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S0und_Theif

Simplifying Currency

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After watching NoZoupForYou's video about nuking all currency, I agree that there is too much currency in the current game and it is starting to be more complicated. His proposal is to nuke all currencies, compensate the players, and go back to basics. While I agree with him on this, this would be too drastic to happen in one fell swoop. So here is what I came up for now:

Here is what we have now:
Credits - Buy Ships, Buy Modules, Buy Upgrades
Doubloons - Purchase Premium Items (Port, Capt., Prem Ship, Exchange Credits, etc)
Free XP - Advance on the tech tree
Commander XP - Advance commander skillz
Coal - Armory, Missed Contents
Steel - Armory, Missed Contents
Oil - Clan Base
Ranked Token - Ranked Battle
Clan Token - Clan Battle
Event Token - 1 month token
Research Points - Re-Grind points

Total of 11 resources (12 if you include ship XP, but unlike WOT where any elite XP can be convetred to her crew, WOWS elite XP has no use, unless you use Doubloons and exchange it to Free XP. Which IMO, Doubloons is better off purchasing other premium items).

For now lets try to bring it down to 8. Where it is acceptable for everyone, and will allow both new and current players to be comfortable with the game.
So which 3 resource needs to go:
Credits
Doubloons
Free XP
Commander XP
Coal
Steel
Oil
Ranked Token
Clan Token
Event Token
Research Points

Why them 3:

Research Points - NTC/RB wants you to re-grind your entire line. Who in his/her right mind would want to re-grind what he/she has worked hard for? None. Its intended target, Players with mountains of Free XP. Insted of creating a new resource, why not just go straight to the point and use Free XP to buy ships like Nelson. Nobody is going to re-grind all their hard work, unless they have tons and tons of Free XP in their pockets. Since NTC/RB has 3 months window, use that window method and rotate ships on a 3 month basis or 6 month basis. Missed out? No problem, It will rotate back in 1 or 2 years time, or be available in Armory or Premium shop.
 

Clan and Ranked Token - Both this tokens used to fall under one currency, steel. Lets bring back that method. Ranked and Clan Token came to light because Steel was not easy to earn and many players were not able to participate on Ranked and Clan Battles. Same problem again, create new currency and give Ranked and Clan Token to everyone. Repeat.
Lets bring back previous method. The only way to earn steel is by Ranked and Clan battles and sometimes events. Not every one can or would play Clan Battles. Clan Battles schedule is limited, so  Ranked Battle will compliment this resource due to the limited window. Events does not give much steel but enough for them to patiently collect until eventually players can purchase their desired ship.

Past Argument: Steel is only for Ranked and Clan players and players who do not play well, do not deserve them. WG saw only few are able to get this and only few were able to collect the rewards.
To balance it, WG decided to give some players steel as a event present. It is not much compared to Ranked and Clan, but it is enough that players patiently collecting them will be able to get steel ships eventually. In 1, 2, or 3 years time. While competitive players get them early. Its fair that way and everyone gets a chance.


I could remove 1 or 2 more currencies, but with the current mess WG is making, its going to be very difficult at the moment.


Its just an idea. Share your thoughts. Its not NoZoupForYou currency nuke level, but its a few steps start to not overbloat the game with multiple redundant currencies.

Edited by S0und_Theif
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Your idea makes more sense than his. Unifying multiple currencies to a single one would bring more harm than good.

- Coal & Steel are still kind of mandatory in order to lessen the strains on Credits, and reliance on the "P2W" stuffs on Doubloons.

- Oil is a special currency for Clans, so I don't think nuking it could be a good idea, especially if the replacement would be Doubloons (or Credits).

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36 minutes ago, Sir_Feather said:

- Coal & Steel are still kind of mandatory in order to lessen the strains on Credits, and reliance on the "P2W" stuffs on Doubloons.

- Oil is a special currency for Clans, so I don't think nuking it could be a good idea, especially if the replacement would be Doubloons (or Credits).

Coal and Steel could be simplified further in the future. Difficult to balance in its current implementation where competitive player and casual player could benefit.

But I can not deny the fact that they are very useful. It is WG's way for new players to catch-up on their missed contents. Commendable.
 

I will not touch Oil. But I am curious as what is the currency for building clan base before oil?

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In my thread about currencies, different currencies should come from different activities and they must do different things, with Doubloon being the most versatile of all (real money should get you most stuffs).

More currencies to do the same things that existing currencies do, even from different activities, is just the height of unnecessity and redundancy.

Edited by Paladinum

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The word around the mill is that some people already have Colbert in their inventory. After less than 24 hours. I gave it 2 weeks for it to happen. If this is verified, then it has exceeded my predictions.

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1 hour ago, Paladinum said:

In my thread about currencies, different currencies should come from different activities and they must do different things, with Doubloon being the most versatile of all (real money should get you most stuffs).

More currencies to do the same things that existing currencies do, even from different activities, is just the height of unnecessity and redundancy.

>_<    I forgot

40 minutes ago, dejiko_nyo said:

The word around the mill is that some people already have Colbert in their inventory. After less than 24 hours. I gave it 2 weeks for it to happen. If this is verified, then it has exceeded my predictions.

Which proves Pala's point, your point and my point that Research Beureau is rubbish.

- Currency is redundant. Free XP can be used. (Just like money changer from USD to CAD.)

- Re-grind is defeated by.... Free XP.

- All the time, work, and renaming is wasted because of..... Free XP

Conclution = :Smile_facepalm:

Edited by S0und_Theif

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13 minutes ago, S0und_Theif said:

Which proves Pala's point, your point and my point that Research Beureau is rubbish.

- Currency is redundant. Free XP can be used. (Just like money changer from USD to CAD.)

- Re-grind is defeated by.... Free XP.

- All the time, work, and renaming is wasted because of..... Free XP

Conclution = :Smile_facepalm:

Contuclutions that we already predicted. WG: $$$$chaching$$$$, Whales: harpooned.

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not gonna happen. every mobile game does it, they are just sheeping the trend

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1 hour ago, dejiko_nyo said:

The word around the mill is that some people already have Colbert in their inventory. After less than 24 hours. I gave it 2 weeks for it to happen. If this is verified, then it has exceeded my predictions.

Sorry I missed your post I was busy in battle sailing my...…….

Spoiler

Colbert :Smile_hiding: Please don't think less of me. Blame WG for the convoluted mess that is the current state of the game

 

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12 minutes ago, Lowyat said:

not gonna happen. every mobile game does it, they are just sheeping the trend

I like the mobage that has golden tickets and saint quartz as their only currencies.

And that mobage happens to be even more profitable than pokemon Go.

Edited by dejiko_nyo

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1 minute ago, HobartAWD said:

Sorry I missed your post I was busy in battle sailing my...…….

  Reveal hidden contents

Colbert :Smile_hiding: Please don't think less of me. Blame WG for the convoluted mess that is the current state of the game

 

Thank you for your honesty. I cannot fault you for abusing what we all already have known to be a flawed and completely rubbish burnheap of trash.

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1 minute ago, dejiko_nyo said:

Thank you for your honesty. I cannot fault you for abusing what we all already have known to be a flawed and completely rubbish burnheap of trash.

I had it already last night. I had more free XP and credits than I knew what to do with, plus most new "freemiums" seem to be coal ships at the moment. Would have liked to buy Smolensk now instead of Yoshino last week, but I was unaware it was so close to being released until it was too late 2 days before the patch. Thanks for the heads up WG.

If WG actual goal here was to get players who play their hard earned T10s way too much, to play lower tiers they sure went about it in a very strange way. The only tiers that earn research points are the T6-10. So all I was doing was resetting my Pan Asian DD line, researching every ship but only actually buying the T6-10, playing one win in each, get research points and rinse and repeat until I had 57k for Colbert.

No love at all for T4 or T5, which is where I would say more players should go back to as many of the ships have fond memories for me. Why no missions with signals or coal rewards for specifically T4-5-6 ships? This NTC or Research Bureau is just is a very complicated way of not solving an easy to fix problem.

P.S: Also on the French DD part 2 news page, under the "Research Bureau" section right at the bottom, there is a very interesting passage of text. Funny that I could not find the same text on the actual page for the research bureau. Might be there somewhere but I could not find it. Seems very dodgy that WG are not being more upfront and transparent about this.

"All ships available in the Research Bureau, if necessary, will be subject to individual balance changes, as applies to researchable ships in the Tech Tree."

So these ships are not being treated as proper prems and the players who actually re-grind and spend their time investing into this Research Bureau might not even be getting the ship as advertised depending on future nerfs? Classic bait and switch tactics. Dangle a tempting carrot in the form of an OP rare ship, in order to get players to use the research bureau. Knowing full well you released it in an OP state and have every intention of nerfing it later on. Like I said already, seems very dodgy 

 

 

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3 hours ago, S0und_Theif said:

I will not touch Oil. But I am curious as what is the currency for building clan base before oil?

There was none. Clan facilities were introduced together with oil.

2 hours ago, dejiko_nyo said:

The word around the mill is that some people already have Colbert in their inventory. After less than 24 hours. I gave it 2 weeks for it to happen. If this is verified, then it has exceeded my predictions.

Yup. There was a post on Reddit by Flamu about how multiple resets stack. So if you have ridiculous amounts of fxp, you can reset the line, fxp it to completion, and reset it again, rinse and repeat. You don't even have to purchase the ships, just research them. Despite multiple resets, you only need to play the respective tech tree ships once to get their RB points. Flamu already got his Colbert via this method.

So much for getting WG more people repopulate the low tiers. This is nothing more than a time or fxp sink. Yet another cash grab by WG to get people to buy doubloons to convert ship xp to fxp.

1 hour ago, dejiko_nyo said:

I like the mobage that has golden tickets and saint quartz as their only currencies.

And that mobage happens to be even more profitable than pokemon Go.

Sad that a PC game like WoWs has more currencies than games like FGO or Kancolle, and those are freaking gatcha games. Hell, WoWs has more gambling and lootbox mechanics than Kancolle. Really says a lot about the state of WoWs right now.

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49 minutes ago, Thyaliad said:

Yup. There was a post on Reddit by Flamu about how multiple resets stack. So if you have ridiculous amounts of fxp, you can reset the line, fxp it to completion, and reset it again, rinse and repeat. You don't even have to purchase the ships, just research them. Despite multiple resets, you only need to play the respective tech tree ships once to get their RB points. Flamu already got his Colbert via this method.

WTF. I repeat: WTF.  Again: WTF?!

You mean you just need to buy the entire line only once if you researched it the requisite times? I am "so" tempted but that would make Colbert a ridiculously expensive ship. Just reset 4 times if I remember the calculations, right? I expect WG to close this loophole. Even so, all you need is to convert to freexp because most of those who can do it already will have gazillions of credits to burn. An expensive expense but nevertheless defeating the whole purpose of this rubbish burnheap. You all now see why I call it a rubbish burnheap? 

@HobartAWDYou have basically demonstrated what we all have been talking about what is wrong with this Rubbish Burnheap for the past few weeks but wg is refusing to listen. I expect them to close the loopholes as I mentioned above but seriously, this was another disaster after cv rework. 

WG: LISTEN TO THE SANE MAJORITY COMMENTING INSTEAD OF THE 0.01%

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25 minutes ago, dejiko_nyo said:

You mean you just need to buy the entire line only once if you researched it the requisite times?

Yup. You have to use a boatload of fxp, but you save on time and credits.

25 minutes ago, dejiko_nyo said:

I expect WG to close this loophole.

Not sure if it is a loophole or if it is intended. Judging from Sub_Octavian's comments in that thread, it seems to be the latter. WG knows this exists but don't seem to care about it, because only a small portion of the playerbase has the required fxp to do this. For the other players, WG wants you to grind the slow way or get more fxp via doubloon conversion, flags, Premium time, etc. In other words pay more money if you want to grind faster.

That is why the rationale to get more players playing low tiers is a complete farce.

2 hours ago, HobartAWD said:

I had it already last night. I had more free XP and credits than I knew what to do with, plus most new "freemiums" seem to be coal ships at the moment. Would have liked to buy Smolensk now instead of Yoshino last week, but I was unaware it was so close to being released until it was too late 2 days before the patch. Thanks for the heads up WG. 

Just curious, how much fxp did you have to begin with? I am very tempted to do this but I doubt I have anywhere near enough fxp.

Also I am trying to avoid using the NTC/RB out of principle.

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8 minutes ago, Thyaliad said:

Just curious, how much fxp did you have to begin with? I am very tempted to do this but I doubt I have anywhere near enough fxp.

Also I am trying to avoid using the NTC/RB out of principle.

Oh, I can do exactly the same with my 7 digit freexp cache, but as you said, on principle I would avoid it too. It would be easy for me to spend on this rubbish but looking at the bid picture, it serves no sane purpose.

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Another Interesting and Instructive topic! Thank you commanders, this will be also included in the report. Please share your opinions.

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2 hours ago, Thyaliad said:

Sad that a PC game like WoWs has more currencies than games like FGO or Kancolle, and those are freaking gatcha games. Hell, WoWs has more gambling and lootbox mechanics than Kancolle. Really says a lot about the state of WoWs right now.

Hahahaha

Are Gacha Rate of WG is Brutal too ?

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51 minutes ago, Paladinum said:

RB rework? :Smile_hiding:

Very funny Joker. You get a Harley Quinn.

As a more serious aside, given the way wg poorly handled things this year, it is to no surprise that people are having negative expectations on the subs.

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4 hours ago, dejiko_nyo said:

I like the mobage that has golden tickets and saint quartz as their only currencies.

And that mobage happens to be even more profitable than pokemon Go.

those mag wheel, titanium plate, junk parts is kinda the same thing though 😛

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1 hour ago, Lowyat said:

those mag wheel, titanium plate, junk parts is kinda the same thing though 😛

Well, I consider them to be "upgrade" materials as opposed to getting the Servants.

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TLDR: Summary don't feel obligated to do all the events/directives they are a quick way to burn you out, Some currencies are for different target audiences so WG doesn't have to touch them in my mind but as a player don't feel like you need to obtain them all. (Steel || Tokens || Research Points)

So I took the time to watch no zoups last 2 videos and If I'm honest I've never liked his content because I don't share his opinions on most topics that aside the currency
I don't agree with nuking the currency, that's not the problem in my eyes (Will give reasons below) but I agree with all the burn out that he has been talking about in his last 2 videos.
You have to keep in mind also WG are trying to cater for all of the player base so they have to keep, well I don't want to division the community but the causal and competitive players happy, Ill mark which currencies are for which

Currency 
         - Yes there are many but your not required to get them all and not to mention some of them are passive types which you don't have to be concerned about.
         - Oil is a passive generation that you don't have to be concerned about unless your a deputy commander/commander of a clan which you just spend on buildings anyways (N/A Default Currencies)
         - Credits, Free Xp, Dubs and Commander Xp need no explanation they are self explanatory (In my eyes that is) (N/A Default Currencies)
         - Coal is a passive generation for me at least which give you access to goodies in the arsenal or whatever they call it now, Helps people who don't want to spend money but they pay via time in game (Causal||Competitive)
         - Steel is for the most devoted players who want to go further that prove to be the best or lack of a better term "elitists" and WG are rewarding those players, they know how much time it takes to get to Rank 1 or be in a Hurricane clan (It ain't easy) (Competitive)
         - Ranked Tokens can only be obtained by players who make rank 1, So that being said if ranked doesn't interest you I wouldn't even bother thinking about this one and not to mention these tokens only allow you to buy special permanent skins that look gorgeous. You have to keep in mind the people who put the time and effort in to get R1 they want to feel their time was worth it. (Competitive)
         - Clan Tokens can only be obtained by players who get to typhoon league in clan wars and get 30 wins in that league, As above ranked tokens and clan tokens are similar but this one you require 6-7 people you need to do it with they also give the same result just gorgeous skins that are permanent. And like ranked tokens you have to stay up late at night to do clan battles so you want to feel your time is worth it (Competitive)
         - You could combine the tokens but I wouldn't remove them because for some people, those skins are motivators they are bragging rights in a sense saying "Hey I achieved this!"
         - Event Tokens these are also pretty self explanatory, these tokens are attached to what ever event is going on and are required to get what ever is up for grabs in that area (Causal || Competitive)
         - Research Points, God bless anyone who wants to obtain this and hope their sanity stays intact.....

Burnout
     Now the burnout no zoup is talking about well from what I interpreted from his videos is that people are required to play the game to get all these currencies WHICH THEY DON'T if you feel overwhelmed stop take a step back and think if your enjoying what your doing. Then if you find that you don't enjoy the Competitive Scene don't feel like your forced to play it same goes for those who don't like the Causal Scene of the game these currencies AREN'T for everyone each of them have a desired target audience which WG have to please. Subjectively "Steel Ships are overpowered" is a rumour that makes people want to get them, each steel ship has a counter and can be out played.

     Lets be honest though alot of the burnout is coming from all this event spam, Directives after Directives is mind boggling. We went from  Lazo > Special Russian Commander > Savage Battles aka free Benham > French Tokens > Special French Commander || Because all these "FREE" rewards are being thrown at us we feel obligated to obtain them, which hey is good for us but WG put 3-4 week grinds behind them but hey they make a back door for if you don't have the time to do those grinds you can spend some money to bypass it all which is good business on their behalf they would be making a fortune by doing so because these events offer quirks which you don't want to pass up. 

     I understand WG want to have a new and vibrant patch every month to bring in new and old players alike but they really need to slow down. I'm fine with ranked and clan wars on at the same time but also having a round of directive missions at the same time is quite overwhelming you feel like your obligated to play 6 hours each day to keep up. But that's my opinion don't crucify me .

Edited by Korrupt_Penguin
Forgot Event Tokens
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22 hours ago, dejiko_nyo said:

The word around the mill is that some people already have Colbert in their inventory. After less than 24 hours. I gave it 2 weeks for it to happen. If this is verified, then it has exceeded my predictions.

I actually saw Colbert played 3 different players yesterday. But they might had a lot of free xp to be flushed down.

19 hours ago, Thyaliad said:

Sad that a PC game like WoWs has more currencies than games like FGO or Kancolle, and those are freaking gatcha games. Hell, WoWs has more gambling and lootbox mechanics than Kancolle. Really says a lot about the state of WoWs right now.

WoWS also has a more RNG-oriented mechanics than those gatcha games. By the time I got a premium ship from SC, I would have earned most event-only ships in AL.

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