago, mr_glitchy_R said:

So where is it? I know I'm not a PvP player but I rarely sees a good PvP improvements this year.

Unfortunately, "focused on PvP" does not actually mean improving PvP. The focus is introducing all those other modes. Except all they are doing is slapping some minor differences on and repackaging the existing PvP.

Now, I admit, some of those are amusing, but I consider them momentary distractions at best, I don't really need 4 or so different event modes per year, especially when I assume the resources used could be spent elsewhere, like operations.

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47 minutes ago, mr_glitchy_R said:

So where is it? I know I'm not a PvP player but I rarely sees a good PvP improvements this year.

Focusing on PvP = introducing more things that force players to play Random, Ranked, Clan.

I don't mind playing PvP all the times but they need to tone that requirement down.

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The thing is planes are a very big portion of those Ops, and the AI for the reworked planes is bad to say the least. The enemy CVs and their planes in Coop and Raptor Rescue are basically floating xp pinatas. They are of no consequence at all.

2 hours ago, Paladinum said:

They also need to remove the nationality restriction because that really grinds my gears :Smile-angry:

Or at the very least introduce some Axis-centric Ops. I get WG is trying to go for a more "historical" feel for Cherry Blossom and Hermes, but they could at least introduce at least 1 Op for the Axis nations. A bit ridiculous that the Allies have 3 Ops while the Axis have none.

Also I am still salty that WG made Cherry Blossom an Allied Op, instead of an Axis one. The first night mission in the game, and it is an Allied Op with boring radar. Why not make it an Axis Op, considering the IJN were known for their night operations? So much wasted opportunity.

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It looks more like they are throwing out more new contents like ships rather than focus on the Operations

I dont think i seen them  pumping out so much  different tech tree at this pace

Edited by Gummilicious

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40 minutes ago, Thyaliad said:

The thing is planes are a very big portion of those Ops, and the AI for the reworked planes is bad to say the least. The enemy CVs and their planes in Coop and Raptor Rescue are basically floating xp pinatas. They are of no consequence at all.

Its a pity they cannot use the old mechanic for bot planes in ops. I know why they can't, they basically removed that mechanic from the game entirely and can't have it work alongside the existing mechanic. But its annoying they didn't think "how would this work in ops" when they redesigned the CVs.

I think they stopped caring about ops over a year ago. Either ops were never as popular as they wanted, or some marketing person figured they weren't as profitable as they wanted (probably the later), and they were forced to move away from them. Yes, they put Raptor back in, but I think that was more "see how this works", rather than a dedicated refocus on operations.

44 minutes ago, Thyaliad said:

Or at the very least introduce some Axis-centric Ops. I get WG is trying to go for a more "historical" feel for Cherry Blossom and Hermes, but they could at least introduce at least 1 Op for the Axis nations. A bit ridiculous that the Allies have 3 Ops while the Axis have none.

Also I am still salty that WG made Cherry Blossom an Allied Op, instead of an Axis one. The first night mission in the game, and it is an Allied Op with boring radar. Why not make it an Axis Op, considering the IJN were known for their night operations? So much wasted opportunity.

I don't know if they ever intended to put axis ops in prior to forgetting about ops, or if they were just allied bias, but is is disappointing. As it is, I doubt we will be seeing any new axis ops anytime soon, not while we're still missing some.

Now that I think of it, Cherry Blossom, Hermes and Dynamo were all originally accompanied by release events. US CLs, French BBs and UK DDs respectively, which kind of set everything up for allies. They wanted to focus on those specific lines, hence the ludicrous ship requirements apart from just nation based.

The only axis line we've had in years is the Italian CAs, and WG have already stopped focusing on ops by that time.

I wonder... How many players are actually interested in ops? What do other servers think? Are ops players really in the minority, as one would assume from WGs focus?

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WG could have made some Axis Ops by now. But nope here's the RB to allow us to milk more cash from you to give you more reason to play the low & mid tiers.

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31 minutes ago, Thyaliad said:

Also I am still salty that WG made Cherry Blossom an Allied Op, instead of an Axis one. The first night mission in the game, and it is an Allied Op with boring radar. Why not make it an Axis Op, considering the IJN were known for their night operations? So much wasted opportunity.

Yes but not anymore when US have newer ships and radar. US are mostly victorious against battle with japan. There are a few battles I know when japanese forces were the winner. Those are: battle of Tsushima, and battle of Java sea.

But the problem is WG's interest in adding a low to mid tier ships and new operations are very lacking. Also, everytime they discuss something new, there's this wall called money. If they implement something that won't give them a lot of income in return, they can't go through the wall. So, in the end they scrap that idea. And it seems they found out that implementing OP are not as profitable as adding premium ships.

15 minutes ago, Grygus_Triss said:

But its annoying they didn't think "how would this work in ops" when they redesigned the CVs.

I once have the same thought and got disappointed. That was really lame job. This is why WG shouldn't rush everything.

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10 hours ago, Grygus_Triss said:

Last I heard WG were “focused on PvP at present.”

"Focus on PvP"? What is there to fcosu fusoc fcuos focus? Apart from reading spreadsheets and tweaking things here and there.

+/- 1 MM? No.

Skill-based MM? No.

Let RNG decide composition lineups? Yes.

More maps? Ocean is the only map we need.

10 hours ago, Grygus_Triss said:

My view is that if they are so busy constantly releasing new lines complete with huge events, and keep making modes like savage battles, space battles, twilight etc... Then of course they don’t have time for operations.

^ And then they don't use the new mode mechanics to improve random matches. What a waste of effort. 

8 hours ago, Thyaliad said:

Also I am still salty that WG made Cherry Blossom an Allied Op, instead of an Axis one. The first night mission in the game, and it is an Allied Op with boring radar. Why not make it an Axis Op, considering the IJN were known for their night operations? So much wasted opportunity.

IJN was doing night ops in Cherry Blossom. Your task: Night ops their night ops. :Smile_trollface:

My take on the lack of ops can be summarized as below:

Those of us who want some sedate and leisurely murder and mayhem (Is that even possible?!) - Meh, not enough of you to make effort.

Those of us who want to brandish "whose p0n0s is larger against other hoonams" - okay, go and show your p0n0s.

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am not seeing these Op coming back soon especially not Dynamo .. tell me they can balance those planes vs those mid tier DD ; and consider this should we include French DD as allowable in the lineup. Actually for historical sake, ban USS DD ( they were not at war then ) .. now that's going to be interesting right

Edited by Mechfori

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1 hour ago, Mechfori said:

am not seeing these Op coming back soon especially not Dynamo .. tell me they can balance those planes vs those mid tier DD ; and consider this should we include French DD as allowable in the lineup. Actually for historical sake, ban USS DD ( the were not at war then ) .. now that's going to be interesting right

Screw History! Just allow all appropriate tier DDs to participate, regardless of nation.

Or, if/when they return Dynamo, release an Axis DD only operation at the same time.

OF course, you're right, I doubt Dynamo will come back anytime soon, they have no idea how to put those planes in the game and make them a credible threat.

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Lately WG is more on pushing out content after content after content, and not fixing the leaking pipes (CV, MM, Ops, Ship balance, unsportsman bots, etc).

Its like, Pay up or miss out / Play up or miss out. It is becoming a some what of a chores rather than fun.

The most recent patch (0.8.9 and 0.8.10), I honestly could not enjoy most of the games and events due to their tight schedule. Italian arc 1 and 2, Halloween, Twilight, Clan, and Ranked all in just 2 patches.

If a player is a young student, he has a lot of time to play, but has little or no income to get premiums.
If a player is a working person or student, he has some cash, but has little time to play. They have to make ends meet.
NEET's, no money. 🚫💲
They have to find balance for their players / customers. Both new and veteran players.


They have the resource and man power to fix those leaking pipes but,
1. why not fix them?
2. why take so long to fix?
3. why rushing contents? What is the real reason for the rush? I know it's 💲💲 but too much is not good.
Those are the questions.

Edited by S0und_Theif
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1 hour ago, S0und_Theif said:

They have the resource and man power to fix those leaking pipes but,
1. why not fix them?
2. why take so long to fix?
3. why rushing contents? What is the real reason for the rush? I know it's 💲💲 but too much is not good.
Those are the questions.

One of my assumptions is that one of their dev team are incompetence when it comes to fixing major things. WG are trying to overcome this with something that they're good at. That is adding more contents and improving things not fixing them. Such things like core fixing can drain their profit faster than adding more and more contents. Also, fixing MM, balancing ships, and removing bots are something hard than fixing audio error or fixing a minor bugs in a new patch. And so this is why WG distributes their resources to content developments more than core fixing. 

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2 hours ago, Grygus_Triss said:

...

Or, if/when they return Dynamo, release an Axis DD only operation at the same time.

...

How about

  • Op Dynamo, only Royal Navy and Marine Nationale DD allowed
  • Op Easter Firework, IJN DD only , to escort all 4 Kongo class BB & 2 IJN CA to bombard enemy shore base
  • Op Channel Sprint , German DD only , to escort Prinz EugenScharnhorst, &  Gneisenau out of danger
  • Op Everlasting Glory , Defense of the Leningrad port , Russian DD only, special cameo by Cruiser Aurora ( which cannot be damaged by enemy fire and constitute a shore friendly fire support ), also special cameo by BB Oktyabrskaya Revolutsiya which can be damaged and killed by enemy
  • Op Taffies , US Navy DD only, to speed to the help of escort squadron Taffy 3 who are now under attack by overwhelming force
  • Op ABDA, Pan EU and Commonwealth DD only with bot US / RN DD added, to force into enemy port and destroy their supply convoy
  • Op Christmas Exit , Pan Asian & Commonwealth DD only , to escort fleeing MTB from enemy pursuing force
Edited by Mechfori

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