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mr_glitchy_R

Narai-My tactics

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So today I will share my tactics in Narai. 

I found that there are a lot of newbies that joined operations nowadays and I'm here to treat my back pain of carrying my shitty teammates with this guide although this particular OP has a bit more unicums in it. So I'll show you 4 tactics. Two of them are for those of you who mostly using cruisers or destroyers and doesn't want to get one shot by the Missouri. The another two are for those of you who mostly using battleships and want to farm damage. but only in the first minutes because the last one is a bit difficult to explain. So here we go.

1st tactic

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This tactics is used for those of you who wants to hunt down the CV while being effectively undetected. CE is recommended for this tactic. so First, hunt down the first reinforcement group and then continue to hunt the emerald or incapacitate the fort. Then you proceed to East. Remember to keep your concealment away from the Missouri. There's a small gap between the two island in B6 but it's okay. As long as you stay in A6-A8, there are good chances the Missouri will fire HE instead of AP. Also, don't get too close to the border. After that, proceed to D9 but take it at your own risk because If you are not careful, chances are Missouri and Dallas will detect you earlier and shot at you. This will happen unless you have an ally near her to make some distractions. Or you can follow the white arrow and adjust your course while keeping you from being detected.

Then wait until it's time for you to kill the CV. After you manage to kill her and succeed, proceed to the bay and follow the blue arrow. DON'T follow the red arrows! There's an interesting thing about this operation. If you succeed to kill the CV, almost all enemies in the bay including the reinforcements will focus on you until you die. They treat their CV like a king. Most enemies will hunt down the player who responsible for the murder. Or if you are driving a BB and you are on a low health, don't even try.

However there are some exceptions

  1. If the CV dies earlier, you can follow one of the three arrows.
  2. if you are using a cruiser, don't position yourself in the front.
  3. If you are using a BB and still have some big chunks of hp, you'll be fine.

 

2nd tactic

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This tactic is probably everyone's favorite. Primarily those who mostly using cruisers. IFHE is recommended for this tactic. The first applies the same with the above tactics. If the first reinforcement is finished, you can fire your guns at the Emerald and then follow either the white arrow or the blue ones. stop in the blue square and hide behind the island in E2 if you have a phobia of big guns. But if you are brave enough, you can follow the yellow arrow.

After that, Proceed to South while silently sail to it. Wait until the DD shows up. then activate your hydro for good measure or do wasd hack to evade torpedoes. When you're done with that, proceed to the bay by following the white arrow while constantly spamming HE shells at the enemy transport ships. If you succeed to destroy all enemy transport ships you will get an achievement called 'Sharks among shrimps'. You can follow the grey arrow if you choose to. If you are low on health you can stop in the green square and wait your teammates to finish Dallas and Campbeltown.

3rd tactic

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This tactic is designed for well....almost everyone, but I recommend BB players to use this tactic. Survivability build is recommended if you're using cruisers or DDs. The first step applies the same as the above. After that, you can fire your guns at the Emerald, Iron Duke, or the fort. In square D5 and D6, you can follow either yellow or blue arrow. If you want a safer way to do it, you can follow the blue ones for good measure. You can also follow the yellow ones if you are brave enough to get hit by torps. But in return, you can easily farm damages to the broadsiding Missouri. Make sure one of your teammates activate hydro or radar for earlier warning. DON'T follow the red arrow! This will make you vulnerable against the Missouri. The condition can be even worse if you are using cruisers. Let's not forget to mention about the Dallas that lurking in the base ready to spam HE at you.

When Missouri is dead, you can stop in F7 to wait for CV to pop up ready to be punished. Just ignore the fort. After the CV disappear in smokescreen, there are some chances the Nicholas will turn and head to F8 but if it doesn't, it'll keep sailing to E10. Usually, when you are caught, the Nicholas will turn. So prepare yourself with HE. You can follow the yellow arrow to kill the CV earlier. In this case, you need Atlanta to use her Radar or maybe 1 more cruiser to insist you to kill the two bastards that keeping the base, while you focus the CV until she die. But even so, those reinforcements will focus on you anyway. So yeah, take it at your own risk.

4th tactic

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Now this one is pretty much for those of you who like to farm damage and aggressive brawling. But the consequence is you will get constantly kicked in the balls. You use this tactic with your guts and feelings and also your play style.

After those 4 tactics you will face the final stage which is fighting in the base. Just like the 4th tactic, you use your own play style. The only one that can decide whether you win or not is the RNG itself. No one can stand against a bad RNG even the most fearless veteran in the game. But when you have good RNG, you will get a good result.

Good luck everyone!

 

 

 

 

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My tactic even easier: Banzai.

One ca/dd to CV, one ca/dd to transports. Everyone else straight down the middle. Additional ca/dd to either cv/transports when needed. BBs straight down middle.

100% success rate even with 5 or 4 players. RIGHT @Max_Battle?

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29 minutes ago, dejiko_nyo said:

My tactic even easier: Banzai.

One ca/dd to CV, one ca/dd to transports. Everyone else straight down the middle. Additional ca/dd to either cv/transports when needed. BBs straight down middle.

100% success rate even with 5 or 4 players. RIGHT @Max_Battle?

You know it.

You need two people who are confident enough to solo the CV and the transports.

CL's with hydro are the best but many people can easily do it in the right DD or CA.

Everyone else keep ViP's safe.

Simples.

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The issue with most Narai op I am in is simply too many of the players just choose to flee off to transport and CV no matter what and leave the main convoy un-protected and fail to realize they are putting the whole op in jeopardy. I've seen game when the only BB in the team sail off to transport ( and with the only DD and the only CA ) and then another 2 CL just steam off to CV , finding myself in my Helena & another in his / her Helena facing Missouri and then the whole what the inner zone had to offer ... needless to say similar is not uncommon ; I had get to the point that if I do not see a team that would do the tough dirty job of tanking the convoy and blunting the initial waves of ships into the inner zone .. I would just not go in any more, too fed up with guys who only out for their own farming and leave others to do all ...

Tactics is great, but tactics only work if and only if the team play , and these days I am seeing less and less of that

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1 hour ago, dejiko_nyo said:

My tactic even easier: Banzai.

One ca/dd to CV, one ca/dd to transports. Everyone else straight down the middle. Additional ca/dd to either cv/transports when needed. BBs straight down middle.

100% success rate even with 5 or 4 players. RIGHT @Max_Battle?

My tactics are aimed for maximum safety routes in the start. primarily for Cruisers. For Battleships, they can do 3 or 4. Yours is similar to my 1st and 2nd tactics. The 3rd tactic is doable for cruisers although it's a bit risky.

1 hour ago, Mechfori said:

I would just not go in any more, too fed up with guys who only out for their own farming and leave others to do all ...

As long as they farm damage to defend the convoy, it's going to be fine.

1 hour ago, Mechfori said:

Tactics is great, but tactics only work if and only if the team play , and these days I am seeing less and less of that

A good team play is rare nowadays. Unless you have a division. Not to mention that we are playing in Asia server where some players can hardly communicate with each other.

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3 hours ago, dejiko_nyo said:

My tactic even easier: Banzai.

One ca/dd to CV, one ca/dd to transports. Everyone else straight down the middle. Additional ca/dd to either cv/transports when needed. BBs straight down middle.

100% success rate even with 5 or 4 players. RIGHT @Max_Battle?

Basically this. No need for complex tactics. 

1 DD or cruiser is more than enough to deal with the transports. A DD might need some assistance dealing with the bunker, but anything more is just overkill.

For the CV just 2 ships is enough, or even 1 if it is something like an Atlanta.

Everybody else just goes straight down the middle and protect the transports. Simple.

The important thing is knowing how to deploy. If you see a cruiser already heading down to deal with the transports, do not follow them! Your assistance is neither needed nor appreciated there! You will just deprive your teammate the chance of getting the Sharks among Shrimp achievement will leaving the allied transports at risk. Same goes for the CV - do not go there if there are already 2 people heading for it. You are much better off assaulting the bay - a lot more targets to shoot at too.

The thing about Narai is you can't be greedy. Let your teammates deal with the fleeing ships or CVs instead of trying to get a slice of the pie. If you can understand this then the battle is halfway won.

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9 minutes ago, Thyaliad said:

Basically this. No need for complex tactics. 

1 DD or cruiser is more than enough to deal with the transports. A DD might need some assistance dealing with the bunker, but anything more is just overkill.

For the CV just 2 ships is enough, or even 1 if it is something like an Atlanta.

Everybody else just goes straight down the middle and protect the transports. Simple.

The important thing is knowing how to deploy. If you see a cruiser already heading down to deal with the transports, do not follow them! Your assistance is neither needed nor appreciated there! You will just deprive your teammate the chance of getting the Sharks among Shrimp achievement will leaving the allied transports at risk. Same goes for the CV - do not go there if there are already 2 people heading for it. You are much better off assaulting the bay - a lot more targets to shoot at too.

The thing about Narai is you can't be greedy. Let your teammates deal with the fleeing ships or CVs instead of trying to get a slice of the pie. If you can understand this then the battle is halfway won.

Also, when you have already lost a star (CV or transports), DON'T try to recover it if you are so far away. Many a time I have seen what is already 4stars descend into defeat. This evening nearly lost one 4 star because 1 bb decide to chase the cv. Luckily we pushed fast enough to unload 2000 monkeys.

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If you want to max XP Narai you do it with 4 people.

2 x Scharnhorst or Sinop [both secondary focused]
2 x Fiji or Flint

The CLs split off for the flanks to do the CV/Transports and the BBs escort the convoy.

Everyone scores 2.5K Base XP at least.

Elite Commander XP Farming.

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Tactics are simple, watch the mini map and go where people arent. Type in chat at start of game and say that you can do cv / transports etc. OK, half the server population wont understand, but people arent mind readers, sometimes telling people what you plan on doing does work.

Its more important that you pick the right ship that can solo transports / CV if required.

 

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My tactic is to sail with the transports until the Missouri dies. Then either to go to CV (if my ship is fast enough) or stay ahead of the transports where I deal with the 2nd Dallas & Campbeltown.

 

But why are the maps upside-down?

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My pet peeve is when you TELL people what you are going to do, and they don't respond.

It's like "if you wanted the transports, why didn't you just SAY? I could have stopped Missy from killing OUR transports instead of dragging my ass all the way over hear for you to steam my kills"

I don't know if its because they don't speak English, ort they just don't read chat.

Or maybe I'm the only one who gets anxious when I see white squares and think someone's trying to get a crucial message to me.

But Strategy is simple.

1. Far right DD/CL/CA goes for transports as soon as 2nd BB is dead.

2. 1-2 DD/CL/CA go after CV, they can branch off early, but possible to go when they reach mouth of bay.

3. BBs stay with and protect Transports, preferably a few ship lengths in front. Their job is to ensure MAIN TASK is completed.

4. Remaining DD/CL/CA stay with transports but adapt to situations as needed.

ADVANCED TACTICS

1. Memorise locations and behaviours of all enemy ships.

2. Kill enemy ships with torpedos first.

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34 minutes ago, Grygus_Triss said:

My pet peeve is when you TELL people what you are going to do, and they don't respond.

It's like "if you wanted the transports, why didn't you just SAY? I could have stopped Missy from killing OUR transports instead of dragging my ass all the way over hear for you to steam my kills"

I don't know if its because they don't speak English, ort they just don't read chat.

Or maybe I'm the only one who gets anxious when I see white squares and think someone's trying to get a crucial message to me.

But Strategy is simple.

1. Far right DD/CL/CA goes for transports as soon as 2nd BB is dead.

2. 1-2 DD/CL/CA go after CV, they can branch off early, but possible to go when they reach mouth of bay.

3. BBs stay with and protect Transports, preferably a few ship lengths in front. Their job is to ensure MAIN TASK is completed.

4. Remaining DD/CL/CA stay with transports but adapt to situations as needed.

ADVANCED TACTICS

1. Memorise locations and behaviours of all enemy ships.

2. Kill enemy ships with torpedos first.

According to my experience, fast battleships (Hood, KGV, Ashitaka, Sinop, Lyon, Scharnhorst and Gneisenau) can also branch off to fight the CV and her escort. However, if the CV is spotted a bit too late (according to a related study from NGA Forum in China), the Nicholas would follow the CV as an escort and would be difficult for a single BB to fight against.

The Missouri should be countered by either battleships slamming her on the broadside or a torpedo ambush off the island by destroyers accompanying the convoy. Combination of the two would work better. At the same time, cruisers should hide and make sure they would survive first.

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@Grygus_TrissYes. Even when we speak Neanderthal. "Me Transports/CV" or even "Me - click position". I do not mind switching entire flanks at the start (from left to right or vice-versa) but telling people when they are halfway there and completely out of position to get there is -indescribable-

I do not BBs recommend going North unless your team's cruisers are completely inept or have been smashed badly by Big Trouble and you have no choice. 1) Nico nico ni and Phoenix have delicious piranhas and 2) your tanking ability is better suited for the final push. Letting the CV get away is much more preferable than to losing the entire operations just because the final 3 waves overwhelmed the escorts. 

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My general tactic:

+ A DD and a BB (preferably Scharn, DoY, Lyon and KGV) go for the CV after the first 2 waves

+ 2 DDs with good firepower/torps and rapid-firing cruisers go for the transport ships

+ Most BBs should stay with, and AHEAD of, the convoy at all times

Since I have a bunch of DDs with good guns (Gadjah, Jervis, Maass) and Helena, I tend to veer off to the transport ships for easy kills.

 

Also, @mr_glitchy_R was in a Narai with me barely 20 mins ago, I was in an Algerie and he was in a Lyon. The only Non-French ship in that match was a Sinop. Forgot to say hi.

Edited by Paladinum

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18 hours ago, Grygus_Triss said:

3. BBs stay with and protect Transports, preferably a few ship lengths in front. Their job is to ensure MAIN TASK is completed.

and the BB's that stay and "protect" the transports from the rear?  even see DD and CA doing this also, just a waste of time.

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Now, who knows how to get all those we see in Narai to look at this thread?

Especially as most probably don’t read the forums, or don’t speak English.

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2 hours ago, Otago_F111 said:

and the BB's that stay and "protect" the transports from the rear?  even see DD and CA doing this also, just a waste of time.

Transports protecting the escorts. Who is escorting whom I wonder.

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55 minutes ago, dejiko_nyo said:

Transports protecting the escorts. Who is escorting whom I wonder.

That said, If ships are below half hp, I’m fine with them repair camping, that means they may be useful at the business end of the op. They are no use if they’re dead (even useless living ships can attract enemy fire).

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I take a number of different approaches depending on the situation and ship I'm taking in.

I like playing BBs, and fast ones such as Hood and Scharnhorst are quite fun. I'll charge forward with them as fast as I dare (not too close to the torp firing enemies) and wreck as much face as I can. After the Missouri is dead I'll take a look to see if anyone is going to chase the CV, often there isn't anybody, or they are still catching up to where I am. If the situation is suitable I'll go sink the CV and go around the top end of the island to confront the ships that come in waves. With Hood and Scharnhorst you can be in position to attack the first wave no problem. Often they'll be showing you a good broadside.

If the CV is being dealt with, I'm in a slower ship, or the transports are not being guarded well enough I'll go in ahead of the transports to clear the way and fight the waves directly instead. This is often harder as they tend to be bow on until they are closer, but it can be done well you just need to be in the right spot. If you can tank well this will help the smaller ships with you to survive longer.

If I'm taking a CA/CL instead I'll chase the enemy transports or CV if I can or try to support defense of the transports. I find going in with the transports is quite dangerous for the cruisers as they can become the focus of the BB's that come early in the waves. It's better to live and offer supporting fire to someone who can tank the incoming waves. This is why some BB's (not necessarily all of them) need to go in with the friendly transports.

I don't like to use a DD in Narai, although I know some people can do well with them.

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Well, for those who wonder our trial in TLS clan. WE basically conduct valuation by this very thing because of how good it can be a training ground for teamwork.

Narai as all thing aside, every ship type got their own role ( DDs normally can be exclude but have DDs always a good choice ). Read map and aware surrounding is how i conduct to new members. Should the ships goes where they strong at is a good thing but need to aware situation to get the perfect 5 stars with only 4 people. 

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