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Reinhard_of_Avercland

We Need More Dark Maps

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Bright sky hurts my eyes. I want the darkness.

 

We need no maps that aren't Ocean. I hate mountains and all forms of terrain cover.

Edited by Paladinum
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19 minutes ago, spixys said:

I like the mystical squares at the chat log >> sky.:Smile_hiding:

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1 hour ago, Paladinum said:

Bright sky hurts my eyes. I want the darkness

And bright sky is somewhat ridiculous to begin with. I mean with so many ships that emit enough air pollution to make the environmentalists angry, the sky can't be that bright.

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A night fight in Two Brothers would be very interesting but there is no real night fight mechanism implemented yet except for that scenario ( which is now unavailable any way )

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24 minutes ago, Mechfori said:

A night fight in Two Brothers would be very interesting but there is no real night fight mechanism implemented yet except for that scenario ( which is now unavailable any way )

Ahh yes the Cherry Blossom.

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15 minutes ago, Sir_Feather said:

Ahh yes the Cherry Blossom.

The only 2 operation I have yet to play. Cherry Blossom and Hermes. 😞

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And sneaking around. And stupid players trying to fight 3 zaos. Oh I remembered one such idiot. I stopped firing and reconcealed while the 3 zaos focused fired him to death. Who am I to stop him if he is insistent on having a death wish.

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18 hours ago, Sir_Feather said:

Ahh yes the Cherry Blossom.

Even then it fell short of my expectations. I expected usable searchlights and starshells. In the end we only got the latter,  and it was the enemy using them.

The first night operation and WG makes it an Allies-only operation with boring radar instead of making an IJN-centric night battle (which the Japanese were known for).

You had one job WG! How did you stuff that up!? :Smile_sceptic:

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3 minutes ago, Thyaliad said:

The first night operation and WG makes it an Allies-only operation with boring radar instead of making an IJN-centric night battle (which the Japanese were known for).

WG could have made an operation based on the Battle of Guadalcanal for the IJN/Axis side which took place before the Cherry Blossom/Battle of Empress Augusta Bay.

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19 minutes ago, Thyaliad said:

Even then it fell short of my expectations. I expected usable searchlights and starshells. In the end we only got the latter,  and it was the enemy using them.

The first night operation and WG makes it an Allies-only operation with boring radar instead of making an IJN-centric night battle (which the Japanese were known for).

You had one job WG! How did you stuff that up!? :Smile_sceptic:

Chery Blossom was kinda boring, thanks to radar, like you said. Nowhere dark enough. No star shell and no search light. Axis ships not allowed. Axis ships not allowed.

 

AXIS SHIPS

NOT

ALLOWED

 

Edited by Paladinum
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IMO, night battle on regular maps looks like an interesting new challenge. Especally if they introduce new mechanism of search light or flare/star shell into the battle. And also a new detectability mechanism of fire on the ship when in night battle can also be considered.

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On 11/22/2019 at 7:50 PM, Sir_Feather said:

And bright sky is somewhat ridiculous to begin with. I mean with so many ships that emit enough air pollution to make the environmentalists angry, the sky can't be that bright.

This is actually true, & it effected both fleets in the battle of Jutland in 1916...

 

Ordrazz 

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