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ST, European destroyers

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[WG]
WG Staff
184 posts
232 battles

A researchable European Tier I cruiser, Tier II-X destroyers, as well as a European special Tier X destroyer 'Sm åland' will be added to the game in the upcoming super test session. Polish, Austro-Hungarian and Swedish ships are among them.

Currently, the concept of European destroyers brings the following features:

  • Very fast torpedoes with relatively low damage and long range;
  • Artillery is similar to that of American destroyers: quite effective in close combat but weaker than that of artillery-focused destroyers;
  • The speed of the new destroyers is relatively low: 35 knots at Tiers VII - X. It can be increased by an Engine Boost consumable found in a dedicated slot, giving a standard bonus of 8%;
  • Starting from Tier VII, the AA defense of European destroyers has a large area of effect and deals good damage;
  • Presence of Repair Party: at Tiers V - VIII it is the same as on British destroyers, and at Tiers IX and X this consumable will be active for 4 seconds longer;
  • Starting from Tier VIII, ships are equipped with Surveillance Radar in a dedicated slot. It has an action time of 15 seconds and a range of up to 7.5 km;
  • Lack of Smoke Generator and relatively high detection range: when fighting with other destroyers for key areas it's better to rely on Surveillance Radar and torpedoes.

European cruiser Gryf, Tier I

WG_SPB_WoWs_screenshots_gryf_1920x1080.thumb.jpg.32309b46304b6fb14b78058bf283e1cd.jpg

Hit points - 7550. Plating - 6 mm.

Main battery - 4x1 120 mm. Firing range - 10.7 km. Maximum HE shell damage - 850. Chance to cause fire - 8%. HE initial velocity - 900 m / s. Reload time - 4.5 s. 180 degree turn time - 18.0 s. Maximum dispersion - 96 m. Sigma - 2.00.

Maximum speed - 20.0 kt. Turning circle radius - 360 m. Rudder shift time - 3.8 s. Surface detectability - 7.4 km. Air detectability - 5.4 km. Detectability after firing main guns in smoke - 2.6 km.

Available consumables:
1 slot - Damage Control Party

European destroyer Tátra, Tier II

WG_SPB_WoWs_screenshots_tatra_1920x1080.thumb.jpg.fd7addf4dfa8459fb6df9e727933f53c.jpg

Hit points - 8100. Plating - 6 mm.

Main battery - 2x1 100 mm. Firing range - 9.1 km. Maximum HE shell damage - 1450. Chance to cause fire - 6%. HE initial velocity - 880 m / s. Maximum AP shell damage - 1650. AP initial velocity - 880 m / s. Reload time - 5.0 s. 180 degree turn time - 18.0 s. Maximum dispersion - 83 m. Sigma - 2.00.

Torpedo tubes - 2x3 450 mm. Maximum damage - 5100. Range - 8.0 km. Speed - 55 kt. Reload time - 40 s. Launcher 180 degree turn time - 7.2 s. Torpedo detectability - 1.2 km.

Maximum speed - 32.5 kt. Turning circle radius - 460 m. Rudder shift time - 2.1 s. Surface detectability - 6.2 km. Air detectability - 2.4 km. Detectability after firing main guns in smoke - 2.0 km.

Available consumables:
1 slot - Damage Control Party

2 slot - Engine Boost

European destroyer Romulus, tier III

WG_SPB_WoWs_screenshots_romulus_1920x1080.thumb.jpg.bf77d8cfe5ce9ebbc542d5458bd83d41.jpg

Hit points - 7700. Plating - 6 mm.

Main battery - 3x1 120 mm. Firing range - 9.5 km. Maximum HE shell damage - 1700. Chance to cause fire - 8%. HE initial velocity - 800 m / s. Maximum AP shell damage - 2000. AP initial velocity - 800 m / s. Reload time - 6.5 s. 180 degree turn time - 18.0 s. Maximum dispersion - 86 m. Sigma - 2.00.

Torpedo tubes - 1x2, 1x4 450 mm. Maximum damage - 5100. Range - 8.0 km. Speed - 55 kt. Reload time - 40 s. Launcher 180 degree turn time - 7.2 s. Torpedo detectability - 1.2 km.

Maximum speed - 34.0 kt. Turning circle radius - 440 m. Rudder shift time - 2.1 s. Surface detectability - 6.9 km. Air detectability - 2.3 km. Detectability after firing main guns in smoke - 2.5 km.

Available consumables:
1 slot - Damage Control Party

2 slot - Engine Boost

European destroyer Klas Horn, tier IV

WG_SPB_WoWs_screenshots_klas_horn_1920x1080.thumb.jpg.3c329e0d68fe16b346fbc1693057dc34.jpg

Hit points - 8000. Plating - 10 mm.

Main battery - 1x2, 2x1 120 mm. Firing range - 9.5 km. Maximum HE shell damage - 1700. Chance to cause fire - 8%. HE initial velocity - 800 m / s. Maximum AP shell damage - 2000. AP initial velocity - 800 m / s. Reload time - 6.5 s. 180 degree turn time - 18.0 s. Maximum dispersion - 86 m. Sigma - 2.00.

Torpedo tubes - 2x3 533 mm. Maximum damage - 7533. Range - 9.0 km. Speed - 65 kt. Reload time - 55 s. Launcher 180 degree turn time - 7.2 s. Torpedo detectability - 1.4 km.

Maximum speed - 37.8 kt. Turning circle radius - 500 m. Rudder shift time - 2.1 s. Surface detectability - 7.1 km. Air detectability - 2.8 km. Detectability after firing main guns in smoke - 2.5 km.

Available consumables:
1 slot - Damage Control Party

2 slot - Engine Boost

European destroyer Visby, tier V

WG_SPB_WoWs_screenshots_visby_1920x1080.thumb.jpg.e87eb68f67bfdcb75e72a7dfbf28731b.jpg

Hit points - 9600. Plating - 10 mm.

Main battery - 1x1, 2x2 120 mm. Firing range - 9.5 km. Maximum HE shell damage - 1700. Chance to cause fire - 8%. HE initial velocity - 900 m / s. Maximum AP shell damage - 2200. AP initial velocity - 900 m / s. Reload time - 6.5 s. 180 degree turn time - 18.0 s. Maximum dispersion - 86 m. Sigma - 2.00.

Torpedo tubes - 2x3 533 mm. Maximum damage - 7533. Range - 9.0 km. Speed - 65 kt. Reload time - 55 s. Launcher 180 degree turn time - 7.2 s. Torpedo detectability - 1.4 km.

AA defense: 2x1 40.0 mm, 8x1 20.0 mm, 1x2 40.0 mm.

AA defense short-range: continuous damage per second - 91, hit probability - 95%, action zone 0.1-2.0 km;

AA defense mid-range: continuous damage per second - 67, hit probability - 100%, action zone 0.1-3.5 km;

Maximum speed - 39.0 kt. Turning circle radius - 540 m. Rudder shift time - 2.5 s. Surface detectability - 7.1 km. Air detectability - 2.8 km. Detectability after firing main guns in smoke - 2.5 km.

Available consumables:
1 slot - Damage Control Party

2 slot - Engine Boost

3 slot - Repair Party [Duration time 10 s; HP per second 1%; Reload time 120 (80) s; Charges 1 (2)];

European destroyer Västerås, tier VI

WG_SPB_WoWs_screenshots_vasteras_1920x1080.thumb.jpg.d61bac82e1263fb58bbe688f816da7d6.jpg

Hit points - 12100. Plating - 16 mm.

Main battery - 3x2 120 mm. Firing range - 9.9 km. Maximum HE shell damage - 1700. Chance to cause fire - 8%. HE initial velocity - 900 m / s. Maximum AP shell damage - 2200. AP initial velocity - 900 m / s. Reload time - 6.5 s. 180 degree turn time - 18.0 s. Maximum dispersion - 89 m. Sigma - 2.00.

Torpedo tubes - 2x3 533 mm. Maximum damage - 7533. Range - 10.0 km. Speed - 65 kt. Reload time - 55 s. Launcher 180 degree turn time - 7.2 s. Torpedo detectability - 1.4 km.

AA defense: 2x1 25.0 mm, 3x2 40.0 mm.

AA defense short-range: continuous damage per second - 18, hit probability - 95%, action zone 0.1-2.5 km;

AA defense mid-range: continuous damage per second - 88, hit probability - 100%, action zone 0.1-3.5 km;

Maximum speed - 38.0 kt. Turning circle radius - 590 m. Rudder shift time - 3.0 s. Surface detectability - 7.7 km. Air detectability - 3.2 km. Detectability after firing main guns in smoke - 2.8 km.

Available consumables:
1 slot - Damage Control Party

2 slot - Engine Boost

3 slot - Repair Party [Duration time 10 s; HP per second 1%; Reload time 120 (80) s; Charges 1 (2)];

European destroyer Skåne, tier VII

WG_SPB_WoWs_screenshots_skane_1920x1080.thumb.jpg.acb67fb4d63f1b270544e424e887a998.jpg

Hit points - 13000. Plating - 16 mm.

Main battery - 2x2 120 mm. Firing range - 10.1 km. Maximum HE shell damage - 1700. Chance to cause fire - 7%. HE initial velocity - 850 m / s. Maximum AP shell damage - 2150. AP initial velocity - 850 m / s. Reload time - 3.5 s. 180 degree turn time - 18.0 s. Maximum dispersion - 91 m. Sigma - 2.00.

Torpedo tubes - 2x3 533 mm. Maximum damage - 7533. Range - 12.0 km. Speed - 76 kt. Reload time - 55 s. Launcher 180 degree turn time - 7.2 s. Torpedo detectability - 1.6 km.

AA defense: 3x2 40.0 mm, 4x2 25.0 mm, 2x2 120.0 mm.

AA defense short-range: continuous damage per second - 39, hit probability - 95%, action zone 0.1-2.5 km;

AA defense mid-range: continuous damage per second - 67, hit probability - 100%, action zone 0.1-3.5 km;

AA defense long-range: continuous damage per second - 70, hit probability - 100%, action zone 0.1-6.0 km;

Number of explosions in a salvo - 2, damage within an explosion - 1470, action zone 3.5 - 6.0 km.

Maximum speed - 35.0 kt. Turning circle radius - 610 m. Rudder shift time - 3.2 s. Surface detectability - 7.7 km. Air detectability - 3.5 km. Detectability after firing main guns in smoke - 2.8 km.

Available consumables:
1 slot - Damage Control Party

2 slot - Engine Boost

3 slot - Repair Party [Duration time 10 s; HP per second 1%; Reload time 120 (80) s; Charges 1 (2)];

European destroyer Öland, tier VIII

WG_SPB_WoWs_screenshots_oland_1920x1080.thumb.jpg.1a6c18c375f40d369b45df797af5d1de.jpg

Hit points - 14100. Plating - 19 mm.

Main battery - 2x2 120 mm. Firing range - 10.1 km. Maximum HE shell damage - 1700. Chance to cause fire - 7%. HE initial velocity - 850 m / s. Maximum AP shell damage - 2150. AP initial velocity - 850 m / s. Reload time - 3.5 s. 180 degree turn time - 18.0 s. Maximum dispersion - 91 m. Sigma - 2.00.

Torpedo tubes - 2x3 533 mm. Maximum damage - 10700. Range - 12.0 km. Speed - 76 kt. Reload time - 70 s. Launcher 180 degree turn time - 7.2 s. Torpedo detectability - 1.6 km.

AA defense: 2x1 40.0 mm, 7x1 25.0 mm, 3x2 40.0 mm, 2x2 120.0 mm.

AA defense short-range: continuous damage per second - 46, hit probability - 95%, action zone 0.1-2.5 km;

AA defense mid-range: continuous damage per second - 161, hit probability - 100%, action zone 0.1-3.5 km;

AA defense long-range: continuous damage per second - 63, hit probability - 100%, action zone 0.1-6.0 km;

Number of explosions in a salvo - 4, damage within an explosion - 1540, action zone 3.5 - 6.0 km.

Maximum speed - 35.0 kt. Turning circle radius - 610 m. Rudder shift time - 3.4 s. Surface detectability - 8.0 km. Air detectability - 3.5 km. Detectability after firing main guns in smoke - 2.9 km.

Available consumables:
1 slot - Damage Control Party

2 slot - Engine Boost

3 slot - Repair Party [Duration time 10 s; HP per second 1%; Reload time 120 (80) s; Charges 1 (2)];

4 slot - Surveillance Radar [Duration time 15 s; Detection of ships 7.5 km; Reload time 180 (120) s; Charges 2 (3)]

European destroyer  Östergötland, tier IX

WG_SPB_WoWs_screenshots_ostergotland_1920x1080.thumb.jpg.6d4f5e5d7fc2e05197b0ec526aec3523.jpg

Hit points - 15800. Plating - 19 mm.

Main battery - 2x2 120 mm. Firing range - 10.2 km. Maximum HE shell damage - 1700. Chance to cause fire - 7%. HE initial velocity - 850 m / s. Maximum AP shell damage - 2150. AP initial velocity - 850 m / s. Reload time - 3.0 s. 180 degree turn time - 18.0 s. Maximum dispersion - 91 m. Sigma - 2.00.
Torpedo tubes - 1x3, 1x5 533 mm. Maximum damage - 10700. Range - 15.0 km. Speed - 86 kt. Reload time - 90 s. Launcher 180 degree turn time - 7.2 s. Torpedo detectability - 1.8 km.

AA defense: 7x1 40.0 mm, 2x2 120.0 mm.

AA defense mid-range: continuous damage per second - 326, hit probability - 100%, action zone 0.1-3.5 km;

AA defense long-range: continuous damage per second - 70, hit probability - 100%, action zone 0.1-6.0 km;

Number of explosions in a salvo - 4, damage within an explosion - 1610, action zone 3.5 - 6.0 km.

Maximum speed - 35.0 kt. Turning circle radius - 610 m. Rudder shift time - 3.7 s. Surface detectability - 8.0 km. Air detectability - 3.5 km. Detectability after firing main guns in smoke - 2.9 km.

Available consumables:
1 slot - Damage Control Party

2 slot - Engine Boost

3 slot - Repair Party [Duration time 14 s; HP per second 1%; Reload time 120 (80) s; Charges 1 (2)];

4 slot - Surveillance Radar [Duration time 15 s; Detection of ships 7.5 km; Reload time 180 (120) s; Charges 2 (3)]

European destroyer Halland, tier X

WG_SPB_WoWs_screenshots_halland_1920x1080.thumb.jpg.3432ef356db1de4d66636b2a59cdf1d0.jpg

Hit points - 19200. Plating - 19 mm.

Main battery - 2x2 120 mm. Firing range - 10.4 km. Maximum HE shell damage - 1750. Chance to cause fire - 8%. HE initial velocity - 825 m / s. Maximum AP shell damage - 2100. AP initial velocity - 825 m / s. Reload time - 2.5 s. 180 degree turn time - 7.2 s. Maximum dispersion - 93 m. Sigma - 2.00.

Torpedo tubes - 2x5 533 mm. Maximum damage - 10700. Range - 15.0 km. Speed - 86 kt. Reload time - 110 s. Launcher 180 degree turn time - 7.2 s. Torpedo detectability - 1.8 km.

AA defense: 6x1 40.0 mm, 1x2 57.0 mm, 2x2 120.0 mm.

AA defense mid-range: continuous damage per second - 337, hit probability - 100%, action zone 0.1-5.0 km;

AA defense long-range: continuous damage per second - 140, hit probability - 100%, action zone 0.1-6.0 km;

Number of explosions in a salvo - 6, damage within an explosion - 1890, action zone 3.5 - 6.0 km.

Maximum speed - 35.0 kt. Turning circle radius - 660 m. Rudder shift time - 4.3 s. Surface detectability - 8.9 km. Air detectability - 4.0 km. Detectability after firing main guns in smoke - 3.3 km.

Available consumables:
1 slot - Damage Control Party

2 slot - Engine Boost

3 slot - Repair Party [Duration time 14 s; HP per second 1%; Reload time 120 (80) s; Charges 1 (2)];

4 slot - Surveillance Radar [Duration time 15 s; Detection of ships 7.5 km; Reload time 180 (120) s; Charges 2 (3)]

European destroyer Småland, tier X

WG_SPB_WoWs_screenshots_smaland_1920x1080.thumb.jpg.a26fc4109fe93bebb949df6433ae1254.jpg

Unlike Halland, Smalland has no Surveillance Radar and has fewer torpedoes, but her detectability is 1 km lower. This is more classical "torpedo-focused" destroyer, involving the game of stealth.

Hit points - 19200. Plating - 19 mm.

Main battery - 2x2 120 mm. Firing range - 10.4 km. Maximum HE shell damage - 1750. Chance to cause fire - 8%. HE initial velocity - 825 m / s. Maximum AP shell damage - 2100. AP initial velocity - 825 m / s. Reload time - 2.5 s. 180 degree turn time - 7.2 s. Maximum dispersion - 93 m. Sigma - 2.00.

Torpedo tubes - 1x3, 1x5 533 mm. Maximum damage - 10700. Range - 15.0 km. Speed - 86 kt. Reload time - 110 s. Launcher 180 degree turn time - 7.2 s. Torpedo detectability - 1.8 km.

AA defense: 6x1 40.0 mm, 1x2 57.0 mm, 2x2 120.0 mm.

AA defense mid-range: continuous damage per second - 337, hit probability - 100%, action zone 0.1-5.0 km;

AA defense long-range: continuous damage per second - 140, hit probability - 100%, action zone 0.1-6.0 km;

Number of explosions in a salvo - 6, damage within an explosion - 1890, action zone 3.5 - 6.0 km.

Maximum speed - 35.0 kt. Turning circle radius - 660 m. Rudder shift time - 4.3 s. Surface detectability - 7.9 km. Air detectability - 3.5 km. Detectability after firing main guns in smoke - 2.9 km.

Available consumables:
1 slot - Damage Control Party

2 slot - Engine Boost

3 slot - Repair Party [Duration time 14 s; HP per second 1%; Reload time 120 (80) s; Charges 1 (2)];
 

All stats are listed without crew and upgrade modifiers, but with the best available modules. Please note that the information in the Development Blog is preliminary and subject to change.

  • Cool 2

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1,037
[KOREA]
Moderator, Beta Tester, Community Contributor
1,167 posts
10,443 battles

86kts?? omg, with TA, It become 91kts 

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1,122
[SMOKE]
Member
3,527 posts
20,598 battles

Please inform how are you suppose to play torpedo boats nowadays when you introduce so many spotting measure into the mechanism without buffing the torpedo boat DD's spec, you aim for them to stealth and torp, then give them the torp and the stealth, neither now ; it does not have the range, it does not have the speed, it does not have the range and that goes for its torp also ... the adoption of such as this here simply acknowledge by its implementation you nee the torp to had both the speed and the range and still need good guns ( at least decent guns ) and so many old tech tree DD simply lack them all

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3,519
[TDA]
ST Coordinator
6,201 posts
10,968 battles

I get how the FRDD uses its speed to make up for no smoke.  These things just have a target painted on them.  Low speed, high detection range with no smoke is death.  

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Member
2,045 posts
10,320 battles

This is basically a Swedish DD line bar the Austro-Hungarian T2...

Will we see branches or more premiums in the future? I hope we will see that.

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2,807
[LBAS]
Modder, Member
7,058 posts
49,314 battles

86kts 1.8 detection

vs

62kts 2.5 detection

wad the hatred

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