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Fluffykinss

can WG add feature to remove name of collab ships?

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heyy WG, can u add features that can remove a name of the warships that have collab? like AL yukikaze to be yukikaze only
because this is weird when u can hide the camo but u still see that name of the ships with the collab name
and this is a little disgusting for some people that see list of the ships on the matchmaking with name collab, because that 2 ships montpelier and yukikaze is based on historical and why u must put that ships without adding any option to make that ships name to the historical name??
this game is not owned by manjuu u can't add the historical warships with that collab name, at least u can make a remove feature name for that ships like u make a hidden feature for the collab of the camo, so it will be fine, win win for both of us

for the HSF graf spee ok i know they are have different name and set the different ships of graf spee, but the musashi is not, that musashi is not use the HSF and i like that, and for the HSF harekaze it's normally to add HSF ahead of the name because that harekaze is doesn't have historical, but i prefer to add that hidden name feature is for all collaboration ships
 

for ARP??, yeah i hope that ARP also get that hidden collab name feature when they skin is being hidden

Edited by Okamitsu

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26 minutes ago, Okamitsu said:

heyy WG, can u add features that can remove a name of the warships that have collab? like AL yukikaze to be yukikaze only
because this is weird when u can hide the camo but u still see that name of the ships with the collab name
and this is a little disgusting for some people that see list of the ships on the matchmaking with name collab, because that 2 ships montpelier and yukikaze is based on historical and why u must put that ships without adding any option to make that ships name to the historical name??
this game is not owned by manjuu u can't add the historical warships with that collab name, at least u can make a remove feature name for that ships like u make a hidden feature for the collab of the camo, so it will be fine, win win for both of us

for the HSF graf spee ok i know they are have different name and set the different ships of graf spee, but the musashi is not, that musashi is not use the HSF and i like that, and for the HSF harekaze it's normally to add HSF ahead of the name because that harekaze is doesn't have historical, but i prefer to add that hidden name feature is for all collaboration ships
 

for ARP??, yeah i hope that ARP also get that hidden collab name feature when they skin is being hidden

*WG*

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Premium ships sale promotion. They won't.

You can do it yourself, if you must.

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Why can't people accept that different people likes different stuff. It's just 2 characters in front man... Just 2.

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Everytime I play my Takao, I imagine that Takao is my captain. Oh wait, she is.

Let's try it again. everytime I play Atago, I imagine that her lookalike sister Atago is captain. Wait. Takao is usually the Atago captain.

One more time. Everytime I play Yamato, I imagine that a twin mental model is captain.

  • Funny 1

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14 hours ago, dejiko_nyo said:

Everytime I play my Takao, I imagine that Takao is my captain. Oh wait, she is.

Let's try it again. everytime I play Atago, I imagine that her lookalike sister Atago is captain. Wait. Takao is usually the Atago captain.

One more time. Everytime I play Yamato, I imagine that a twin mental model is captain.

So it ALL comes down to your imagination.

And modding.

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What a ship looks like and what it’s name says doesn’t really affect me.

So long as it still has a smokestack equivalent, it doesn’t affect my ability to hit and kill a ship.

Though it is hard to tell when the space camo ships are on fire.

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2 minutes ago, Grygus_Triss said:

Though it is hard to tell when the space camo ships are on fire.

Actually, I'm the opposite. I hate the excessive fire/smoke on the ships because it obstructs my view. I modded all the fire effects off.

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14 hours ago, dejiko_nyo said:

Actually, I'm the opposite. I hate the excessive fire/smoke on the ships because it obstructs my view. I modded all the fire effects off.

Same. The smoke from ships on fire actually obstruct the smoke from the funnel(s), making it hard to know the ship's speed.

But Space camo funnels work wonders to make the 'smoke' trails look the same at all speeds for **** that too.

Edited by Paladinum

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18 hours ago, Okamitsu said:

win win for both of us

Nah, just you and you alone

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9 hours ago, exter001 said:

Why can't people accept that different people likes different stuff. It's just 2 characters in front man... Just 2.

still annoying if that historical ships have name like that
tbh i'm a weebs person but i care about this little things too and for other people that doesn't like it, like on NA server

 

7 hours ago, Gummilicious said:

This guy OCD....

thanks

 

 

7 hours ago, Paladinum said:

Nah, just you and you alone

so with this you indirectly say this is fine and stick to it ?, even though the ship is part of history?
and u don't accept what other people's have a different opinion from you?

yeah keep being selfish for u, even i give advice that win win for both position
what a great member we have here

Edited by Okamitsu

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.

Edited by Paladinum

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You know what? If someone could make mod program that simplifies/quickens the process of name change modding, that'd be great. Because the hoops that I have to go through to change names of ships are annoying. 

I have to convert the global.mo (the file which contains all the texts in the game) in the mods/text/LC_MESSAGES, then change it with a .mo editor. After changing the names of what I want to change, I have to convert it back to .mo and put it in the game. It's annoying. And I have to do that every Update.

Making such a program can make life of modders like Aslain so much easier. WG have their own mod installer, so it may happen.

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14 hours ago, Paladinum said:

Same. The smoke from ships on fire actually obstruct the smoke from the funnel(s), making it hard to know the ship's speed.

But Space camo funnels work wonders to make the 'smoke' trails look the same at all speeds for **** that too.

Smoke and Wake animation templates can be modded to enhance the speed effects visually.

For funnel smoke: 7x7_smoke_4k_2.dds (normal speed) and Smoke10x9.dds (speed boost).

For ship wake: Spray_6x6_b.dds (bow wake only). (there are 2 more wake template files called foam something)

in <version>/particles/animated/.

wake and speed boost could have very strong different color and contrast. 

 

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