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GOMBEE8626

ST, battleship Ohio

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Ohio.jpg

Ohio2.jpg

Ohio3.jpg

 

American battleship Ohio, tier X

Ohio has a concept similar to that of Georgia: powerful and accurate secondaries allow her to fight at medium ranges, and Repair party with quick cooldown restores a large amount of HP, aiding ship survivability.

High-caliber guns are more accurate than those of classmates, making them an effective weapon despite the low number of barrels

Hit points – 96300. Plating - 32 mm.

Main battery - 4x2 457 mm. Firing range - 21.6 km. Maximum HE shell damage – 6450. Chance to cause fire – 43%. Maximum AP shell damage - 15750. Reload time - 26.0 s. 180 degree turn time - 30.0 s. Maximum dispersion - 230 м. HE initial velocity - 800 m/s. AP initial velocity - 732 m/s. Sigma – 1.90.

Secondary Armament: 10x2 127.0 mm, range - 7.5 km. Maximum HE shell damage – 1800. Chance to cause fire – 9%. HE initial velocity - 808 m/s

AA defense: 40x1 20.0 mm, 8x2 76.2 mm, 10x2 127.0 mm, 10x4 40.0 mm.

AA defense short-range: continuous damage per second - 652, hit probability - 70 %, action zone 0.1-1.5 km;

AA defense mid-range: number of explosions in a salvo - 12, damage within an explosion - 1190, continuous damage per second - 807, hit probability - 75 %, action zone 1.5-4.0 km;

AA defense long-range: number of explosions in a salvo - 8, damage within an explosion - 1680, continuous damage per second - 277, hit probability - 75 %, action zone 4.0-6.0 km;

AA sector reinforcement - 25 %, sector reinforcement time - 12 s, sector reinforcement shift time - 12 s.

Maximum speed - 28.0 kt. Turning circle radius - 950 m. Rudder shift time – 18.6 s. Surface detectability – 17.8 km. Air detectability – 12.9 km. Detectability after firing main guns in smoke – 17.4 km.

Available consumables:
1 slot - Damage Control Party

2 slot - Repair Party (duration time 28 s, HP per second 635.58, reload time 60 (40) s, charges 3 (4))

3 slot - Fighter 

3 slot - Spotting Aircraft 

All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.

Please note that the information in the Development Blog is preliminary.

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4
[VNR]
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A Monta with 457mm gun :v

 

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71
[KMS-A]
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The US attempt on H-Class Battleship

3 hours ago, GOMBEE8626 said:

3 слот - Fighter 

3 слот - Spotting Aircraft

Btw, you kinda forgot that Russian part there.

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9
[AUDI]
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Where are 24 SLBM nukes?:fish_nerv:

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[TLS]
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16 hours ago, Shifty_Panzer said:

The US attempt on H(entai)-Class Battleship

There. Fixed. 😛

Also, ship not fast enough. 

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On 6/18/2019 at 12:01 AM, Shifty_Panzer said:

The US attempt on H-Class Battleship

Btw, you kinda forgot that Russian part there.

How sweet of you captain! Thank you 😂 Just edited the post phew...!

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On 6/19/2019 at 1:04 PM, GOMBEE8626 said:

How sweet of you captain! Thank you 😂 Just edited the post phew...!

Haha :Smile_teethhappy: glad to help you there! I pay extra attention to details.

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Looks like we are on a new naval arms race boys.

US 457
T9 Georgia
T10 Ohio

Britain Responds with her own 457
T9 "Temeraire ?" - Lion armed with 457. 6 guns.
T10 Thunderer

Germany sees Britain making 457, they respond with 480
T10 "H-42"

Japan already laughing as they have 460. Now they create 480 Super Yamato (A-150)
T10 "A-150" - Super Yamato armed with 6 - 480.

Note: Originally A-150 is armed with 510. That would take a 40s reload and ranges that could reach the entire map. To make the game fair, anything 500 mm is banned. Unless there is a T11 in the works?
 

Edited by S0und_Theif

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