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fingon1980

Can we make AA actually do something!!??

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I have been playing for a while, and I did think before the rework, that CV's were getting to OP and could dictate too much of the game.

 

I was prepared to give the rework a go, but recently, its just been terrible, AA is absolutely useless vs a semi decent CV player, and the CV on my side really can not do much to stop a CV if he wants to focus and kill you. and...... wasn't this the think we were trying to change in the rework?? I understand they now dont do as much damage, but even with a ship like a Des Moine or US high Tier cruiser, they just dont care about my AA. Its like its not there and Defensive AA is a joke. 

Shouldn't that actually work now? Wouldnt that make sense?, as now they have unlimited planes, if I wipe them out before they attack, then 1, my AA has actually worked, and 2 my consumable did something, and 3 it makes the CV think twice before attacking me.

At the moment, its nah who cares?

Why did they nerf AA and Defensive AA in general? as once again I feel like quitting, as there is literally nothing I can do to affect the CV.

Did you guys notice how much more fun the game was when the CV population was low? DDs could actually scout and do there jobs without just hiding in smoke? It was not just a relentless attack of planes vs BBs? I mean in real life they did a run them took hours to refuel/re-arm and come back.. now its every 30 seconds......

I really really love this game but this is making me not want to play... surely you can see this is not working?

 

 

 

 

 

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Another CV rant thread.  How unusual.

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Can we actually make people not post the same type of thread again and again and again?:Smile-_tongue:

Seriously though, WG clearly stated that they will be overhauling AA and sector system in near future...

Edited by _TAMAL_
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9 minutes ago, fingon1980 said:

I have been playing for a while, and I did think before the rework, that CV's were getting to OP and could dictate too much of the game.

 

I was prepared to give the rework a go, but recently, its just been terrible, AA is absolutely useless vs a semi decent CV player, and the CV on my side really can not do much to stop a CV if he wants to focus and kill you. and...... wasn't this the think we were trying to change in the rework?? I understand they now dont do as much damage, but even with a ship like a Des Moine or US high Tier cruiser, they just dont care about my AA. Its like its not there and Defensive AA is a joke. 

Shouldn't that actually work now? Wouldnt that make sense?, as now they have unlimited planes, if I wipe them out before they attack, then 1, my AA has actually worked, and 2 my consumable did something, and 3 it makes the CV think twice before attacking me.

At the moment, its nah who cares?

Why did they nerf AA and Defensive AA in general? as once again I feel like quitting, as there is literally nothing I can do to affect the CV.

Did you guys notice how much more fun the game was when the CV population was low? DDs could actually scout and do there jobs without just hiding in smoke? It was not just a relentless attack of planes vs BBs? I mean in real life they did a run them took hours to refuel/re-arm and come back.. now its every 30 seconds......

I really really love this game but this is making me not want to play... surely you can see this is not working?

 

 

 

 

 

1/ They did not nerf AA for one.

2/ They give you the ability to run away , instead of instantly dying on the spot to cross torps and extreme aiming from 600 APM starcraft players.

3/ Planes even well controlled , cannot magically run across well defended AA zone unscathed.

4/ The way to play ships are changing , why are you still stuck running in the 90s ?

5/ Scouting is not DD only job. Your job have always been supporting your bigger ships. Scouting is only part of that duty. Did you do the others ? Or did you forget them completely ?

6/ Planes are not unlimited , it's just you who find his wrath because you leave the fleet for some unnecessary things. As it should be. Planes if needlessly spent , will be emptied by 7 minutes mark.

7/ If you don't want to play it , then don't. There is no consequences, games are not essentials. WG cannot drag a customer that is unwilling to comeback.

8/ If this is not working , the rework have been scraped , and you are stuck with RTS CV that can one shot a full health Moskva in less than 3 minutes.

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lol, dds cant run from planes, no ship can.

And yes this did nerf AA during the CV rework testing, if you had paid attention. I cant scout if or support other ships if I cannot stop being focused by 2 carriers at once, and my CVs fighers cannot help me, bofore atleast you could strake with fighters.

So as a dd I should be sitting back and not scouting and going ahead, or capping? 

Edited by fingon1980
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2 minutes ago, fingon1980 said:

lol, dds cant run from planes, no ship can

You never need to run away. Concealment only work against other ship. You need to change your mindset because planes are not ship , do not defend against plane the sameway you do with ship. Use your teammates , your positioning , your heading , your speed as leverage.

 

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7 minutes ago, _TAMAL_ said:

Can we actually make people not posting the same type of thread again and again and again?

Seriously though, WG clearly stated that they will be overhauling AA and sector system in near future...

Its almost as if there is a problem in the game making alot of players unhappy..........

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10 minutes ago, RalphTheTheatreCat said:

Another CV rant thread.  How unusual.

well not really, a rant, more like I dont feel the CV rework is going as intended? And if there is another one and another one, then it probably suggests there is an issue. Considering this is my first post I think ever, and Ive played for about 3 years, Ive gotten that fed up that Im trying to ask for help. So thanks anyways

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7 minutes ago, fingon1980 said:

well not really, a rant, more like I dont feel the CV rework is going as intended? And if there is another one and another one, then it probably suggests there is an issue. Considering this is my first post I think ever, and Ive played for about 3 years, Ive gotten that fed up that Im trying to ask for help. So thanks anyways

Yeah, sorry. But since the rework the forums have just seen CV thread after CV thread. Sometimes there are a half dozen related threads at once.

Regardless of whether they have a point or not (I'll discuss that below) many are just sick of seeing the same complains/arguments/suggestions etc...

Many of the veteran forum goers think that anyone raising a new CV thread should first search through the old threads to find one that is relevant to them, rather than creating a duplicate thread. This likely mean that the poster won't get a reply, also, most of the old threads are even outdated by all the newer changes, or just full of bull.

Problem is, we here at the forums can help you with advice about how to play, information that we may have heard elsewhere, tips and tactics etc...

But we cannot help with core game mechanics. We can tell you how to deal with them, but we can't change them. And what we put here is less likely to get to WG's ears than say, things on the NA forums.

Many agree that the game was more fun pre 0.8.0, but short of boycotting the game and not spending money (most are already not spending money), there isn't anything we can do. Most have either given up and accepted it, or pray that WG will improve it eventually.

WG set out to overhaul CV's so they were easier to play. With an afterthought on making them more 'balanced'.

They succeeded in the first one, and think they have in the second one, but a large portion of the player base does not accept that.

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23 minutes ago, fingon1980 said:

well not really, a rant, more like I dont feel the CV rework is going as intended? And if there is another one and another one, then it probably suggests there is an issue. Considering this is my first post I think ever, and Ive played for about 3 years, Ive gotten that fed up that Im trying to ask for help. So thanks anyways

Maybe do a search and tag onto one of the existing threads in future. The rest of the forum users get it, but its just becoming boring seeing the same issues repeated over and over in new threads.

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5 minutes ago, Grygus_Triss said:

Yeah, sorry. But since the rework the forums have just seen CV thread after CV thread. Sometimes there are a half dozen related threads at once.

Regardless of whether they have a point or not (I'll discuss that below) many are just sick of seeing the same complains/arguments/suggestions etc...

Many of the veteran forum goers think that anyone raising a new CV thread should first search through the old threads to find one that is relevant to them, rather than creating a duplicate thread. This likely mean that the poster won't get a reply, also, most of the old threads are even outdated by all the newer changes, or just full of bull.

Problem is, we here at the forums can help you with advice about how to play, information that we may have heard elsewhere, tips and tactics etc...

But we cannot help with core game mechanics. We can tell you how to deal with them, but we can't change them. And what we put here is less likely to get to WG's ears than say, things on the NA forums.

Many agree that the game was more fun pre 0.8.0, but short of boycotting the game and not spending money (most are already not spending money), there isn't anything we can do. Most have either given up and accepted it, or pray that WG will improve it eventually.

WG set out to overhaul CV's so they were easier to play. With an afterthought on making them more 'balanced'.

They succeeded in the first one, and think they have in the second one, but a large portion of the player base does not accept that.

Yeah that's fine I accept you have probably seen alot of these. I dont think I would mind the re-work so much if the AA and Defensive AA on the ships appear to do something. It just doesnt. 

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4 minutes ago, RalphTheTheatreCat said:

Maybe do a search and tag onto one of the existing threads in future. The rest of the forum users get it, but its just becoming boring seeing the same issues repeated over and over in new threads.

yeah i have been looking while I've been on here. This is the first time for a long time ive been on here. Im just getting so fed up, its a shame as I really  really like this game and have spent sooo much money on it

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50 minutes ago, RalphTheTheatreCat said:

Another CV rant thread.  How unusual.

is there a thread talking about the AA re-work?

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45 minutes ago, fingon1980 said:

is there a thread talking about the AA re-work?

AA problem generally tied with people's misunderstanding about AA mechanic and CV have unlimited planes, etc. So you can search and find those CV topic that has star marker on it.

In short, I can tell you that AA do work well in a small group of ship that forms AA bubble. It is by WG design that CV can brute force AA with FULL squadron in first drop. However, if CV do decide to go in high AA defended ship, they will pay the price of losing planes and will not have enough hp the perform follow up attacks.

So, AA is a deterrent factor rather than immunity, in new CV era.

Edited by sunlo2013
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1 hour ago, sunlo2013 said:

Whoever dislike, what Yuro have to say at the end of video.

That video alone wrecks so many people.

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I now have no problems with the CV rework

I now have no problems with AA defence

I now have no problems with perma spotting

I now only play CO-OP

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1 hour ago, chicony56 said:

I now have no problems with the CV rework

I now have no problems with AA defence

I now have no problems with perma spotting

I now only play CO-OP

tenor.gif?itemid=3394880

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Soon, coop planes. Very soon. And then bots will hunt down dds even better than humans.

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50 minutes ago, dejiko_nyo said:

Soon, coop planes. Very soon. And then bots will hunt down dds even better than humans.

Well they're better than the potato players so they might be a reality.

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1 hour ago, dejiko_nyo said:

Soon, coop planes. Very soon. And then bots will hunt down dds even better than humans.

Nothing confirmed yet.

I shall continue to enjoy CO-OP until then.....

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21 hours ago, fingon1980 said:

Shouldn't that actually work now? Wouldnt that make sense?, as now they have unlimited planes, if I wipe them out before they attack, then 1, my AA has actually worked, and 2 my consumable did something, and 3 it makes the CV think twice before attacking me.

You've got a few misconceptions here.  First is the unlimited planes thing - the rate of plane regen is limited, and it is very slow.  A CV that plays poorly will be effectively deplaned.  Even a CV that plays pretty well can be fielding understrength squadrons in the last third of the battle.

The other misconception is the purpose of AA.  The primary purpose of AA is to mitigate damage taken from planes.  Although shooting down planes is one way to mitigate damage taken, it is not the purpose of the AA, so you should not judge the success of your AA by how many planes you shoot down, but rather by how little damage you take.  AA also mitigates damage taken by damaging planes so much that they cannot carry out further attacks, as well as mitigating damage taken by the CV deciding it's not worth attacking you at all, and going off to attack a more vulnerable target.

AA works very well at it's primary purpose, and is quite balanced.  In fact, it's going to be a bit too good as of this coming week when all planes will be spending much more time in it with the great plane speed nerf.

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AA is working. People just need to get smart and move in groups. A CV shouldn't target a hornets nest, they'd rather go after a lone wolf.

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> One can completely dodge an entire salvo of shells or torpedoes

> AA can only "deter" airstrikes

 

think gsd555.gif

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