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MissMeMiss

Anti-Vaxx'Air

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They aren't effective, they slow preparing and shoot while high af.
959803304_Shootingsilly.gif.689dbbb8042eb2f48ec2f5fc54b10056.gif

Catapult Fighter
Catapult Fighter also just impossible:Smile_ohmy:. Same as Anti-Vax'air's crews, but more worthless on another level. And the 60 seconds activation is also just faulty and fail design. When activated, it wasting 15 second for flight animation and do 1 perfect circle before attacking any assaulting Aircraft. Then it's mean you only have 45 second left for the catapult fighter to protect your ship since it's only 60s. So when it's failed protecting 1st Aircraft assault, due to stupid 15 second wasting animation, now waiting for enemy aircraft turning for 2nd assault, it's already spent like 30 seconds. So when enemy aircraft actually enter the fighter vicinity, it only have 15 second to do small damage to enemy aircraft. Then that's it, they're done fighting. How can CV preparing aircraft that have infinite gasoline/fuel very quickly, while the Catapult Fighter's crew is not only slow af, but they pranking their own pilot by only filling the fuel for only 60~70 seconds flight.
1527025065_greattakeoffrc.gif.510184ec69b71b8ba549f2d47426bd78.gif

 

Referring illegal drugs, Post edited, User warned.

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14 hours ago, MissMeMiss said:

Catapult Fighter also just impossible

Catapult Fighters: WW1 biplanes

Summonable Fighters: Origami paper planes

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47 minutes ago, MissMeMiss said:

but they pranking their own pilot by only filling the fuel for only 60~70 seconds flight.

lol

Also, your speed dancing skinhead disturbs and upsets me.

Must look away.

Can't look away.

 

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1 hour ago, Paladinum said:

Summonable Fighters: Origami paper planes

I like to think that somewhere off map there is a shipgirl summoning them to your location.

1 hour ago, Max_Battle said:

Also, your speed dancing skinhead disturbs and upsets me.

Must look away.

Can't look away.

He looks like one of those zombies from movies such as I am Legend..

Oh wait, maybe the planes are actually zombies? Is that why they keep coming and coming no matter how many of them you shoot down? :Smile_teethhappy:

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27 minutes ago, Thyaliad said:

Oh wait, maybe the planes are actually zombies? 

Certainly seems like they need...

...BRAAAAAAIIIINNNSSSSS...

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What THE HELL did I just try to read ?

 

200w.gif

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On 6/10/2019 at 7:06 PM, MissMeMiss said:

CV
CV's crews can prepare their combatant like they drank ecstasy pills. Never stop, never rest, fast as lightning.
759836015_drunkdance.gif.8aa69debf2ddd22702af5e65865904d0.gif

Defensive AA
While normal ship Anti-Vax'air's crews are like smoking weeds all the time.
2140838938_SmokingWeedHappy.gif.d65b3c289ea6d18f557d1a692e12db00.gif
They aren't effective, they slow preparing and shoot while high af.
959803304_Shootingsilly.gif.689dbbb8042eb2f48ec2f5fc54b10056.gif

Catapult Fighter
Catapult Fighter also just impossible:Smile_ohmy:. Same as Anti-Vax'air's crews, but more worthless on another level. And the 60 seconds activation is also just faulty and fail design. When activated, it wasting 15 second for flight animation and do 1 perfect circle before attacking any assaulting Aircraft. Then it's mean you only have 45 second left for the catapult fighter to protect your ship since it's only 60s. So when it's failed protecting 1st Aircraft assault, due to stupid 15 second wasting animation, now waiting for enemy aircraft turning for 2nd assault, it's already spent like 30 seconds. So when enemy aircraft actually enter the fighter vicinity, it only have 15 second to do small damage to enemy aircraft. Then that's it, they're done fighting. How can CV preparing aircraft that have infinite gasoline/fuel very quickly, while the Catapult Fighter's crew is not only slow af, but they pranking their own pilot by only filling the fuel for only 60~70 seconds flight.
1527025065_greattakeoffrc.gif.510184ec69b71b8ba549f2d47426bd78.gif

tenor.gif?itemid=7369894

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