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Max_Battle

Last minute respeccing

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Well, that was stressful.

Atlanta turned out to be the hardest one to pin down - she is a greedy, greedy bote… she asks so much from a captain.

"...and I want BFT and I want AFT and I want DE and oh yeah give me IFHE AND of course I need CE silly... lol... Hey you didn't forget AR and PT did you? Oh numbers, pffft I don't care about any silly 19 point limit! I need it all - you'll do it if you love me..."

Yeah, so. I only have two 19 point US captains and I really wanted to put them on botes I enjoy and will play a lot of to rack up the Elite XP to give to other less fortunate captains.

So after poring over the wiki and reflecting upon experience (which is pretty much NONE in the way of PvP in the last couple of months...) I saw some correlation between Clemson's needs and Atlanta's. Clemson was kind of the closest bunch of skills that would also work on Atlanta... but... allocating a 19 point captain to a T4 bote…? Felt wasted.

But then I realised that although most US DDs don't want or need AFT, an AA specced US DD does... and I have Monaghan, Sims and Kidd... soooo... Clemson got my Atlanta/US DD AA specialised captain and a 19 pointer at that.

It's the best compromise I could come up with as I frantically tried to lock down these things before free respec runs out...

Now I just need to play some Dynamo to make it all worth while.

What's that? Wargaming won't let me shoot down BOT planes because they haven't "trained" them yet.

Curses. Foiled again.

Too late to go back to the drawing board.

Hope you have used the free respecs to your advantage!

 

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8 minutes ago, Ordrazz said:

Its a pity we can't stack them, & have 2 captains in each ship...

 

Ordrazz

i would love to see it like WoT with multiple officer that has set of skill.

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Got most of mine sorted out during the 0.8.0 respec., where I decided against full AA builds on the basis that the popularity of CV seen at that time wouldn't last.

That proved correct ... mostly ... until recently now everyone has the RN CVs.

Resisted the temptation to go all in on AA this time around, too. Again assuming that people will soon stop playing CVs and the current omnipresent 4 CV meta will blow over.

About the 4 CV meta ... I'll leave that for a separate post. I have some, ah, opinions on that topic.

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3 hours ago, Max_Battle said:

 

Dynamo 

What's that? Wargaming won't let me shoot down BOT planes because they haven't "trained" them yet.

 

 

And Parkes.

Don't forget Parkes.

He is currently undergoing special treatment to bolster his enthusiasm. This will take awhile.

Spoiler

CHICAGO AGAINST NEW ENGLAND -- AN EPIC RIVALRY FOR THE SENSES THAT CANNOT BE TOPPED.

 

PS, thinking of dumping CE of most of my non-DDs. This either be another regretful decision of my life or a winning move by me.. Only time or a kind player will tell.

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2 hours ago, Rina_Pon said:

Got most of mine sorted out during the 0.8.0 respec., where I decided against full AA builds on the basis that the popularity of CV seen at that time wouldn't last.

That proved correct ... mostly ... until recently now everyone has the RN CVs. 

Resisted the temptation to go all in on AA this time around, too. Again assuming that people will soon stop playing CVs and the current omnipresent 4 CV meta will blow over.

About the 4 CV meta ... I'll leave that for a separate post. I have some, ah, opinions on that topic.

just a fad.... from what I've been hearing , people think the British CVs are crap (not enough gimmicks to sooth their fickle tastes).... it'll soon pass..
Then the Numpties will go onto something else...

 

Ordrazz

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Been busy this weekend and forgot. Meh. I'll make do with whatever specs happen to be on my boats, even if they're not 'optimum.'

Don't even have a 19pt US captain anyway. Only 19pt I have is my Yamato captain.

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13 hours ago, AntifoulAwl said:

He is currently undergoing special treatment to bolster his enthusiasm. This will take awhile.

 

Therapist: OK Mr Parkes, the team thinks your sessions have been going well so we are going to try a little simulation.

*Attaches toy helm to table in front of Parkes*

Therapist: Now, when I say "Begin" I want you to show me how you would...

*Parkes grabs helm and spins it to port*

Parkes: *gibbering* If you have any sense *drools on his own chest* you will *head twitches* follow...

*6'5" mental health "nurse" sticks large needle in Parkes' neck*

...

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16 hours ago, Rina_Pon said:

Got most of mine sorted out during the 0.8.0 respec., where I decided against full AA builds on the basis that the popularity of CV seen at that time wouldn't last.

That proved correct ... mostly ... until recently now everyone has the RN CVs.

Resisted the temptation to go all in on AA this time around, too. Again assuming that people will soon stop playing CVs and the current omnipresent 4 CV meta will blow over.

About the 4 CV meta ... I'll leave that for a separate post. I have some, ah, opinions on that topic.

Yeah. I put AFT on a quite a few US captains - mostly as a mild insurance against planes because if I have ANY botes that I want CV's to think twice about, it's my US cruisers and battleships but apart from that I've gone for shooting and survive skills as a rule.

Time will tell.

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2 hours ago, Max_Battle said:

Yeah. I put AFT on a quite a few US captains - mostly as a mild insurance against planes because if I have ANY botes that I want CV's to think twice about, it's my US cruisers and battleships but apart from that I've gone for shooting and survive skills as a rule.

Time will tell.

 

18 hours ago, Rina_Pon said:

Got most of mine sorted out during the 0.8.0 respec., where I decided against full AA builds on the basis that the popularity of CV seen at that time wouldn't last.

That proved correct ... mostly ... until recently now everyone has the RN CVs.

Resisted the temptation to go all in on AA this time around, too. Again assuming that people will soon stop playing CVs and the current omnipresent 4 CV meta will blow over.

About the 4 CV meta ... I'll leave that for a separate post. I have some, ah, opinions on that topic.

Same here. Have not specced much AA. Best defence is sailing with fleet, and you feel worthless if you’re in a battle with no CV.

Most ships I’m currently playing only have 10 pt captains. For the first 10, you’re going to go core skills anyway. On at least some ships I’ll probably throw some points at an AA skill later. But survival skills seem to be the better option, as they are all purpose. The raw damage done by planes is annoying, but less so than fire or flood. And more AA won’t really stop those few planes getting through and causing that.

The way AA is set up now, you really can’t stop that first attack run. You can only mitigate risk of dots and incapacitations. All extra AA does is help stop 2nd, 3rd or 4th runs, and considering good positioning and team play does that, not worth the points investment most times.

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Ok. So let’s look at the AA captain skills

BFT. Increases continuous damage for short and mid range AA guns. Probably the most useful AA skill, and helpful even if ship not specifically specced for AA.

AFT. increases damage of mid and long range AA explosions. Since it no longer extends range, and the explosions are dodgable and do a lot of damage on their own anyway, AFT seems a steep investment unless going full AA.

MFCAA. Decreases sector switch time, and increases % switched. Useful if you already know how to use the sector system, and in a ship with decent AA, but still a steep cost.

AR and JoAT are good as well, for increase rate of fire and reload of defensive AA, but are more general skills and useful for other purposes.

Simply put, I personally don’t see enough return on my investment to use the AA skills unless I’m making a dedicated AA ship. And my preferred playstyle is more to interact with surface ships, I don’t really want to sacrifice that ability. And As I said in my earlier post, sailing with 3 plus ships and proper positioning is will still be the better defence/deterrent. Yes, if you are building a secondary spec you’re probably taking AFT and BFT anyway. But unless you want to be either independent of the fleet, or the bane of CVs, better going survival and staying with the fleet.

If you’re away from the fleet, even if you are fully AA spec, unless you are in dedicated AA ship, you’ll probably get targeted and sunk by CV anyway.

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1 hour ago, Grygus_Triss said:

Ok. So let’s look at the AA captain skills

BFT. Increases continuous damage for short and mid range AA guns. Probably the most useful AA skill, and helpful even if ship not specifically specced for AA.

AFT. increases damage of mid and long range AA explosions. Since it no longer extends range, and the explosions are dodgable and do a lot of damage on their own anyway, AFT seems a steep investment unless going full AA.

MFCAA. Decreases sector switch time, and increases % switched. Useful if you already know how to use the sector system, and in a ship with decent AA, but still a steep cost.

AR and JoAT are good as well, for increase rate of fire and reload of defensive AA, but are more general skills and useful for other purposes.

Simply put, I personally don’t see enough return on my investment to use the AA skills unless I’m making a dedicated AA ship. And my preferred playstyle is more to interact with surface ships, I don’t really want to sacrifice that ability. And As I said in my earlier post, sailing with 3 plus ships and proper positioning is will still be the better defence/deterrent. Yes, if you are building a secondary spec you’re probably taking AFT and BFT anyway. But unless you want to be either independent of the fleet, or the bane of CVs, better going survival and staying with the fleet.

If you’re away from the fleet, even if you are fully AA spec, unless you are in dedicated AA ship, you’ll probably get targeted and sunk by CV anyway.

Yeah. Good summary.

I only chose AFT on some US ships because the wiki gave almost all US ships a star more for AFT than BFT. But, I actually have no idea. I should bite the bullet and do some PvP.

Of course ALL my German BB have BFT and AFT, which will probably be good?

 

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19 minutes ago, Max_Battle said:

Yeah. Good summary.

I only chose AFT on some US ships because the wiki gave almost all US ships a star more for AFT than BFT. But, I actually have no idea. I should bite the bullet and do some PvP.

Of course ALL my German BB have BFT and AFT, which will probably be good?

 

I grinded FDG recently in PvP, full secondary build with BFT and AFT. Whenever I strayed away from the fleet, planes still attacked me, still set fires, I never felt like I was swatting them easily unless there were a few other ships around, or if they flew though my outer flak bubbles. 

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18 minutes ago, Grygus_Triss said:

I grinded FDG recently in PvP, full secondary build with BFT and AFT. Whenever I strayed away from the fleet, planes still attacked me, still set fires, I never felt like I was swatting them easily unless there were a few other ships around, or if they flew though my outer flak bubbles. 

Ever since the CV rework, BFT and AFT are purely for secondary to me. Nothing in this game adds AA range anymore, and that's BS.

Edited by Paladinum

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