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PeterMoe1963

Is Operation Aegis so difficult?

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It is difficult when you have to do the last part by yourself because everybody else has died. In a DD.

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Because the average teamplay level is close to 0. I'll admit it, I'm guilty of some of it too.

Dying in the first 5 minutes to the first group of enemy ships from behind the islands.

Everyone whales in the 3 BBs for the side objective and ignores the AI ships that need protection.

 

This is still far easier than Snipers of Newport though.

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Perhaps a number of random team players have the mentality of "someone else would keep the situation under control and carry the game to victory"?

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Just now, Project45_Opytny said:

"someone else would keep the situation under control and carry the game to victory"?

Isn't that any team-based MMO game ever?

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10 minutes ago, Paladinum said:

Dying in the first 5 minutes to the first group of enemy ships from behind the islands.

But that's just stupid. Unless the TEAM wins, you lose. Or do you rely on others to win the game for you?

 

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Another match playing DD and to my surprise again top of the team. I'm not a good player and a DD like Anshan isn't the best ship for this.

image.png.610f640e8dc41c49d7580c6b315f0cc9.png

Edited by PeterMoe1963

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4 minutes ago, PeterMoe1963 said:

Another match playing DD and to my surprise again top of the team. I'm not a good player and a DD like Anshan isn't the best ship for this.

image.png.610f640e8dc41c49d7580c6b315f0cc9.png

At least better than those true torpedo boats IMO.

This operation is almost ideal for Pensacola with all those IJN cruisers sailing straight forward and showing their juicy broadsides. Maybe that Pensacola in your team fell very early in game due to being hit by torpedoes and forcused fire by the escorts?

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12 minutes ago, Project45_Opytny said:

At least better than those true torpedo boats IMO.

This operation is almost ideal for Pensacola with all those IJN cruisers sailing straight forward and showing their juicy broadsides. Maybe that Pensacola in your team fell very early in game due to being hit by torpedoes and forcused fire by the escorts?

Haha, well, DD guns can citadel those IJN cruisers. Russian DD/s are pretty good at that.

I hardly see a Pensacola see the end of the mission, they seem always to die relatively early. US cruisers with weak armour and short gun range seem too difficult fo rmany players.

Pensacola is good at the end, can sit behind an island and pepper the bots with 203's. Middle part, the islands are rather high and steep, so using those for cover isn't easy.

 

 

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I think it is not that difficult to survive to the last part of the operation in Pensacola. Keep distance and do not be too aggressive.

Also Pensacola has rather decent ballistics, comparable to that of the Japanese cruisers. 15.7-km range at T6 is decent too.

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The Operation can catch some people by surprise because the bots are very, very good at focus firing.

Like if you lose a bit too much health, don't be surprised if your Priority Target counter jumps to 5 as every single one of the bots turn to target you.

Even BBs will melt surprisingly fast from combined HE spam and fire damage. The only one which doesn't is the Russian one, which is pretty resistant to direct HE damage.

Edited by Thyaliad
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There was a bug on Aegis which once all players are dead you cant move the support fleet either.

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I've done Aegis maybe 15 times this week, only one failure and one 3 star result, the rest all 4 and 5 stars. Slow BB's are a real drag on the team, especially when the slow BB decides to go north to tackle the 2 BB's that spawn up there, effectively removes that BB from the match afterward. Bayern with a speed flag is only just fast enough to get that job done and still get into firing range of the red mob that spawns above the exit zone.

The best counter to those 2 BB's is a fast torpedo DD with low detection as those BB's are slow to accelerate and easy to hit with multiple torps early.

My most successful ship is the Aoba (but it melts fast when the exit zone mob focuses on it), followed by the Bayern. Molotov is also quite good with it's excellent guns that are perfect for destroying the red team cruisers. But it's very squishy. I have not yet learned how to drive the HE spammers, Dallas can't hit anything and it just melts when the red team just glances at it. Yeah, I know, it's me. I can't survive long in it in randoms either at the moment (3 battles so far in randoms and every time I have been slaughtered either by surprise butt sexs (torpedoes) or been focused on by 4 or more red team. I need to learn quicker, it's killing my stats and win rate fast.

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I've just come to accept that its just all about playing for your own XP/Credits/Whatever and to hell with the team objective on WOWS Asia.   The mentality of taking no damage and trying to farm credits to get that shiny T10 ship even if you are going to be a complete shitter and detriment to your team has been the cornerstone of random battles/ranked battles since this regional server was created.   I've never been an advocate of people trying to be experts and excel at this game, but just the basics is even too hard for some to grasp.

(EG: in a battle yesterday with a player who had 2k battles and was going pointblank broadside with another BB...………..and he had to be told not to fire HE...…………….)

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8 hours ago, Thyaliad said:

The Operation can catch some people by surprise because the bots are very, very good at focus firing.

Like if you lose a bit too much health, don't be surprised if your Priority Target counter jumps to 5 as every single one of the bots turn to target you.

Even BBs will melt surprisingly fast from combined HE spam and fire damage. The only one which doesn't is the Russian one, which is pretty resistant to direct HE damage.

Not uncommon for a BB to die or lose almost all of its HP in first 2 waves due to focus fire HE. It’s why I like Dunkerque, It can have 10% HP remaining and still tank the 2 north BBS like nobody’s business.

That said, any captain has to be careful and watch map, if you notice too many allies going north, it means you have to make the sacrifice and go east to protect transports and shoot at enemy ships front on 😞 

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This map depends on how good DD, CA/CL and CV players are:

DD: kill the 2 BBs to get the secondary obj

CA/CL: kill enemy fast so the team does not get focus fired

CV: pick an isolated target and spot so DD torps don’t get screwed

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CV has one simple rule.  Don't use torpedo bombers.  Every ship broadsides until they try to evade torps from the CV "hero".

Izmail is a monster BB to use in this.  Quick, lots of 12km and less engagements and quick repairing when early focus can occur.

 

 

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7 hours ago, RalphTheTheatreCat said:

(EG: in a battle yesterday with a player who had 2k battles and was going pointblank broadside with another BB...………..and he had to be told not to fire HE...…………….)

This happened in a random battle? I recall a team mate during a random battle yesterday who was showing broadside to an enemy BB was advised not to use HE. 

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1 minute ago, ArmoredFrost said:

This happened in a random battle? I recall a team mate during a random battle yesterday who was showing broadside to an enemy BB was advised not to use HE. 

Yeap.   If its small calibre gun then you may be better off with HE, but this was another BB taking on a BB.  he was doing about 2k damage per salvo and was quickly deleted by the opposition

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Aegis is fun, one only has to avoid being the focus of the second wave to get those 5 stars.

My favorite ships for Aegis are Izmail, Pensacola, and Budyonny.

I used New Mexico before, but I not only was sunk, I wasted my time on that iceberg.

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If people play it right its good..   

Concentrate on 1st and 2nd wave. them move to main map area with BB's and CA's.  DD/CV's can head north to intercept the 3 BBS'   Job done.  But oh no.   Slow BBs tool along the west of the map  playing no part in the game thinking they can go north and farm BB damage...... 

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My personal best in Aegis: 294,046 DMG.

Could have been 300,000 if only that enemy BB was not sunk by my team mate a second before my APs landed.

Izmail is a beast. 

 

IMG_20191016_135705.jpg

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This is the 3rd most easiest Operation that I've played on since Newport.

Daheck did some ppl ever find it so hard???

Teamplay dont exist here.. Greedy blobs , Bots , and/or stupid players dont know Jack.

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1 hour ago, RalphTheTheatreCat said:

If people play it right its good..   

Concentrate on 1st and 2nd wave. them move to main map area with BB's and CA's.  DD/CV's can head north to intercept the 3 BBS'   Job done.  But oh no.   Slow BBs tool along the west of the map  playing no part in the game thinking they can go north and farm BB damage...... 

Yup. It is very simple. 

DDs head north to tackle the 2 BBs when they spawn, while the CV prioritises the Fusou before assisting the DDs if necessary.  Everyone else just heads to the exit point ahead of the convoy to deal with the final wave.

The problem is when people die early or too many people head north to sink the 2 BBs, leaving nobody to sink the Fusou in time or protect the convoy.

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