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GOMBEE8626

ST, new map, improvements for aircraft carriers, dynamic daytime in port and other changes

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New map "Greece" will be added in the 0.8.4 update. It's design for tier IX - X battles and in two versions for the "Domination" mode: with 3 or 4 control areas. Local weather is also present on this map and will be applied with the 25% probability for tier X battles. Although the map is filled with a large number of islands, their height allows not only to use them as cover, but also to attack the ships hiding behind them, if they are spotted by allies.

 

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Also the "Trap" map changes: all the objects are slightly shifted to the upper right corner. The A area won't border two map edges and it will allow for more active play.

 

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Damage done to planes is now shown on the post-battle statistics screen.

One of the most important points in interaction between aircraft carriers and other ships is the possibility of very early spotting of most of the enemy team. It significantly affects the tactics of battle and often deprives the ships with good concealment of their advantage at the very beginning of the battle. To reduce the impact of aviation on the detection of teams, we have introduced a preparation time for takeoff of squadrons at the beginning of the game. It will depend on the level of the aircraft carrier:

  • Tier IV - no delay;
  • Tier VI - 15 seconds;
  • Tier VIII - 30 seconds;
  • Tier X - 45 seconds.

This change, together with time it takes the squadron to get to the targets, will allow teams to start moving to the control areas and take good positions. We will watch the effect of this change closely and introduce further changes if needed.

 

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Dynamic daytime changes introduced in the ports of Philippines, New York, Saint Petersburg, Zipangu, Hamburg, Naval Base and Ocean ports. If you change your port on one of these, the timer will start ticking and the port's visual will change accordingly to it.

 

Tier I ships' citadel replaced with ship's vital part, as for destroyers. This will decrease the probability of ships being destroyed with a couple of salvos.

New camouflages are added:

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For Alabama ST, veterans of supertest:

  • -3% to detectability range.
  • +4% to maximum dispersion of shells fired by the enemy at your ship.
  • +10% Credits per battle
  • -30% ship's post-battle service
  • +100% Experience per battle
  • +300% Free experience per battle

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For Stalingrad, obtainable with Copper:

  • -3% to detectability range.
  • +4% to maximum dispersion of shells fired by the enemy at your ship.
  • +20% Credits per battle
  • -50% ship's post-battle service
  • +100% Experience per battle

Please note that the information in the Development Blog is preliminary.

  • Cool 1

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2,366
[LBAS]
Modder, Member
6,658 posts
41,465 battles
2 hours ago, GOMBEE8626 said:

One of the most important points in interaction between aircraft carriers and other ships is the possibility of very early spotting of most of the enemy team. It significantly affects the tactics of battle and often deprives the ships with good concealment of their advantage at the very beginning of the battle. To reduce the impact of aviation on the detection of teams, we have introduced a preparation time for takeoff of squadrons at the beginning of the game. It will depend on the level of the aircraft carrier:

  • Tier IV - no delay;
  • Tier VI - 15 seconds;
  • Tier VIII - 30 seconds;
  • Tier X - 45 seconds.

It should be like this

T4 0s

T6 10s

T8 20s

TX 30s

Edited by MatterCore

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171
[TF44]
[TF44]
Member
284 posts
18,791 battles

I like the delay times provided as a starting point.

A number of games will be required to properly ascertain whether the delay times are working, insufficient or excessive.

I understand that the volume of CV players in lower tiers are making it impractical to institute a similar CV number limit used in TX. In games with two or more CV per team, maybe WG could look at the practicality of adding an additional 10 second delay to the first launch of the multiple CV. This is to balance the significant map coverage that 2 or more CV are capable of achieving in a short period of time.

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