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Otago_F111

CO-OP all bots

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trying to get all my stars done in CO-OP and had my Salem, and the rest were all bots in my team. Very quickly my bots disappeared and I was left against a DD, CA and 2 Kurfursts.

yup lost the game, but there was only the 1 kurfurst remaining, and he only was just alive. In hindsight I should have tried to separate them both (the two Kurfursts) around an island so it was a one-on-one, but they do seem to form up together.

To be honest it was the most fun I've had in CO-OP.

 

Anyone else come across this, and how did you go?

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When I go into co-op I always hope for as few human players as possible, sometimes I just don't feel like the kill race that is a normal co-op game, especially when I'm in a BB. Early morning is usually a pretty good time to play if you're looking for bots only

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32 minutes ago, blauflamme22 said:

Early morning is usually a pretty good time to play if you're looking for bots only

Early morning for you is probably not the same time in New Zealand :Smile_veryhappy:.

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Frequently enough, occasionally during primetime. All I can say is the bots can perform better than human players at times and hell they know their angling and wasd hax.

The race I don't so much mind as much as that idiot who sits back thinking they are still playing random. How satisfying it is to see them at the bottom where you earn heaps over them.

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1 hour ago, Otago_F111 said:

Early morning for you is probably not the same time in New Zealand :Smile_veryhappy:.

get 1 vs Skynet far too often, and very similar situation you outlined, but at lots of different tiers. I just hope I get taken out while there is still a bot on my side, so I can jump out and it is a draw. 

It is tragic and it is too frequent. 

Skynet must fall!! Hasta la vista baby

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59 minutes ago, SgtSullyNZ said:

I just hope I get taken out while there is still a bot on my side, so I can jump out and it is a draw. 

Yup. If only bots left alive in match and you leave, it's a draw.

 

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3 minutes ago, Max_Battle said:

Yup. If only bots left alive in match and you leave, it's a draw.

 

I hate it when bots quit. Even when they outnumber the enemy.

Just like players, should get punished.

However, how to punish them?

Bots are controlled by WG... so to punish WG, it should award us free stuff.

Yes.

If there are only bots left alive, to punish them, it should give all players in the match free stuff, like signal flags or something.

Not enough that it is more profitable to throw the game, but just a consolation prize.

:Smile_trollface:

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Mixed bag.

A good yolo game (you, + 6 WG Bots) could give you 200 ~ 300 k points and bag home 600 ~ 800 base XP.:Smile_teethhappy:

On the other hand, if the all mighty RNGesus wants to smite thee, it shall smite thee with 3 citadles. Game set.:Smile_trollface:

(Now I know how @Max_Battle feels when WG bots tries to cheese you at all costs) :fish_viking:

 

Sadly, early morning is also where the hacker infestation is prevalent. :Smile-angry:

Mixed bag.

Edited by S0und_Theif
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I play mostly co-op anyway. Being left alone against many enemies are some of the best games I have had. Even outnumbered co-op isn't that hard to carry and get a win.

This Ohio game in co-op was almost 1100 base xp. Needed 900 base xp for naval battle star but didn't turn it on. :Smile-angry:  1st win of the day, but wasn't running any signals hence the low returns. 

Games where it is only me and bots is where the magic happens...….. 

shot-19_09.28_10_23.33-0123.thumb.jpg.aa9b8451b7708ed6107d70e649ed638b.jpg

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Me.

Many times already, If I play coop, I am the only human - the rest are dumb bots that tend to crash vs enemy bots.

But the enemy bots never miss and can predict accurately will the torps will hurt you the most. 

But I enjoy it. 

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On 9/28/2019 at 11:36 AM, HobartAWD said:

This Ohio game in co-op was almost 1100 base xp

Honestly? I got 1794 base exp by Big MO since 2 years ago 

No 1 is 2588 By ASW338LM

Edited by THAI_THIEF

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On ‎9‎/‎27‎/‎2019 at 3:15 PM, Max_Battle said:

Yup. If only bots left alive in match and you leave, it's a draw.

 

I did not know that.  so by leave do mean you can exit the game and still have a draw?

 

On ‎9‎/‎28‎/‎2019 at 4:36 PM, HobartAWD said:

Games where it is only me and bots is where the magic happens...….. 

awesome. so whats your game play in this situation? 

Mostly I see real players just YOLO up to any ship blast the crap out it and move to the next, but with bots only they seem to die fast (well only had the one game).

go balls out, or use a bit of map awareness to knock them out one by one?

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1 hour ago, Otago_F111 said:

I did not know that.  so by leave do mean you can exit the game and still have a draw?

Yes.

If you are the only player in game (or the last player left and no one else is spectating) and you die and your bots are going to lose, exit game and it will count as a draw.

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9 hours ago, THAI_THIEF said:

Honestly? I got 1794 base exp by Big MO since 2 years ago 

No 1 is 2588 By ASW338LM

No actually you didn't. I am talking about the co-op base exp displayed on the post battle results screen. Not the Most XP section under your profile summary. This most xp value is inflated by the premium account multiplier of + 65% xp. 

I have only had Ohio for a short time this is my best game in her so far. In game in the profile summary under most xp for Ohio it is telling me my most xp earned is 1791 xp. This is impossible as I have the post battle screenshots and I got only 1085 base xp. If I multiply 1085 base xp by 1.65 (warships premium account multiplier) I get 1791 base xp. This value is what is displayed in game and is not the true base xp actually earned. 

The absolute highest real base xp you can get in co-op is around 1200-1300. This inflated xp value was pointed out to me by Icy Phoenix, as I thought too that I had gotten some crazy high co-op base xp score.

Any xp values displayed in game under most xp for a ship, need to be divided by 1.65 (for warships prem account multiplier) to show the real base xp that was earned.

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I often get all-bot co-op games early in the morning and I too enjoy them. 

In randoms, I'll often have (fraught) expectations re what my team mates will do, but in an all-bot battle I know I'm on my own and thus my thinking is clearer. And from that I'm consciously learning things I've previously failed to appreciate. I'm thinking ahead more about where I'll be next and what any decision will result in (in terms of the larger context) and how I can deal with multiple targets (all too often I get tunnel vision in randoms, but in these battles I know I have to deal with everything). 

Thankfully many of the non-bots that occasionally get into these morning battles may as well be bots. Like the Huanghe who sailed a perfect half ellipse around the map this morning. His guns were tracking the lone red remaining (CV) but he couldn't be bothered firing (weird behaviour). Excellent, more xp for me!

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6 hours ago, Farlesquew said:

I often get all-bot co-op games early in the morning and I too enjoy them. 

In randoms, I'll often have (fraught) expectations re what my team mates will do, but in an all-bot battle I know I'm on my own and thus my thinking is clearer. And from that I'm consciously learning things I've previously failed to appreciate. I'm thinking ahead more about where I'll be next and what any decision will result in (in terms of the larger context) and how I can deal with multiple targets (all too often I get tunnel vision in randoms, but in these battles I know I have to deal with everything). 

Thankfully many of the non-bots that occasionally get into these morning battles may as well be bots. Like the Huanghe who sailed a perfect half ellipse around the map this morning. His guns were tracking the lone red remaining (CV) but he couldn't be bothered firing (weird behaviour). Excellent, more xp for me!

Excellent. I would like to add that at least in an all-bot battle you can be certain that 90% of the time there is some fire support whereas in random you are gambling that the other players have some resemblance of sanity instead of sitting and holding back. And that 10% of the time that your WG AI decides to act like a human player. That is amusing. 

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16 hours ago, Farlesquew said:

I'm thinking ahead more about where I'll be next and what any decision will result in (in terms of the larger context) and how I can deal with multiple targets

Since I have only struck this once, but would like to play more like that, what do the bots generally do? what I saw was the BB's come searching for you in a group (or as a pack) the DD's seem not to rush in.

I was in a Massy. Does the ship you are in change their "Tactics"?  

 

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On 10/2/2019 at 4:32 AM, Otago_F111 said:

... what do the bots generally do? what I saw was the BB's come searching for you in a group (or as a pack) the DD's seem not to rush in.

I was in a Massy. Does the ship you are in change their "Tactics"?  

Ok, some general ideas. Note that I'm playing these co-op games at breakfast (my time) as the server is quiet then so co-op is fast - so I'm tending to play these games at lower tiers (generally VI-VIII), which may mean different behaviour from higher tiers?

Main thing I'm aware of is early bot DD behaviour: they tend to rush 'at' each other and generally one pair will ram-delete each other. Knowing this, I'll try to target the red DD before hand as being a DD up is always a good thing. 

Keep an eye out for cruisers and BBs doing something similar (though later in game, because being slower they take longer to close on each other). Cruisers and BBs don't tend to ram, but as they pass each other they tend to slow to a stop. Being aware of these moments provides great opportunities for hitting stopped/slow targets. 

You're possibly right re the BBs (late game) coming at you as a pack? I hadn't thought about it that way - I just figured it makes sense that as the green team diminishes the reds will converge on 'me'. Understand that this is how it plays out and think ahead so that you'll be able to use available hard cover and kite. 

A lol game in the Ishizuchi, I kited 4 reds for an eventual game win, pulling them behind me around hard cover. 

Note: the bots almost never play 'smart' for caps, so a cap-point loss is rare if you're thinking. Don't try too hard to hold a cap as they'll even pass right through a cap too fast to capture it! Focus on staying alive and being devious, and just re-capture when/where as necessary. 

If I'm in a DD, staying alive is essential. It's all too easy to treat the bots as dumb, forgetting that they can still delete you  -_- I focus on 'helping' my team delete the red DDs, then I can stealth/ambush torp to my heart's delight.

Cruisers I'll tend to repeat my usual error (!) and get over-hungry, but when successful I'll be smacking targets left, right and all over BUT I'll always try to be on an outer edge of the melee with some available hard cover if needed (unless I've got torps that allow me to be more aggressive). 

In BB play I'm simply more cautious. The major threat is torps, and of course avoiding showing a side. It's good practice (given my usual tendencies) to have to remember to conserve my HP (same applies to DDs and cruisers). 

Consider all green botes as meat shields. Consider holding your fire or delaying your emergence from hard cover until the red bot has engaged your 'team mate'. Then watch red turrets carefully (especially those of the biggest threats) as the bots tend to swap targets serially. You can play with their timing - they've just shot at a team mate and their turrets are turning towards you - get into cover or use smoke now - and their turrets will 'commit' towards another of your team mates meaning that you can get back to the dakka-dakka. You can avoid a lot of damage this way. 

Most of the above is probably just common sense and standard principles (?) but an all-bot co-op game seems to give (me at least) more clear thinking time to put it into practice (and practice is good!). I'm definitely noticing that things I've started to think about more in these games is coming across into my random games.

All of the above changes though when you've got a few/more no-bots on your team. Then it's back to a centre rush for kills and xp before the battle is over!

GLHF

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Great read and thanks for your insight.

7 hours ago, Farlesquew said:

Most of the above is probably just common sense and standard principles

maybe but if you can have some idea of the probability or predictability of the bots it helps a lot.

also my common sense fails me on a regular basis, its that damn inner voice "smoke em!!".

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5 hours ago, Otago_F111 said:

also my common sense fails me on a regular basis, its that damn inner voice "smoke em!!".

We must have done a Vulcan mind meld at some stage because I to hear that same damn inner voice all too often! :cap_rambo::Smile_playing::fish_viking:

 

Edited by Farlesquew
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post battle comments:

*self:  why did you do that and get sunk?

*other self:  I know, we talked about it the last game, stay alive longer.

* self: "Geronimo"  ... yikes maybe 3 voices. might need to see a phycologist :Smile_ohmy: 

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On 10/4/2019 at 8:33 AM, Otago_F111 said:

Great read and thanks for your insight.

maybe but if you can have some idea of the probability or predictability of the bots it helps a lot.

also my common sense fails me on a regular basis, its that damn inner voice "smoke em!!".

Common Sense is fine, Uncommon, rare or ultra rare sense is more valuable. Those extra voices that help crew the ship so to speak? 

One day we may get some sense from these Skynet Drones on Coop

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