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coldsteelfury

WG Developers need to do something about CVs

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WG Dev Team,

You need to do something about your new CV meta. It needs a serious balance adjustment.

Problem 1: The new CVs at higher tiers are like a premeditated murderer at a birthday party. At the start of the match they just look at the crowd and pick a target to focus all their air power onto: the hapless victim is completely powerless to defend themselves and dies. And this all goes down in the first five minutes of that match when people have barely moved from their starting positions and are surrounded by teammates. I've had it happen to me at the START of matches where my battleship was surrounded by my team and very near to our starting position on the map: for whatever reason, the enemy CV decided my ship was "The One" and proceeded to send onslaught of plane after plane against my vessel until I sank. My team mates couldn't help despite being next to me. My own AA was useless, even when supposedly "reinforced". This has happened too many times now.

Problem 2: The recall feature of CVs is too open to abuse. Surface ships are too afraid to pop a DFAA or Fighter consumable because you're not sure if the enemy CV is going to do a recall and force you to waste your consumable so that they can pummel you later when the consumable wears off and is on cooldown. This is not effective gameplay. The price aircraft should pay for attacking surface ships is taking AA damage during the attack and taking AA damage whilst they escape.... not simply pressing the F key and warp jumping to safety.

Problem 3: The spotting mechanics of aircraft needs to be revised. Surface vessels can only see the planes when they are literally on top of you. Also the enemy CV players are able to disguise the true strength of their squadron.... that single squadron of torpedo bombers suddenly morphs into 2 - 3 squadrons at a range of 5km. Basically surface ships never see enemy aircraft coming until they attack, they never see the true strength of the enemy aircraft, and the enemy aircraft use the recall feature to then disappear in a puff of smoke. CV aircraft have basically become invisible ninjas and there is almost no defence for the surface ships.

Problem 4: CVs have utterly ruined destroyer play. What's the point of destroyers if CV aircraft can ninja in and out of an area and spot the enemy absent of any kind of risk? Flanking cruisers face similar problems to destroyers, as they're not intended for front line combat but for hiding and shooting as the opportunity presents itself... except they can't hide now thanks to CV enabled perma-spotting

Problem 5: The new Manual Fire AA Control commander skill is useless. All you get is a 20% reinforcement bonus and a measly 2 second time saving when reinforcing sectors? Are you guys serious? This is a 4 point skill which is often used by players who've taken the time to invest in a 14 point commander. It's now pointless for surface ships to be a pure AA build because the crowning achievement of the AA build, the MFAAC commander skill, is now a pointless waste of time.

Problem 6: (UPDATED!) Surface ship AA is a waste of time and useless. It creates pretty fireworks but not much else. If you're in a dedicated AA vessel you may actually shoot down a few enemy planes but you're still totally powerless to stop the enemy CV from hitting you or swarming you. Reinforcing your AA is also a waste of time and pointless: minimal effect upon enemy CV planes as the enemy CV normally tries to cross the axis of your ship anyway.

Problem 7: (UPDATED!) The Fighter Consumable is a waste of time. It's too easy for enemy CVs to bait you into blowing your Fighter Consumable via use of the recall function. And why do the Fighter Consumable fighters return back to your ship as soon as they land three kills? I've been in situations where I'm being swarmed by enemy fighters in a supposedly decent AA surface vessel, I pop my Fighter Consumable and they return to base after downing three enemy planes even though there is time left for the Fighter Consumable planes to continue patrolling? Makes utterly no sense. The Fighter Consumable planes should patrol for the full duration of their consumable, no matter how many planes they shoot down. The action time for the consumable is pitiful anyway, so the 3-kill limit you've imposed makes absolutely no sense. Most of the time the Fighter Consumable shoots down ZERO enemy planes but if I'm lucky maybe ONE.

Problem 8: (UPDATED!) CVs can only deal damage, they cannot provide air cover. CVs have absolutely no interest in team work now as their sole purpose is to deal damage faster than the enemy CV and cannot assist team mates with air cover. This means you can never take advantage of strategic positioning errors by the enemy team. See a gap in the enemy lines and want to cut off their escape? No can do because as soon you get into an advantageous position and cause the enemy ships to crap themselves, the enemy CVs see what you're doing, break off all other engagements and swarm you. Previously friendly CVs could provide you with air cover. Now you are encouraged to always play defensively whenever an enemy CV is in play because you have absolutely no defense against air attack... even if the enemy surface ships are wide open and begging to be pummeled from the opposite direction because they left a gap in their lines. Forget about intelligent map positioning and exploiting weaknesses in the enemy formation, as now you are forced to clump up together to survive like you're a character in a zombie movie. The Fighter consumable is a joke as is the reinforced AA and the MFAAC commander skill, so your ship is utterly defenseless against CV attack. 

 

This new CV meta has been out for many months ago. It's utterly unacceptable that the major flaws in this meta still remain unresolved 4 months later. Meanwhile you're churning out updates for new Soviet battleships. Who wants to play a Soviet battleship when the new CVs are ready to eat your shiny new Soviet battleship for lunch and your sole means of survival is praying to whatever God you believe in that the CVs attack someone other than you?

I've read responses where you've said you're "listening to all the voices out there" and "if you feel like it" and the "data supports it", you might change something. Stop stalling and fix the issues now. They're not that hard for you to address.

 

You've had long enough.

(And we're all still waiting WG.... and waiting... and waiting... I want to say it's nothing short of disgraceful)

Edited by coldsteelfury
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