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Akyamarukh

The most simple way to fix CV problem

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" Release Russian BB with unlimited repair party. The number of DCP is remain limited. The concealment value is +5km from its current stat "

 

Now imagine, this thoughest bastard will give any CV nightmare. YOLO and PUSH to cap. This will introduce the ramming meta become viable.

 

Imagine the FUN it will generate!!!

 

 

If CV have unlimited plane......

......Russian BB should have unlimited heal

 

That is fair

 

#2019pickRussianBB

 

 

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See's Sharkbait post title "The most simple way to fix CV problem"

Thinks "this will be the usual stupid"

*clicks on thread*

Anyway, unless they've been changed a lot since Jingles looked at them, they're supposed to have a lot a AA, so planes will probably learn to avoid them anyway.

However, they don't have much torpedo damage reduction, so even if they have unlimited DCP, they will still take a lot of base torpedo damage. And we all know that DDs will be likely firing torps into a cap.

That said ramming meta would be fun.

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6 hours ago, Grygus_Triss said:

Thinks "this will be the usual stupid"

It IS stupid.

 

6 hours ago, Grygus_Triss said:

However, they don't have much torpedo damage reduction

Dev Blog just buffed Soyuz and Kreml's torp protection by almost 70%.

And gave Yoshino 20 km torps. Whaaaaaaaaaaaaaaaaaaaat

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2 hours ago, Paladinum said:

It IS stupid.

 

Dev Blog just buffed Soyuz and Kreml's torp protection by almost 70%.

And gave Yoshino 20 km torps. Whaaaaaaaaaaaaaaaaaaaat

the useless 20km torpedo that can be spotted far away

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10 hours ago, Akyamarukh said:

 

" Release Russian BB with unlimited repair party. The number of DCP is remain limited. The concealment value is +5km from its current stat "

 

Now imagine, this thoughest bastard will give any CV nightmare. YOLO and PUSH to cap. This will introduce the ramming meta become viable.

 

Imagine the FUN it will generate!!!

 

 

If CV have unlimited plane......

......Russian BB should have unlimited heal

 

That is fair

 

#2019pickRussianBB

 

 

tenor.gif?itemid=13406901

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10 hours ago, Akyamarukh said:

 

" Release Russian BB with unlimited repair party. The number of DCP is remain limited. The concealment value is +5km from its current stat "

 

Now imagine, this thoughest bastard will give any CV nightmare. YOLO and PUSH to cap. This will introduce the ramming meta become viable.

 

Imagine the FUN it will generate!!!

 

 

If CV have unlimited plane......

......Russian BB should have unlimited heal

 

That is fair

 

#2019pickRussianBB

 

 

 

2d71f422ea0c567875b62852d6195f21.jpg

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:Smile_hiding:

 

3 hours ago, Paladinum said:

 

Dev Blog just buffed Soyuz and Kreml's torp protection by almost 70%

Its still cant protect from HE bomb. Need infinite repair party....

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And what a stupid kneejerk reflex of a change, so buffing the torpedo protection by 70% because they cannot stand all the torp plane, now then please give back DD's ability to deal damage with torp , should then be all DD's torp damage buffed by 70% or the torp range ..

W still do not and unable to acknowledge and balance AA , AA flatly do not work especially for low to mid tier , plain simple, and the solution is not changing this and that , here ad there but give all the AA real AA , consistent and effective ones

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1 hour ago, Mechfori said:

And what a stupid kneejerk reflex of a change, so buffing the torpedo protection by 70% because they cannot stand all the torp plane, now then please give back DD's ability to deal damage with torp , should then be all DD's torp damage buffed by 70% or the torp range ..

You know this game is BB master race, right? :Smile_hiding:

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1 hour ago, Mechfori said:

And what a stupid kneejerk reflex of a change, so buffing the torpedo protection by 70% because they cannot stand all the torp plane, now then please give back DD's ability to deal damage with torp , should then be all DD's torp damage buffed by 70% or the torp range ..

W still do not and unable to acknowledge and balance AA , AA flatly do not work especially for low to mid tier , plain simple, and the solution is not changing this and that , here ad there but give all the AA real AA , consistent and effective ones

We don't need to balance AA if Russian BB have Infinite Repair party. The damage caused by CV especially DoTs will be recovered. Combine with torpedo reduction, making push viable option.

 

7 minutes ago, Paladinum said:

You know this game is BB master race, right? :Smile_hiding:

Its CV the master race. BB is simply popular fodder. That is why we need to balance CV by giving Russian BB Repair party.  Its already have limited DCP, si i think its worth trade off

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the most simple way to fix CV is delete CV.

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The most simple way to fix CV is to change your play-style and adapt. Seriously though, CVs are going to be in the upcoming Ranked as well. So, if you are still hating on CVs and refusing to adapt, then, Good Luck:Smile_popcorn:

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8 minutes ago, _TAMAL_ said:

The most simple way to fix CV is to change your play-style and adapt. Seriously though, CVs are going to be in the upcoming Ranked as well. So, if you are still hating on CVs and refusing to adapt, then, Good Luck:Smile_popcorn:

The fact remain though, many ships had no effective and real counter play as regard AA and as well regard concealment , adept or not , its about the changes that made thing not working but without giving alternatives nor provide any that will allow play and counter play ... I've heard the argument , but in the end  ; still what mechanism and game play that does not work, well, they does not work ... and  until WG provide a working game play for such, adept is only an excuse to say that they place the big guns and CV above all other players and the fairness in game and game play out of the door .. and people are right not to adept and either stop playing and post their comment about it ... excuse is still excuse, we are not seeing changes that give back proper game play yet ...

I've stated before its not about CV, its about the others, its about what the others who cannot play their intended , part of that is very much what CV brings about , and part of that is the game mechanism ( especially how credit and exp are rewarded )

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31 minutes ago, Mechfori said:

The fact remain though, many ships had no effective and real counter play as regard AA and as well regard concealment , adept or not , its about the changes that made thing not working but without giving alternatives nor provide any that will allow play and counter play ... I've heard the argument , but in the end  ; still what mechanism and game play that does not work, well, they does not work ... and  until WG provide a working game play for such, adept is only an excuse to say that they place the big guns and CV above all other players and the fairness in game and game play out of the door .. and people are right not to adept and either stop playing and post their comment about it ... excuse is still excuse, we are not seeing changes that give back proper game play yet ...

I've stated before its not about CV, its about the others, its about what the others who cannot play their intended , part of that is very much what CV brings about , and part of that is the game mechanism ( especially how credit and exp are rewarded )

Well AA and concealment pretty much need a rework and nobody is denying that but until that happens, silly fixes like the 45s delay will be needed to compensate for lack of AA

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9 hours ago, _TAMAL_ said:

The most simple way to fix CV is to change your play-style and adapt. Seriously though, CVs are going to be in the upcoming Ranked as well. So, if you are still hating on CVs and refusing to adapt, then, Good Luck:Smile_popcorn:

Russian BB only have limited DCP. Adapting is easy but it wont be fun like having infinite heal. 

If you can push force without sinking that will be awesome.

 

9 hours ago, _TAMAL_ said:

Well AA and concealment pretty much need a rework and nobody is denying that but until that happens, silly fixes like the 45s delay will be needed to compensate for lack of AA

Making AA aim able will be hard to program lol. But its going to work

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7 hours ago, Akyamarukh said:

Russian BB only have limited DCP. Adapting is easy but it wont be fun like having infinite heal. 

If you can push force without sinking that will be awesome

I'm not too sure about this infinite heal thing...it will become too OP regardless of presence of a carrier because everybody will then play it safe and try to stay alive till the end of the match as opposed to pushing.

7 hours ago, Akyamarukh said:

Making AA aim able will be hard to program lol. But its going to work

WG has clearly stated that they won't be going that route. However, there are other sound solutions like the one presented in a recent video by iChase where the mechanics is similar to the "cone" of torpedo aiming...instead of firing guns, the AA cone(only activated via DFAA) increases flack count to 3x or 4x towards a perticular section.

Edited by _TAMAL_

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On 4/20/2019 at 9:32 AM, Paladinum said:

And gave Yoshino 20 km torps. Whaaaaaaaaaaaaaaaaaaaat

 

On 4/20/2019 at 11:49 AM, Gummilicious said:

the useless 20km torpedo that can be spotted far away

Given that Yoshino will spend most of it's life sitting in the back with the BB's, 12km torps are going to be pretty pointless, and 20km torps, even with crappy concealment, are going to be the preferred option.

Of course, I'm sure giving 20km Shima torps to a ship that sits in the back line won't result in any friendly fire issues at all...

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4 minutes ago, Moggytwo said:

 

Given that Yoshino will spend most of it's life sitting in the back with the BB's, 12km torps are going to be pretty pointless, and 20km torps, even with crappy concealment, are going to be the preferred option.

Of course, I'm sure giving 20km Shima torps to a ship that sits in the back line won't result in any friendly fire issues at all...

What would be sad is if WG moves away from the original "Supercruiser with highly accurate guns" in favour of some "questionable" torpedoes...:fish_palm:

I would much rather appreciate an oversized Zao with crappy torpedoes than an Azuma with 20km torp gimmick. I dont think anybody will get that ship for being a torpedoboat...

Edited by _TAMAL_

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Will not work for the same reason as the GK. People sit back in their bbs firing at max range instead of closing the gap to the CV.

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5 hours ago, _TAMAL_ said:

...

WG has clearly stated that they won't be going that route. However, there are other sound solutions like the one presented in a recent video by iChase where the mechanics is similar to the "cone" of torpedo aiming...instead of firing guns, the AA cone(only activated via DFAA) increases flack count to 3x or 4x towards a perticular section.

I had seen that, my comment is that its a start but its still not fair when surface ship cannot target aerial element when aerial element can freely target surface ships , and the suggestion only made AA somewhat effective, but did not take into account of perma spotting, coupled wit Radar that push everybody at range, so in the end, still need to give CL and DD either their stealth back or ability to deal damage from range whether gunboat or torpedo boat ... know that even the 12KM torp is not enough of a range when typically you keep seeing those soviet 12KM Radar and not to say many a 10KM ... which mean .. well .. figure your own ...

I do agree whatever the setup, WG is trying to drive people to engage , but instead what manifest is people even less likely to PUSH and engage cause doing so means almost certain death .. everyone just sit and range .. standard game mode is about who can cheat and move ,& position for favorable sniping, Domination is not about domination but about whether one can deny enemy cap and hopefully killing some of them in the interim. The matter is W had made it so that all of BB, CA, C, and DD, if they PUSH to engage, they expose themselves, OK that is nothing cause that was so even back then but now with so many aerial spotting, Radar, etc etc ... that means pushing no longer give security in numbers , a single torp squadron can ruin the formation and the give the defending team the liberty to shoot without much retaliation, DD and Cl cannot go forth to vanguard because they had no stealth to speak of and this force the core formation to be also the vanguard, and vanguard usually take a lot of beating ; BB and CA can take a lot of beating but not in the manner we have now ..

the game will not be properly balance with only providing proper AA, but it will be a start, but well I am not seeing WG doing that at all ..

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16 hours ago, _TAMAL_ said:

 

WG has clearly stated that they won't be going that route. However, there are other sound solutions like the one presented in a recent video by iChase where the mechanics is similar to the "cone" of torpedo aiming...instead of firing guns, the AA cone(only activated via DFAA) increases flack count to 3x or 4x towards a perticular section.

Its funny that i already suggested this looong long ago. Just to lazy to search the thread link again. The difference is, my suggestion doesnt require activate AADF.

 

I like the i chase fighter idea thought.

 

16 hours ago, _TAMAL_ said:

I'm not too sure about this infinite heal thing...it will become too OP regardless of presence of a carrier because everybody will then play it safe and try to stay alive till the end of the match as opposed to pushing.

Making RU BB OP is actually good thing. Just balance their main gun 45-60 sec reload. So ramming and secondary is the way to deal damage.

 

13 hours ago, dejiko_nyo said:

Will not work for the same reason as the GK. People sit back in their bbs firing at max range instead of closing the gap to the CV.

GK get killed easily by fire and have limited heal. If kreml push with infinite repair party its going to work

 

We wont know until we try

 

 

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4 hours ago, Akyamarukh said:

We wont know until we try

That's what they said on what if Mino can shoot HE, and IJN gunboats are buffed

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